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style + cast changes

This commit is contained in:
Arazati 2020-03-16 01:35:49 -07:00
parent 4c75f1fd32
commit 02f1bd71c5
4 changed files with 16 additions and 12 deletions

View file

@ -1952,7 +1952,7 @@ void Sapphire::Entity::Player::dyeItemFromDyeingInfo()
// TODO: subtract/remove dye used // TODO: subtract/remove dye used
insertInventoryItem((Sapphire::Common::InventoryType)itemToDyeContainer, (uint16_t)itemToDyeSlot, itemToDye); insertInventoryItem( static_cast < Sapphire::Common::InventoryType > ( itemToDyeContainer ), static_cast < uint16_t > ( itemToDyeSlot ), itemToDye );
writeItem( itemToDye ); writeItem( itemToDye );
} }

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@ -1123,7 +1123,7 @@ namespace Sapphire::Entity
uint32_t itemToDyeSlot; uint32_t itemToDyeSlot;
uint32_t dyeBagContainer; uint32_t dyeBagContainer;
uint32_t dyeBagSlot; uint32_t dyeBagSlot;
}; PlayerDyeingInfo m_dyeingInfo; } m_dyeingInfo;
Common::Util::SpawnIndexAllocator< uint8_t > m_objSpawnIndexAllocator; Common::Util::SpawnIndexAllocator< uint8_t > m_objSpawnIndexAllocator;
Common::Util::SpawnIndexAllocator< uint8_t > m_actorSpawnIndexAllocator; Common::Util::SpawnIndexAllocator< uint8_t > m_actorSpawnIndexAllocator;

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@ -279,6 +279,10 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( FrameworkPtr pFw,
} }
case ClientTriggerType::DyeItem: // Dye item case ClientTriggerType::DyeItem: // Dye item
{ {
// param11 = item to dye container
// param12 = item to dye slot
// param2 = dye bag container
// param4 = dye bag slot
player.setDyeingInfo( param11, param12, param2, param4 ); player.setDyeingInfo( param11, param12, param2, param4 );
break; break;
} }

View file

@ -74,7 +74,7 @@ namespace Sapphire::Network::Packets::Server
auto& entry = m_data.entries[i]; auto& entry = m_data.entries[i];
entry.catalogId = pItem->getId(); entry.catalogId = pItem->getId();
entry.quality = pItem->isHq(); entry.quality = pItem->isHq();
entry.stain = (uint8_t)pItem->getStain(); //NOTE: More of this packet may be dye info? entry.stain = static_cast < uint8_t > ( pItem->getStain() );
//entry.appearanceCatalogId = pItem->getGlamourId() //entry.appearanceCatalogId = pItem->getGlamourId()
// todo: glamour/materia etc. // todo: glamour/materia etc.
} }