1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-27 14:57:44 +00:00
sapphire/src/servers/sapphire_zone/Script/NativeScriptApi.h

115 lines
3.3 KiB
C
Raw Normal View History

#ifndef NATIVE_SCRIPT_API
#define NATIVE_SCRIPT_API
#include <string>
#include <typeinfo>
#include <typeindex>
#include <Actor/Actor.h>
#include <Actor/Player.h>
#include <StatusEffect/StatusEffect.h>
2017-12-10 17:13:57 +11:00
#ifdef _MSC_VER
#define EXPORT __declspec( dllexport )
#else
#define EXPORT __attribute__((visibility("default")))
#endif
2017-12-11 21:10:54 +11:00
using namespace Core;
2017-12-13 14:05:50 +11:00
// constant script ids for certain events
#define EVENTSCRIPT_AETHERYTE_ID 0x50000
#define EVENTSCRIPT_AETHERNET_ID 0x50001
class ScriptObject
{
protected:
2017-12-11 21:10:54 +11:00
uint32_t m_id;
std::size_t m_type;
public:
2018-01-19 20:17:49 +11:00
ScriptObject( uint32_t id, std::size_t type ) :
m_id( id ),
m_type( type )
{ }
2017-12-11 21:10:54 +11:00
virtual uint32_t getId() const
{
return m_id;
}
virtual std::size_t getType() const
{
return m_type;
}
};
2017-12-10 03:01:21 +11:00
class StatusEffectScript : public ScriptObject
{
public:
2018-01-19 20:17:49 +11:00
StatusEffectScript( uint32_t effectId ) :
ScriptObject( effectId, typeid( StatusEffectScript ).hash_code() )
{ }
virtual void onTick( Entity::Actor& actor ) { }
virtual void onApply( Entity::Actor& actor ) { }
virtual void onRemove( Entity::Actor& actor ) { }
virtual void onExpire( Entity::Actor& actor ) { }
virtual void onPlayerCollision( Entity::Actor& actor, Entity::Actor& actorHit ) { }
virtual void onPlayerFinishCast( Entity::Actor& actor ) { }
virtual void onPlayerDamaged( Entity::Actor& actor ) { }
virtual void onPlayerDeath( Entity::Actor& actor ) { }
};
class ActionScript : public ScriptObject
{
public:
2018-01-19 20:17:49 +11:00
ActionScript( uint32_t abilityId ) :
ScriptObject( abilityId, typeid( ActionScript ).hash_code() )
{ }
virtual void onStart( Entity::Actor& sourceActor, Entity::Actor& targetActor ) { }
virtual void onCastFinish( Entity::Player& player, Entity::Actor& targetActor ) { }
virtual void onInterrupt( Entity::Actor& sourceActor/*, Core::Entity::Actor targetActor*/ ) { }
};
class EventScript : public ScriptObject
{
public:
2018-01-19 20:17:49 +11:00
EventScript( uint32_t questId ) :
ScriptObject( questId, typeid( EventScript ).hash_code() )
{ }
2017-12-11 22:52:10 +11:00
virtual void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) { }
2017-12-11 21:10:54 +11:00
virtual void onNpcKill( uint32_t npcId, Entity::Player& player ) { }
virtual void onEmote( uint64_t actorId, uint32_t eventId, uint32_t emoteId, Entity::Player& player ) { }
virtual void onEnterZone( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 ) { }
virtual void onWithinRange( Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) { }
virtual void onOutsideRange( Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z ) { }
virtual void onEventItem( Entity::Player& player, uint32_t eventItemId, uint32_t eventId, uint32_t castTime, uint64_t targetId ) { }
virtual void onEventHandlerTradeReturn( Entity::Player& player, uint32_t eventId, uint16_t subEvent, uint16_t param, uint32_t catalogId ) { }
};
2017-12-10 03:01:21 +11:00
class BattleNpcScript : public ScriptObject
{
public:
2018-01-19 20:17:49 +11:00
BattleNpcScript( uint32_t npcId ) :
ScriptObject( npcId, typeid( BattleNpcScript ).hash_code() )
{ }
};
2017-12-10 03:01:21 +11:00
class ZoneScript : public ScriptObject
{
public:
2018-01-19 20:17:49 +11:00
ZoneScript( uint32_t zoneId ) :
ScriptObject( zoneId, typeid( ZoneScript ).hash_code() )
{ }
virtual void onZoneInit() { }
};
#endif