2017-12-10 01:52:03 +11:00
|
|
|
#include "NativeScript.h"
|
|
|
|
|
|
|
|
namespace Core {
|
2017-12-12 14:57:13 +11:00
|
|
|
namespace Scripting {
|
|
|
|
|
|
|
|
NativeScript::NativeScript( )
|
|
|
|
{ }
|
|
|
|
|
|
|
|
StatusEffectScript* NativeScript::getStatusEffectScript( uint32_t statusId )
|
|
|
|
{
|
|
|
|
auto script = m_statusEffectScripts.find( statusId );
|
|
|
|
if( script == m_statusEffectScripts.end() )
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
return script->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
ActionScript* NativeScript::getActionScript( uint32_t actionId )
|
|
|
|
{
|
|
|
|
auto script = m_actionScripts.find( actionId );
|
|
|
|
if( script == m_actionScripts.end() )
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
return script->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
QuestScript* NativeScript::getQuestScript( uint32_t questId )
|
|
|
|
{
|
|
|
|
auto script = m_questScripts.find( questId );
|
|
|
|
if( script == m_questScripts.end() )
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
return script->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
BattleNpcScript* NativeScript::getBattleNpcScript( uint32_t npcId )
|
|
|
|
{
|
|
|
|
auto script = m_battleNpcScripts.find( npcId );
|
|
|
|
if( script == m_battleNpcScripts.end() )
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
return script->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
ZoneScript* NativeScript::getZoneScript( uint32_t zoneId )
|
|
|
|
{
|
|
|
|
auto script = m_zoneScripts.find( zoneId );
|
|
|
|
if( script == m_zoneScripts.end() )
|
|
|
|
return nullptr;
|
|
|
|
|
|
|
|
return script->second;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeScript::loadScript( const std::string& path )
|
|
|
|
{
|
|
|
|
auto module = m_loader.loadModule( path );
|
|
|
|
if( module )
|
|
|
|
{
|
|
|
|
auto script = m_loader.getScriptObject( module->handle );
|
|
|
|
if( script )
|
|
|
|
{
|
|
|
|
module->script = script;
|
|
|
|
module->script_name = script->getName();
|
|
|
|
module->type = script->getType();
|
|
|
|
|
|
|
|
switch( script->getType() )
|
|
|
|
{
|
|
|
|
case ScriptType::StatusEffect:
|
|
|
|
m_statusEffectScripts[ script->getId() ] = dynamic_cast< StatusEffectScript* >( script );
|
|
|
|
break;
|
|
|
|
case ScriptType::Action:
|
|
|
|
m_actionScripts[ script->getId() ] = dynamic_cast< ActionScript* >( script );
|
|
|
|
break;
|
|
|
|
case ScriptType::Quest:
|
|
|
|
m_questScripts[ script->getId() ] = dynamic_cast< QuestScript* >( script );
|
|
|
|
break;
|
|
|
|
case ScriptType::BattleNpc:
|
|
|
|
m_battleNpcScripts[ script->getId() ] = dynamic_cast< BattleNpcScript* >( script );
|
|
|
|
break;
|
|
|
|
case ScriptType::Zone:
|
|
|
|
m_zoneScripts[ script->getId() ] = dynamic_cast< ZoneScript* >( script );
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
m_loader.unloadScript( module );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_loader.unloadScript( module );
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::string NativeScript::getModuleExtension()
|
|
|
|
{
|
|
|
|
return m_loader.getModuleExtension();
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NativeScript::unloadScript( const std::string& name )
|
|
|
|
{
|
|
|
|
auto info = m_loader.getScriptInfo( name );
|
|
|
|
if( info )
|
|
|
|
{
|
|
|
|
auto ptr = info->script;
|
|
|
|
|
|
|
|
switch( info->type )
|
|
|
|
{
|
|
|
|
case ScriptType::StatusEffect:
|
|
|
|
removeValueFromMap< uint32_t, StatusEffectScript* >( ptr, m_statusEffectScripts );
|
|
|
|
break;
|
|
|
|
case ScriptType::Action:
|
|
|
|
removeValueFromMap< uint32_t, ActionScript* >( ptr, m_actionScripts );
|
|
|
|
break;
|
|
|
|
case ScriptType::Quest:
|
|
|
|
removeValueFromMap< uint32_t, QuestScript* >( ptr, m_questScripts );
|
|
|
|
break;
|
|
|
|
case ScriptType::BattleNpc:
|
|
|
|
removeValueFromMap< uint32_t, BattleNpcScript* >( ptr, m_battleNpcScripts );
|
|
|
|
break;
|
|
|
|
case ScriptType::Zone:
|
|
|
|
removeValueFromMap< uint32_t, ZoneScript* >( ptr, m_zoneScripts );
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return m_loader.unloadScript( info );
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
boost::shared_ptr< NativeScript > create_script_engine( )
|
|
|
|
{
|
|
|
|
return boost::make_shared< NativeScript >();
|
|
|
|
}
|
|
|
|
}
|
2017-12-10 01:52:03 +11:00
|
|
|
}
|