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Merge remote-tracking branch 'remotes/origin/develop' into develop_5.25
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commit
18c5c95847
2 changed files with 3 additions and 3 deletions
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@ -356,8 +356,8 @@ void Sapphire::Network::GameConnection::gm1Handler( const Packets::FFXIVARR_PACK
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if( !targetPlayer->addItem( isHq ? param1 - 1000000 : param1, quantity, isHq, false, true, true ) )
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player.sendUrgent( "Item #{0} could not be added to inventory.", isHq ? param1 - 1000000 : param1 );
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break;
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}
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break;
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}
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case GmCommand::Gil:
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{
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@ -749,13 +749,13 @@ void Sapphire::Network::GameConnection::worldInteractionhandler( const Packets::
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auto setpos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
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setpos->data().r16 = param4;
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setpos->data().waitForLoad = 18;
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setpos->data().unknown1 = emote == 0x32 ? 1 : 2;
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setpos->data().unknown1 = 1;
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setpos->data().x = packet.data().position.x;
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setpos->data().y = packet.data().position.y;
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setpos->data().z = packet.data().position.z;
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player.sendToInRangeSet( setpos, false );
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}
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player.sendToInRangeSet( makeActorControlTarget( player.getId(), ActorControl::ActorControlType::Emote, emote, 0x12345678, 0x87654321, param4, 0xE0000000 ), true );
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player.sendToInRangeSet( makeActorControlTarget( player.getId(), ActorControl::ActorControlType::Emote, emote, 0, 0, param4, 0xE0000000 ), true );
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if( emote == 0x32 && emoteData->emoteMode != 0 )
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{
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