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Gridania Subquest 3
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118
src/servers/Scripts/quest/subquest/gridania/SubFst003.cpp
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118
src/servers/Scripts/quest/subquest/gridania/SubFst003.cpp
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#include <Script/NativeScriptApi.h>
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#include <Actor/Player.h>
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#include "Event/EventHelper.h"
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#include <ScriptObject.h>
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// Quest Script: SubFst003_00026
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// Quest Name: Once Bitten, Twice Shy
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// Quest ID: 65562
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// Start NPC: 1000297
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// End NPC: 1000315
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class SubFst003 : public EventScript
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{
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private:
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// Basic quest information
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// Quest vars / flags used
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// GetQuestUI8AL
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// GetQuestUI8BH
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enum Sequence : uint8_t
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{
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Seq0 = 0,
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SeqFinish = 255,
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};
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// Quest rewards
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static constexpr auto RewardExpFactor = 50;
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static constexpr auto RewardGil = 118;
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// Entities found in the script data of the quest
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static constexpr auto Actor0 = 1000297;
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static constexpr auto Actor1 = 1000315;
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static constexpr auto Item0 = 2000028;
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static constexpr auto Seq0Actor0 = 0;
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static constexpr auto Seq1Actor1 = 1;
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static constexpr auto Seq1Actor1Npctradeno = 99;
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static constexpr auto Seq1Actor1Npctradeok = 100;
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public:
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SubFst003( ) : EventScript( 65562 )
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{ };
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~SubFst003( )
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{ };
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void onTalk(uint32_t eventId, Entity::Player& player, uint64_t actorId) override
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{
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auto actor = Event::mapEventActorToRealActor(actorId);
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if (actor == SubFst003::Actor0)
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{
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Scene00000(player);
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}
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else if (actor == SubFst003::Actor1 && player.getQuestUI8AL(m_id) == 1)
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{
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Scene00001(player);
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}
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}
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private:
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void Scene00000(Entity::Player& player)
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{
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player.playScene(m_id, 0, 8192,
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[&](Entity::Player& player, const Event::SceneResult& result)
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{
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if (result.param2 == 1) // accept quest
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{
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player.updateQuest(m_id, 255);
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player.setQuestUI8AL(m_id, 1);
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}
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});
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}
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void Scene00001(Entity::Player& player)
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{
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player.playScene(m_id, 1, 8192,
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[&](Entity::Player& player, const Event::SceneResult& result)
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{
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if (result.param2 == 1)
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{
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Scene00100(player);
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}
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else
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{
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Scene00099(player);
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}
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});
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}
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void Scene00099( Entity::Player& player )
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{
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player.playScene(m_id, 99, 8192,
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[&](Entity::Player& player, const Event::SceneResult& result)
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{
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player.playScene(m_id, 99, 0, 0, 0);
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});
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}
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void Scene00100( Entity::Player& player )
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{
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player.playScene(m_id, 100, 8192,
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[&](Entity::Player& player, const Event::SceneResult& result)
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{
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player.sendQuestMessage(m_id, 1, 0, 0, 0);
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player.setQuestUI8BH(m_id, 1);
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player.setQuestUI8AL(m_id, 0);
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if (player.getQuestUI8BH(m_id) == 1)
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{
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if (player.giveQuestRewards(m_id, 0))
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{
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player.finishQuest(m_id);
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}
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}
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});
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}
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};
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