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note to self

This commit is contained in:
Adam 2018-02-28 23:58:11 +11:00
parent 439eeaaaf9
commit 0ff4acf8c8

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@ -1661,6 +1661,7 @@ void Core::Entity::Player::teleportQuery( uint16_t aetheryteId )
uint8_t Core::Entity::Player::getNextObjSpawnIndexForActorId( uint32_t actorId )
{
// todo: fix it so the case where there's no ids available doesn't break everything :(
auto nextCount = m_freeObjCounts.front();
m_freeObjCounts.pop();