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Minor refactoring

This commit is contained in:
Mordred 2017-08-13 23:39:04 +02:00
parent 97ae40e93c
commit 092896a047

View file

@ -1057,7 +1057,7 @@ void Core::Entity::Player::update( int64_t currTime )
Common::FFXIVARR_POSITION3 targetPos = m_queuedZoneing->m_targetPosition;
if( getCurrentZone()->getId() != m_queuedZoneing->m_targetZone )
{
performZoning( m_queuedZoneing->m_targetZone, targetPos, m_queuedZoneing->m_targetRotation);
performZoning( m_queuedZoneing->m_targetZone, targetPos, m_queuedZoneing->m_targetRotation);
}
else
{
@ -1374,13 +1374,13 @@ void Core::Entity::Player::onMobDeaggro( Core::Entity::BattleNpcPtr pBNpc )
void Core::Entity::Player::hateListAdd( Core::Entity::BattleNpcPtr pBNpc )
{
if( !m_freeHateSlotQueue.empty() )
{
uint8_t hateId = m_freeHateSlotQueue.front();
m_freeHateSlotQueue.pop();
m_actorIdTohateSlotMap[pBNpc->getId()] = hateId;
sendHateList();
}
if( m_freeHateSlotQueue.empty() )
return;
uint8_t hateId = m_freeHateSlotQueue.front();
m_freeHateSlotQueue.pop();
m_actorIdTohateSlotMap[pBNpc->getId()] = hateId;
sendHateList();
}
void Core::Entity::Player::hateListRemove( Core::Entity::BattleNpcPtr pBNpc )