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[ Quest ] Now they work fine
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parent
f06638a7ed
commit
12ab33d5d1
3 changed files with 13 additions and 13 deletions
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@ -41,7 +41,7 @@ public:
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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auto actor = Event::mapEventActorToRealActor( actorId );
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auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
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if( actor == ACTOR0 )
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{
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@ -56,7 +56,7 @@ class ManSea003 : public EventScript
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void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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auto actor = Event::mapEventActorToRealActor( actorId );
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auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
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if( actor == Actor0)
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{
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@ -56,7 +56,7 @@ public:
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void onTalk(uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
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{
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auto actor = Event::mapEventActorToRealActor( actorId );
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auto actor = Event::mapEventActorToRealActor( static_cast< uint32_t >( actorId ) );
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auto currentCC = player.getQuestUI8AL( getId() );
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if( actor == Actor0 )
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@ -151,6 +151,8 @@ private:
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if( currentCC + 1 >= 6 )
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{
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player.updateQuest( getId(), SeqFinish );
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player.setQuestUI8BH(getId(), currentCC + 1);
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player.setQuestUI8AL(getId(), currentCC + 1);
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}
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else
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{
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@ -327,8 +329,6 @@ private:
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{
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Scene00017( player );
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}
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else
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Scene00015( player );
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} );
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}
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