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Minor refactoring

This commit is contained in:
Mordred 2017-08-13 23:39:04 +02:00
parent 97ae40e93c
commit 092896a047

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@ -1374,13 +1374,13 @@ void Core::Entity::Player::onMobDeaggro( Core::Entity::BattleNpcPtr pBNpc )
void Core::Entity::Player::hateListAdd( Core::Entity::BattleNpcPtr pBNpc ) void Core::Entity::Player::hateListAdd( Core::Entity::BattleNpcPtr pBNpc )
{ {
if( !m_freeHateSlotQueue.empty() ) if( m_freeHateSlotQueue.empty() )
{ return;
uint8_t hateId = m_freeHateSlotQueue.front(); uint8_t hateId = m_freeHateSlotQueue.front();
m_freeHateSlotQueue.pop(); m_freeHateSlotQueue.pop();
m_actorIdTohateSlotMap[pBNpc->getId()] = hateId; m_actorIdTohateSlotMap[pBNpc->getId()] = hateId;
sendHateList(); sendHateList();
}
} }
void Core::Entity::Player::hateListRemove( Core::Entity::BattleNpcPtr pBNpc ) void Core::Entity::Player::hateListRemove( Core::Entity::BattleNpcPtr pBNpc )