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sapphire/src/common/Network/PacketDef/Ipcs.h

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#ifndef _CORE_NETWORK_PACKETS_IPCS_H
#define _CORE_NETWORK_PACKETS_IPCS_H
#include<stdint.h>
namespace Core {
namespace Network {
namespace Packets {
////////////////////////////////////////////////////////////////////////////////
/// Lobby Connection IPC Codes
/**
* Server IPC Lobby Type Codes.
*/
enum ServerLobbyIpcType : uint16_t
{
LobbyError = 0x0002,
LobbyServiceAccountList = 0x000C,
LobbyCharList = 0x000D,
LobbyCharCreate = 0x000E,
LobbyEnterWorld = 0x000F,
LobbyServerList = 0x0015,
LobbyRetainerList = 0x0017,
};
/**
* Client IPC Lobby Type Codes.
*/
enum ClientLobbyIpcType : uint16_t
{
ReqCharList = 0x0003,
ReqEnterWorld = 0x0004,
ReqServiceAccountList = 0x0005,
ReqCharDelete = 0x000A,
ReqCharCreate = 0x000B,
};
////////////////////////////////////////////////////////////////////////////////
/// Zone Connection IPC Codes
/**
* Server IPC Zone Type Codes.
*/
enum ServerZoneIpcType : uint16_t
{
Ping = 0x0065,
Init = 0x0066,
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Chat = 0x00B9,
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ChatBanned = 0x006B,
Logout = 0x0077,
CFNotify = 0x0078,
CFMemberStatus = 0x0079,
CFDutyInfo = 0x007A,
CFPlayerInNeed = 0x007F,
SocialRequestError = 0x00AD,
Playtime = 0x00B7, // updated 4.1
CFRegistered = 0x00B8, // updated 4.1
SocialRequestResponse = 0x00BB, // updated 4.1
SocialList = 0x00BE, // updated 4.1
UpdateSearchInfo = 0x00C0, // updated 4.1
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InitSearchInfo = 0x00C1, // updated 4.1
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ServerNotice = 0x00F0, // updated 4.2
SetOnlineStatus = 0x00F1, // updated 4.2
LogMessage = 0x00D0,
BlackList = 0x00D4, // updated 4.1
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LinkshellList = 0x00DC, // updated 4.1
StatusEffectList = 0x00FA, // updated 4.1
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Effect = 0x0128, // updated 4.2
GCAffiliation = 0x00FC,
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PlayerSpawn = 0x015C, // updated 4.2
NpcSpawn = 0x015D, // updated 4.2
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ActorMove = 0x015E, // updated 4.2
ActorSetPos = 0x015F, // updated 4.2
ActorCast = 0x0162, // updated 4.2
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HateList = 0x0165, // updated 4.2
UpdateClassInfo = 0x0169, // updated 4.2
InitUI = 0x016B, // updated 4.2
ActorOwner = 0x012D, // updated 4.1
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PlayerStats = 0x016C, // updated 4.2
PlayerStateFlags = 0x016E, // updated 4.2
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PlayerClassInfo = 0x016F, // updated 4.2
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ModelEquip = 0x0170, // updated 4.2
AddStatusEffect = 0x0141,
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ActorControl142 = 0x0142, // updated 4.2
ActorControl143 = 0x0143, // updated 4.2
ActorControl144 = 0x0144, // updated 4.2
UpdateHpMpTp = 0x0145, // updated 4.2
ItemInfo = 0x017A, // updated 4.2
ContainerInfo = 0x017B, // updated 4.2
InventoryTransactionFinish = 0x017C, // updated 4.2
InventoryTransaction = 0x017D, // updated 4.2
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CurrencyCrystalInfo = 0x017E, // updated 4.2
InventoryActionAck = 0x1139,
UpdateInventorySlot = 0x0153, // updated 4.1
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EventPlay = 0x0190, // updated 4.2
EventStart = 0x0199, // updated 4.2
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EventFinish = 0x019A, // updated 4.2
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EventLinkshell = 0x1169,
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QuestMessage = 0x0188, // updated 4.1
QuestActiveList = 0x017D, // updated 4.1
QuestUpdate = 0x017E, // updated 4.1
QuestCompleteList = 0x017F, // updated 4.1
QuestFinish = 0x0180, // updated 4.1
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MSQTrackerComplete = 0x0181,
MSQTrackerProgress = 0x0182,
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QuestTracker = 0x018D, // updated 4.1
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ActorSpawn = 0x0190, // DEPRECATED
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ActorFreeSpawn = 0x0191, // unchanged 4.2
InitZone = 0x019A, // unchanged 4.2
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Mount = 0x01CD, // updated for 4.2
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WeatherChange = 0x01DD, // updated for 4.2
PlayerTitleList = 0x01EB, // updated for 4.2
Discovery = 0x01EC, // updated for 4.2
EorzeaTimeOffset = 0x01C0, // updated 4.1
EquipDisplayFlags = 0x01CC, // updated 4.1
CFAvailableContents = 0x01CF,
PrepareZoning = 0x027C, // updated 4.2
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ActorGauge = 0x027D, // updated 4.2
// Unknown IPC types that still need to be sent
// TODO: figure all these out properly
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IPCTYPE_UNK_320 = 0x0235, // updated 4.2 ( maybe )
IPCTYPE_UNK_322 = 0x0237, // updated 4.2 ( maybe )
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PerformNote = 0x0286, // updated 4.2
};
// TODO: Include structures for the individual packet segment types
/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : uint16_t
{
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PingHandler = 0x0065, // updated for sb
InitHandler = 0x0066, // updated 4.2
ChatHandler = 0x00AD, // updated 4.1
FinishLoadingHandler = 0x0069, // updated 4.1
CFCommenceHandler = 0x006F,
CFRegisterDuty = 0x0071,
CFRegisterRoulette = 0x0072,
PlayTimeHandler = 0x0073, // updated 4.1
LogoutHandler = 0x0074, // updated 4.1
CFDutyInfoHandler = 0x0078, // updated 4.2
SocialReqSendHandler = 0x00AE, // updated 4.1
SocialListHandler = 0x00CF, // updated 4.2
ReqSearchInfoHandler = 0x00D4, // updated 4.2
SetSearchInfoHandler = 0x00D5, // updated 4.2
BlackListHandler = 0x00E0, // updated 4.2
LinkshellListHandler = 0x00E8, // updated 4.2
FcInfoReqHandler = 0x0109, // updated 4.1
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ZoneLineHandler = 0x0130, // updated 4.2
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ActionHandler = 0x0131, // updated 4.2
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DiscoveryHandler = 0x0132, // updated 4.2
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SkillHandler = 0x0134, // updated 4.2
GMCommand1 = 0x0135, // updated 4.2
GMCommand2 = 0x0136, // updated 4.2
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UpdatePositionHandler = 0x0138, // updated 4.2
UpdatePositionInstance = 0x0177, // updated 4.2
InventoryModifyHandler = 0x011F, // updated 4.1
TalkEventHandler = 0x0128, // updated 4.1
EmoteEventHandler = 0x0129, // updated 4.1
WithinRangeEventHandler = 0x012A, // updated 4.1
OutOfRangeEventHandler = 0x012B, // updated 4.1
EnterTeriEventHandler = 0x012C, // updated 4.1
ReturnEventHandler = 0x0131, // updated 4.1
TradeReturnEventHandler = 0x0132, // updated 4.1
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LinkshellEventHandler = 0x0144, // updated 4.1 ??
LinkshellEventHandler1 = 0x0145, // updated 4.1 ??
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ReqEquipDisplayFlagsChange = 0x014C, // updated 4.1 ??
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PerformNoteHandler = 0x0160,
};
////////////////////////////////////////////////////////////////////////////////
/// Chat Connection IPC Codes
/**
* Server IPC Chat Type Codes.
*/
enum ServerChatIpcType : uint16_t
{
Tell = 0x0064, // updated for sb
TellErrNotFound = 0x0066,
};
/**
* Client IPC Chat Type Codes.
*/
enum ClientChatIpcType : uint16_t
{
TellReq = 0x0064,
};
} /* Packets */
} /* Network */
} /* Core */
#endif /*_CORE_NETWORK_PACKETS_IPCS_H*/