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38 lines
793 B
C++
38 lines
793 B
C++
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#include "BattleNpcTemplate.h"
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Core::Entity::BattleNpcTemplate::BattleNpcTemplate()
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{
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}
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Core::Entity::BattleNpcTemplate::BattleNpcTemplate( std::string templateName, uint32_t bnpcBaseId,
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uint32_t bnpcNameId, uint32_t modelId, std::string aiName ) :
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m_templateName( templateName ),
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m_bnpcBaseId( bnpcBaseId ),
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m_bnpcNameId( bnpcNameId ),
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m_modelId( modelId ),
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m_aiName( aiName )
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{
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}
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Core::Entity::BattleNpcTemplate::~BattleNpcTemplate()
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{
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}
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uint32_t Core::Entity::BattleNpcTemplate::getBnpcBaseId() const
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{
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return m_bnpcBaseId;
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}
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uint32_t Core::Entity::BattleNpcTemplate::getBnpcNameId() const
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{
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return m_bnpcNameId;
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}
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uint32_t Core::Entity::BattleNpcTemplate::getModelId() const
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{
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return m_modelId;
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}
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