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sapphire/src/common/Vector3.h

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#pragma once
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namespace Sapphire::Common
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{
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struct FFXIVARR_POSITION3
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{
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float x;
float y;
float z;
inline bool operator == ( const FFXIVARR_POSITION3& target ) const;
FFXIVARR_POSITION3 operator - ( const FFXIVARR_POSITION3& target ) const;
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};
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struct Vector3
{
float x;
float y;
float z;
float reserve;
inline bool operator == ( const Vector3& target ) const;
Vector3 operator - ( const Vector3& target ) const;
};
struct Matrix33
{
float m[ 3 ][ 3 ];
};
}