2017-11-21 13:20:43 +00:00
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#ifndef _GROUP_H
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#define _GROUP_H
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#include <Server_Common/Common.h>
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#include <Server_Common/Forwards.h>
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#include <Server_Zone/Forwards.h>
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#include <boost/enable_shared_from_this.hpp>
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#include <set>
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#include <cstdint>
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#include <map>
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namespace Core {
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namespace Entity {
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namespace Group {
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2017-11-21 17:01:05 +00:00
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class Group;
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using GroupPtr = boost::shared_ptr< Group >;
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2017-11-21 13:20:43 +00:00
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struct GroupMember
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{
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uint64_t inviterId;
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2017-12-06 18:55:57 -02:00
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uint64_t contentId;
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std::string name;
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2017-11-21 13:20:43 +00:00
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uint32_t role;
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};
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enum class GroupType : uint8_t
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{
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None,
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Party,
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2017-11-21 17:01:05 +00:00
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FriendList,
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2017-11-21 13:20:43 +00:00
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FreeCompany,
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Linkshell,
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FreeCompanyPetition,
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Blacklist,
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ContentGroup
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};
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class Group : public boost::enable_shared_from_this< Group >
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{
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private:
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GroupType m_type{ GroupType::None };
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uint64_t m_id{ 0 };
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uint64_t m_ownerId{ 0 };
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uint32_t m_maxCapacity{ 250 };
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uint32_t m_maxRoles{ 50 };
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time_point m_createTime{ std::chrono::steady_clock::now() };
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std::map< uint64_t, GroupMember > m_members;
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std::map< uint64_t, uint64_t > m_invites; // <recipient, sender>
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2017-12-06 18:55:57 -02:00
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2017-11-21 13:20:43 +00:00
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2017-11-21 17:01:05 +00:00
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virtual void load();
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virtual void update();
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virtual void disband();
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public:
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Group( uint64_t id, uint64_t ownerId, uint32_t maxCapacity, time_point createTime ) :
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m_id( id ), m_ownerId( m_ownerId ), m_maxCapacity( maxCapacity ), m_createTime( createTime ){};
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~Group(){};
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bool isParty() const;
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bool isFriendList() const;
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bool isFreeCompany() const;
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bool isLinkshell() const;
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bool isFreeCompanyPetition() const;
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bool isBlacklist() const;
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bool isContentGroup() const;
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2017-12-06 18:55:57 -02:00
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virtual Core::Network::Packets::GamePacketPtr addMember(PlayerPtr pSender, PlayerPtr pRecipient, uint64_t senderId = 0, uint64_t recipientId = 0);
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virtual Core::Network::Packets::GamePacketPtr inviteMember(PlayerPtr pSender, PlayerPtr pRecipient, uint64_t senderId = 0, uint64_t recipientId = 0);
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virtual Core::Network::Packets::GamePacketPtr removeMember(PlayerPtr pSender, PlayerPtr pRecipient, uint64_t senderId = 0, uint64_t recipientId = 0);
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virtual Core::Network::Packets::GamePacketPtr kickMember(PlayerPtr pSender, PlayerPtr pRecipient, uint64_t senderId = 0, uint64_t recipientId = 0);
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virtual void sendPacketToMembers(Core::Network::Packets::GamePacketPtr pPacket, bool invitesToo = false);
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2017-11-21 13:20:43 +00:00
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};
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}
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}
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};
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#endif // ! _GROUP_H
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