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sapphire/src/servers/Server_Zone/BattleNpcTemplate.cpp

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2017-08-08 13:53:47 +02:00
#include "BattleNpcTemplate.h"
Core::Entity::BattleNpcTemplate::BattleNpcTemplate()
{
}
Core::Entity::BattleNpcTemplate::BattleNpcTemplate( std::string templateName, uint32_t bnpcBaseId,
uint32_t bnpcNameId, uint32_t modelId, std::string aiName ) :
m_templateName( templateName ),
m_bnpcBaseId( bnpcBaseId ),
m_bnpcNameId( bnpcNameId ),
m_modelId( modelId ),
m_aiName( aiName )
{
}
Core::Entity::BattleNpcTemplate::~BattleNpcTemplate()
{
}
uint32_t Core::Entity::BattleNpcTemplate::getBnpcBaseId() const
{
return m_bnpcBaseId;
}
uint32_t Core::Entity::BattleNpcTemplate::getBnpcNameId() const
{
return m_bnpcNameId;
}
uint32_t Core::Entity::BattleNpcTemplate::getModelId() const
{
return m_modelId;
}