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Merge pull request #956 from collett8192/retail

Update to 6.58 hotfix 2
This commit is contained in:
Adam 2024-06-21 12:22:21 +10:00 committed by GitHub
commit 1a99b56c8b
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44 changed files with 2857 additions and 1047 deletions

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@ -9,7 +9,7 @@
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/lil7lxa3ty165emm?svg=true)](https://ci.appveyor.com/project/SapphireMordred/Sapphire)
Sapphire is a FINAL FANTASY XIV Server Emulator. This version targets FFXIV v5.58.
Sapphire is a FINAL FANTASY XIV Server Emulator. This version targets FFXIV v6.58 hotfix 2.
It is a **research project** to learn how retail servers work and currently not production code; at this time it is **insecure** (use throwaway passwords for accounts) and you should expect a lot of things unimplemented or broken (of course contributions are always welcome).

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@ -25,8 +25,8 @@ namespace Sapphire::Common
const uint16_t MAX_PLAYER_LEVEL = 90;
const uint8_t CURRENT_EXPANSION_ID = 4;
const uint8_t CLASSJOB_TOTAL = 40;
const uint8_t CLASSJOB_SLOTS = 30;
const uint8_t CLASSJOB_TOTAL = 42;
const uint8_t CLASSJOB_SLOTS = 32;
const uint8_t TOWN_COUNT = 7;
@ -68,11 +68,20 @@ namespace Sapphire::Common
French = 8
};
enum TellFlags : uint8_t
enum ChatFromType : uint8_t
{
GmTellMsg = 0x4,
};
enum ChatChannelType : uint16_t
{
CWLinkshellChat = 0x0,
PartyChat = 0x1,
LinkshellChat = 0x2,
FreeCompanyChat = 0x3,
NoviceNetworkChat = 0x4
};
enum BNpcType : uint8_t
{
Friendly = 0,
@ -694,10 +703,10 @@ namespace Sapphire::Common
MpGain = 11,
TpLoss = 12,
TpGain = 13,
GpGain = 14,
ApplyStatusEffectTarget = 15,
ApplyStatusEffectSource = 16, // effect entry on target but buff applies to source, like storm's eye
StatusNoEffect = 20, // shifted one up from 5.18
//GpGain = 14,
ApplyStatusEffectTarget = 14, // shifted up again 6.x, need to recheck everything I guess
ApplyStatusEffectSource = 15,
StatusNoEffect = 20,
/*!
* @brief Tells the client that it should show combo indicators on actions.
*
@ -705,10 +714,10 @@ namespace Sapphire::Common
* @param value The actionid that starts/continues the combo. eg, 3617 will start a spinning slash and/or syphon strike combo
*/
Provoke = 24,
StartActionCombo = 27, // shifted one up from 5.18
ComboSucceed = 28, // shifted one up from 5.18, on retail this is not seen anymore, still working though.
StartActionCombo = 27,
ComboSucceed = 28,
Knockback = 33,
Mount = 40, // shifted one down from 5.18
Mount = 40,
VFX = 59, // links to VFX sheet
};
@ -804,6 +813,22 @@ namespace Sapphire::Common
InvincibilityIgnoreDamage,
};
enum InviteReplyType : int32_t
{
DENY = 0x0,
ACCEPT = 0x1,
CANCEL = 0x2,
};
enum InviteUpdateType : uint8_t
{
NEW_INVITE = 0x01,
INVITE_CANCEL = 0x02,
JOINED_PARTY = 0x03,
ACCEPT_INVITE = 0x04,
REJECT_INVITE = 0x05,
};
enum PlayerStateFlag : uint8_t
{
HideUILockChar = 0, // as the name suggests, hides the ui and logs the char...
@ -1340,6 +1365,12 @@ namespace Sapphire::Common
GetGil = 9, // p1: gil
EmptyCoffer = 11, // seems like no param
};
enum ItemFlag
{
FlagNone = 0,
FlagHq = 1,
};
}
#endif

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@ -118,7 +118,15 @@ enum class BaseParam: uint8_t
//BeastReputationRank.exd
enum class BeastReputationRank: uint8_t
{
None = 0, Neutral = 1, Recognized = 2, Friendly = 3, Trusted = 4, Respected = 5, Honored = 6, Sworn = 7, Allied = 8,
None = 0,
Neutral = 1,
Recognized = 2,
Friendly = 3,
Trusted = 4,
Respected = 5,
Honored = 6,
Sworn = 7,
Allied = 8,
};
///////////////////////////////////////////////////////////
@ -190,6 +198,8 @@ enum class ClassJob: uint8_t
Dancer = 38,
Reaper = 39,
Sage = 40,
//Viper = 41,
//Pictomancer = 42,
};
///////////////////////////////////////////////////////////
@ -227,13 +237,22 @@ enum class ContentType: uint8_t
UltimateRaids = 28,
//5 = 29,
VAndCDungeonFinder = 30,
OceanFishing = 31,
TripleTriad = 32,
TheHunt = 33,
Fishing = 34,
GATE = 35,
//6 = 36,
};
///////////////////////////////////////////////////////////
//EmoteCategory.exd
enum class EmoteCategory: uint8_t
{
None = 0, General = 1, Special = 2, Expressions = 3,
None = 0,
General = 1,
Special = 2,
Expressions = 3,
//1 = 4,
};
@ -241,14 +260,21 @@ enum class EmoteCategory: uint8_t
//ExVersion.exd
enum class ExVersion: uint8_t
{
ARealmReborn = 0, Heavensward = 1, Stormblood = 2, Shadowbringers = 3, Endwalker = 4,
ARealmReborn = 0,
Heavensward = 1,
Stormblood = 2,
Shadowbringers = 3,
Endwalker = 4,
};
///////////////////////////////////////////////////////////
//GrandCompany.exd
enum class GrandCompany: uint8_t
{
None = 0, Maelstrom = 1, OrderoftheTwinAdder = 2, ImmortalFlames = 3,
None = 0,
Maelstrom = 1,
OrderoftheTwinAdder = 2,
ImmortalFlames = 3,
};
///////////////////////////////////////////////////////////
@ -384,6 +410,8 @@ enum class ItemUICategory: uint8_t
DancersArm = 107,
ReapersArm = 108,
SagesArm = 109,
//VipersArm = 110,
//PictomancersArm = 111,
};
///////////////////////////////////////////////////////////
@ -469,7 +497,7 @@ enum class ItemSearchCategory: uint8_t
DarkKnightsArms = 76,
MachinistsArms = 77,
AstrologiansArms = 78,
AirshipAndSubmersibleComponents = 79,
AirshipSubmersibleComponents = 79,
OrchestrionComponents = 80,
GardeningItems = 81,
Paintings = 82,
@ -481,16 +509,16 @@ enum class ItemSearchCategory: uint8_t
ReapersArms = 88,
SagesArms = 89,
RegistrableMiscellany = 90,
/*1 = 91,
2 = 92,
3 = 93,
4 = 94,
5 = 95,
6 = 96,
7 = 97,
8 = 98,
9 = 99,
10 = 100,*/
//1 = 91,
//2 = 92,
//3 = 93,
//4 = 94,
//5 = 95,
//6 = 96,
//7 = 97,
//8 = 98,
//9 = 99,
//10 = 100,
};
///////////////////////////////////////////////////////////
@ -551,7 +579,15 @@ enum class OnlineStatus: uint8_t
//Race.exd
enum class Race: uint8_t
{
None = 0, Hyur = 1, Elezen = 2, Lalafell = 3, Miqote = 4, Roegadyn = 5, AuRa = 6, Hrothgar = 7, Viera = 8,
None = 0,
Hyur = 1,
Elezen = 2,
Lalafell = 3,
Miqote = 4,
Roegadyn = 5,
AuRa = 6,
Hrothgar = 7,
Viera = 8,
};
///////////////////////////////////////////////////////////
@ -581,11 +617,18 @@ enum class Tribe: uint8_t
//Town.exd
enum class Town: uint8_t
{
Nowheresville = 0, LimsaLominsa = 1, Gridania = 2, Uldah = 3, Ishgard = 4, //= 5,
Nowheresville = 0,
LimsaLominsa = 1,
Gridania = 2,
Uldah = 3,
Ishgard = 4,
// = 5,
//1 = 6,
Kugane = 7, //2 = 8,
Kugane = 7,
//2 = 8,
//3 = 9,
Crystarium = 10, //4 = 11,
Crystarium = 10,
//4 = 11,
OldSharlayan = 12,
//5 = 13,
};
@ -773,6 +816,8 @@ enum class Weather: uint8_t
DimensionalDisruption6 = 176,
Pandaemonium3 = 177,
Pandaemonium4 = 178,
LyricalCatharsis = 179,
Vacuity3 = 180,
};
///////////////////////////////////////////////////////////
@ -792,7 +837,7 @@ enum class HousingAppeal: uint8_t
Sanctum = 10,
Venue = 11,
Florist = 12,
//= 13,
// = 13,
Library = 14,
PhotoStudio = 15,
HauntedHouse = 16,

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@ -241,7 +241,7 @@ void Sapphire::Db::ZoneDbConnection::doPrepareStatements()
CONNECTION_BOTH );
prepareStatement( CHARA_ITEMGLOBAL_UP,
"UPDATE charaglobalitem SET stack = ?, durability = ?, stain = ? WHERE ItemId = ?;",
"UPDATE charaglobalitem SET stack = ?, durability = ?, flags = ?, reservedFlag = ?, stain = ? WHERE ItemId = ?;",
CONNECTION_BOTH );
prepareStatement( CHARA_ITEMGLOBAL_DELETE,

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@ -318,13 +318,13 @@ Sapphire::Data::Aetheryte::Aetheryte( uint32_t row_id, Sapphire::Data::ExdDataGe
level.push_back( exdData->getField< uint32_t >( row, 13 ) );
level.push_back( exdData->getField< uint32_t >( row, 14 ) );
isAetheryte = exdData->getField< bool >( row, 15 );
aethernetGroup = exdData->getField< uint8_t >( row, 17 );
invisible = exdData->getField< bool >( row, 18 );
requiredQuest = exdData->getField< uint32_t >( row, 19 );
map = exdData->getField< uint16_t >( row, 20 );
aetherstreamX = exdData->getField< int16_t >( row, 21 );
aetherstreamY = exdData->getField< int16_t >( row, 22 );
order = exdData->getField< uint8_t >( row, 23 );
aethernetGroup = exdData->getField< uint8_t >( row, 18 );
invisible = exdData->getField< bool >( row, 19 );
requiredQuest = exdData->getField< uint32_t >( row, 20 );
map = exdData->getField< uint16_t >( row, 21 );
aetherstreamX = exdData->getField< int16_t >( row, 22 );
aetherstreamY = exdData->getField< int16_t >( row, 23 );
order = exdData->getField< uint8_t >( row, 24 );
}
Sapphire::Data::AetheryteSystemDefine::AetheryteSystemDefine( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -968,17 +968,17 @@ Sapphire::Data::BeastTribe::BeastTribe( uint32_t row_id, Sapphire::Data::ExdData
icon = exdData->getField< uint32_t >( row, 4 );
maxRank = exdData->getField< uint8_t >( row, 5 );
expansion = exdData->getField< uint8_t >( row, 6 );
currencyItem = exdData->getField< uint32_t >( row, 7 );
displayOrder = exdData->getField< uint8_t >( row, 8 );
name = exdData->getField< std::string >( row, 9 );
adjective = exdData->getField< int8_t >( row, 10 );
plural = exdData->getField< std::string >( row, 11 );
possessivePronoun = exdData->getField< int8_t >( row, 12 );
startsWithVowel = exdData->getField< int8_t >( row, 13 );
pronoun = exdData->getField< int8_t >( row, 14 );
article = exdData->getField< int8_t >( row, 15 );
dEF = exdData->getField< int8_t >( row, 16 );
nameRelation = exdData->getField< std::string >( row, 17 );
currencyItem = exdData->getField< uint32_t >( row, 8 );
displayOrder = exdData->getField< uint8_t >( row, 9 );
name = exdData->getField< std::string >( row, 10 );
adjective = exdData->getField< int8_t >( row, 11 );
plural = exdData->getField< std::string >( row, 12 );
possessivePronoun = exdData->getField< int8_t >( row, 13 );
startsWithVowel = exdData->getField< int8_t >( row, 14 );
pronoun = exdData->getField< int8_t >( row, 15 );
article = exdData->getField< int8_t >( row, 16 );
dEF = exdData->getField< int8_t >( row, 17 );
nameRelation = exdData->getField< std::string >( row, 18 );
}
Sapphire::Data::Behavior::Behavior( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData )
@ -1297,7 +1297,7 @@ Sapphire::Data::BuddySkill::BuddySkill( uint32_t row_id, Sapphire::Data::ExdData
Sapphire::Data::Cabinet::Cabinet( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CabinetDat.get_row( row_id );
item = exdData->getField< int32_t >( row, 0 );
item = exdData->getField< uint32_t >( row, 0 );
order = exdData->getField< uint16_t >( row, 1 );
category = exdData->getField< uint8_t >( row, 2 );
}
@ -1306,8 +1306,9 @@ Sapphire::Data::CabinetCategory::CabinetCategory( uint32_t row_id, Sapphire::Dat
{
auto row = exdData->m_CabinetCategoryDat.get_row( row_id );
menuOrder = exdData->getField< uint8_t >( row, 0 );
icon = exdData->getField< int32_t >( row, 1 );
category = exdData->getField< int32_t >( row, 2 );
hideOrder = exdData->getField< uint8_t >( row, 1 );
icon = exdData->getField< int32_t >( row, 2 );
category = exdData->getField< int32_t >( row, 3 );
}
Sapphire::Data::Calendar::Calendar( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -1399,8 +1400,8 @@ Sapphire::Data::CharaCardBase::CharaCardBase( uint32_t row_id, Sapphire::Data::E
image = exdData->getField< int32_t >( row, 0 );
fontColor = exdData->getField< uint8_t >( row, 1 );
unlockCondition = exdData->getField< uint16_t >( row, 5 );
sortKey = exdData->getField< uint16_t >( row, 6 );
name = exdData->getField< std::string >( row, 7 );
sortKey = exdData->getField< uint16_t >( row, 7 );
name = exdData->getField< std::string >( row, 8 );
}
Sapphire::Data::CharaCardDecoration::CharaCardDecoration( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -1409,8 +1410,13 @@ Sapphire::Data::CharaCardDecoration::CharaCardDecoration( uint32_t row_id, Sapph
category = exdData->getField< uint8_t >( row, 0 );
image = exdData->getField< int32_t >( row, 2 );
unlockCondition = exdData->getField< uint16_t >( row, 4 );
sortKey = exdData->getField< uint16_t >( row, 5 );
name = exdData->getField< std::string >( row, 6 );
sortKey = exdData->getField< uint16_t >( row, 6 );
name = exdData->getField< std::string >( row, 7 );
}
Sapphire::Data::CharaCardDesignCategory::CharaCardDesignCategory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CharaCardDesignCategoryDat.get_row( row_id );
}
Sapphire::Data::CharaCardDesignPreset::CharaCardDesignPreset( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -1440,8 +1446,8 @@ Sapphire::Data::CharaCardHeader::CharaCardHeader( uint32_t row_id, Sapphire::Dat
bottomImage = exdData->getField< int32_t >( row, 1 );
fontColor = exdData->getField< uint8_t >( row, 2 );
unlockCondition = exdData->getField< uint16_t >( row, 6 );
sortKey = exdData->getField< uint8_t >( row, 7 );
name = exdData->getField< std::string >( row, 8 );
sortKey = exdData->getField< uint8_t >( row, 8 );
name = exdData->getField< std::string >( row, 9 );
}
Sapphire::Data::CharaCardPlayStyle::CharaCardPlayStyle( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -2351,6 +2357,11 @@ Sapphire::Data::ContentFinderConditionTransient::ContentFinderConditionTransient
description = exdData->getField< std::string >( row, 0 );
}
Sapphire::Data::ContentFinderParamTable::ContentFinderParamTable( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_ContentFinderParamTableDat.get_row( row_id, subRow );
}
Sapphire::Data::ContentGauge::ContentGauge( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_ContentGaugeDat.get_row( row_id );
@ -2376,6 +2387,11 @@ Sapphire::Data::ContentMemberType::ContentMemberType( uint32_t row_id, Sapphire:
rangedPerParty = exdData->getField< uint8_t >( row, 13 );
}
Sapphire::Data::ContentNpc::ContentNpc( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_ContentNpcDat.get_row( row_id );
}
Sapphire::Data::ContentNpcTalk::ContentNpcTalk( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_ContentNpcTalkDat.get_row( row_id );
@ -2409,16 +2425,16 @@ Sapphire::Data::ContentRoulette::ContentRoulette( uint32_t row_id, Sapphire::Dat
isPvP = exdData->getField< bool >( row, 10 );
requiredLevel = exdData->getField< uint8_t >( row, 11 );
itemLevelRequired = exdData->getField< uint16_t >( row, 13 );
icon = exdData->getField< uint32_t >( row, 15 );
contentRouletteRoleBonus = exdData->getField< uint8_t >( row, 16 );
rewardTomeA = exdData->getField< uint16_t >( row, 17 );
rewardTomeB = exdData->getField< uint16_t >( row, 18 );
rewardTomeC = exdData->getField< uint16_t >( row, 19 );
sortKey = exdData->getField< uint8_t >( row, 23 );
contentMemberType = exdData->getField< uint8_t >( row, 25 );
requireAllDuties = exdData->getField< bool >( row, 36 );
contentRouletteOpenRule = exdData->getField< uint8_t >( row, 38 );
instanceContent = exdData->getField< uint16_t >( row, 39 );
icon = exdData->getField< uint32_t >( row, 16 );
contentRouletteRoleBonus = exdData->getField< uint8_t >( row, 17 );
rewardTomeA = exdData->getField< uint16_t >( row, 18 );
rewardTomeB = exdData->getField< uint16_t >( row, 19 );
rewardTomeC = exdData->getField< uint16_t >( row, 20 );
sortKey = exdData->getField< uint8_t >( row, 24 );
contentMemberType = exdData->getField< uint8_t >( row, 26 );
requireAllDuties = exdData->getField< bool >( row, 37 );
contentRouletteOpenRule = exdData->getField< uint8_t >( row, 39 );
instanceContent = exdData->getField< uint16_t >( row, 40 );
}
Sapphire::Data::ContentRouletteOpenRule::ContentRouletteOpenRule( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -2456,16 +2472,16 @@ Sapphire::Data::ContentsNote::ContentsNote( uint32_t row_id, Sapphire::Data::Exd
Sapphire::Data::ContentsTutorial::ContentsTutorial( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_ContentsTutorialDat.get_row( row_id );
name = exdData->getField< std::string >( row, 0 );
description = exdData->getField< std::string >( row, 1 );
page.push_back( exdData->getField< int32_t >( row, 0 ) );
page.push_back( exdData->getField< int32_t >( row, 1 ) );
page.push_back( exdData->getField< int32_t >( row, 2 ) );
page.push_back( exdData->getField< int32_t >( row, 3 ) );
page.push_back( exdData->getField< int32_t >( row, 4 ) );
page.push_back( exdData->getField< int32_t >( row, 5 ) );
page.push_back( exdData->getField< int32_t >( row, 6 ) );
page.push_back( exdData->getField< int32_t >( row, 7 ) );
page.push_back( exdData->getField< int32_t >( row, 8 ) );
page.push_back( exdData->getField< int32_t >( row, 9 ) );
name = exdData->getField< std::string >( row, 8 );
description = exdData->getField< std::string >( row, 9 );
}
Sapphire::Data::ContentsTutorialPage::ContentsTutorialPage( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -2596,6 +2612,41 @@ Sapphire::Data::CreditListText::CreditListText( uint32_t row_id, Sapphire::Data:
name = exdData->getField< std::string >( row, 0 );
}
Sapphire::Data::CSBonusContent::CSBonusContent( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusContentDat.get_row( row_id );
}
Sapphire::Data::CSBonusContentIdentifier::CSBonusContentIdentifier( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusContentIdentifierDat.get_row( row_id );
}
Sapphire::Data::CSBonusContentType::CSBonusContentType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusContentTypeDat.get_row( row_id );
}
Sapphire::Data::CSBonusMission::CSBonusMission( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusMissionDat.get_row( row_id, subRow );
}
Sapphire::Data::CSBonusMissionType::CSBonusMissionType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusMissionTypeDat.get_row( row_id );
}
Sapphire::Data::CSBonusSeason::CSBonusSeason( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusSeasonDat.get_row( row_id );
}
Sapphire::Data::CSBonusTextData::CSBonusTextData( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CSBonusTextDataDat.get_row( row_id );
}
Sapphire::Data::CustomTalk::CustomTalk( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_CustomTalkDat.get_row( row_id );
@ -3347,6 +3398,12 @@ Sapphire::Data::EurekaAethernet::EurekaAethernet( uint32_t row_id, Sapphire::Dat
location = exdData->getField< uint16_t >( row, 0 );
}
Sapphire::Data::EurekaDungeonPortal::EurekaDungeonPortal( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_EurekaDungeonPortalDat.get_row( row_id, subRow );
levelId = exdData->getField< uint32_t >( row, 0 );
}
Sapphire::Data::EurekaGrowData::EurekaGrowData( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_EurekaGrowDataDat.get_row( row_id );
@ -3479,7 +3536,7 @@ Sapphire::Data::EventIconPriority::EventIconPriority( uint32_t row_id, Sapphire:
Sapphire::Data::EventIconPriorityPair::EventIconPriorityPair( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_EventIconPriorityPairDat.get_row( row_id );
icon1 = exdData->getField< uint32_t >( row, 0 );
icon = exdData->getField< uint32_t >( row, 0 );
}
Sapphire::Data::EventIconType::EventIconType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -3841,6 +3898,16 @@ Sapphire::Data::Festival::Festival( uint32_t row_id, Sapphire::Data::ExdDataGene
name = exdData->getField< std::string >( row, 0 );
}
Sapphire::Data::FGSAddon::FGSAddon( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_FGSAddonDat.get_row( row_id );
}
Sapphire::Data::FGSStageUI::FGSStageUI( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_FGSStageUIDat.get_row( row_id );
}
Sapphire::Data::FieldMarker::FieldMarker( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_FieldMarkerDat.get_row( row_id );
@ -3920,12 +3987,12 @@ Sapphire::Data::FishParameter::FishParameter( uint32_t row_id, Sapphire::Data::E
item = exdData->getField< int32_t >( row, 1 );
gatheringItemLevel = exdData->getField< uint16_t >( row, 2 );
oceanStars = exdData->getField< uint8_t >( row, 3 );
isHidden = exdData->getField< bool >( row, 4 );
fishingRecordType = exdData->getField< uint8_t >( row, 5 );
fishingSpot = exdData->getField< uint16_t >( row, 6 );
gatheringSubCategory = exdData->getField< uint16_t >( row, 7 );
isInLog = exdData->getField< bool >( row, 8 );
achievementCredit = exdData->getField< uint32_t >( row, 9 );
isHidden = exdData->getField< bool >( row, 5 );
fishingRecordType = exdData->getField< uint8_t >( row, 6 );
fishingSpot = exdData->getField< uint16_t >( row, 7 );
gatheringSubCategory = exdData->getField< uint16_t >( row, 8 );
isInLog = exdData->getField< bool >( row, 9 );
achievementCredit = exdData->getField< uint32_t >( row, 10 );
}
Sapphire::Data::FittingShop::FittingShop( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -4765,6 +4832,11 @@ Sapphire::Data::GFateRideShooting::GFateRideShooting( uint32_t row_id, Sapphire:
contentEntry = exdData->getField< uint32_t >( row, 0 );
}
Sapphire::Data::GFateType::GFateType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_GFateTypeDat.get_row( row_id );
}
Sapphire::Data::GilShop::GilShop( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_GilShopDat.get_row( row_id );
@ -4799,7 +4871,7 @@ Sapphire::Data::GimmickJump::GimmickJump( uint32_t row_id, Sapphire::Data::ExdDa
{
auto row = exdData->m_GimmickJumpDat.get_row( row_id );
fallDamage = exdData->getField< uint16_t >( row, 0 );
height = exdData->getField< int8_t >( row, 1 );
height = exdData->getField< uint16_t >( row, 1 );
loopMotion = exdData->getField< uint32_t >( row, 2 );
endMotion = exdData->getField< uint32_t >( row, 3 );
startClient = exdData->getField< bool >( row, 4 );
@ -4912,9 +4984,11 @@ Sapphire::Data::GuildleveAssignment::GuildleveAssignment( uint32_t row_id, Sapph
{
auto row = exdData->m_GuildleveAssignmentDat.get_row( row_id );
type = exdData->getField< std::string >( row, 0 );
typeId = exdData->getField< uint8_t >( row, 1 );
assignmentTalk = exdData->getField< uint32_t >( row, 2 );
quest.push_back( exdData->getField< uint32_t >( row, 3 ) );
quest.push_back( exdData->getField< uint32_t >( row, 4 ) );
grandCompanyRank = exdData->getField< uint8_t >( row, 10 );
}
Sapphire::Data::GuildleveAssignmentCategory::GuildleveAssignmentCategory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -5031,7 +5105,6 @@ Sapphire::Data::HousingFurniture::HousingFurniture( uint32_t row_id, Sapphire::D
customTalk = exdData->getField< uint32_t >( row, 6 );
item = exdData->getField< uint32_t >( row, 7 );
destroyOnRemoval = exdData->getField< bool >( row, 8 );
tooltip = exdData->getField< bool >( row, 9 );
}
Sapphire::Data::HousingLandSet::HousingLandSet( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -6554,6 +6627,7 @@ Sapphire::Data::Item::Item( uint32_t row_id, Sapphire::Data::ExdDataGenerated* e
alwaysCollectable = exdData->getField< bool >( row, 38 );
aetherialReduce = exdData->getField< uint16_t >( row, 39 );
levelEquip = exdData->getField< uint8_t >( row, 40 );
requiredPvpRank = exdData->getField< uint8_t >( row, 41 );
equipRestriction = exdData->getField< uint8_t >( row, 42 );
classJobCategory = exdData->getField< uint8_t >( row, 43 );
grandCompany = exdData->getField< uint8_t >( row, 44 );
@ -6577,6 +6651,11 @@ Sapphire::Data::Item::Item( uint32_t row_id, Sapphire::Data::ExdDataGenerated* e
isPvP = exdData->getField< bool >( row, 88 );
subStatCategory = exdData->getField< uint8_t >( row, 89 );
isGlamourous = exdData->getField< bool >( row, 90 );
for( int i = 0; i < 6; ++i )
{
param[i].baseparam = exdData->getField< uint8_t >( row, 59 + i * 2 );
param[i].value = exdData->getField< int16_t >( row, 60 + i * 2 );
}
}
Sapphire::Data::ItemAction::ItemAction( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -6808,6 +6887,11 @@ Sapphire::Data::JournalSection::JournalSection( uint32_t row_id, Sapphire::Data:
name = exdData->getField< std::string >( row, 0 );
}
Sapphire::Data::KineDriverOffGroup::KineDriverOffGroup( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_KineDriverOffGroupDat.get_row( row_id );
}
Sapphire::Data::Knockback::Knockback( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_KnockbackDat.get_row( row_id );
@ -7295,11 +7379,18 @@ Sapphire::Data::MinionSkillType::MinionSkillType( uint32_t row_id, Sapphire::Dat
name = exdData->getField< std::string >( row, 0 );
}
Sapphire::Data::MirageStoreSetItem::MirageStoreSetItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MirageStoreSetItemDat.get_row( row_id );
}
Sapphire::Data::MJIAnimals::MJIAnimals( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJIAnimalsDat.get_row( row_id );
bNpcBase = exdData->getField< uint32_t >( row, 0 );
size = exdData->getField< uint8_t >( row, 1 );
rarity = exdData->getField< uint8_t >( row, 2 );
sort = exdData->getField< uint8_t >( row, 3 );
reward.push_back( exdData->getField< uint32_t >( row, 4 ) );
reward.push_back( exdData->getField< uint32_t >( row, 5 ) );
icon = exdData->getField< int32_t >( row, 6 );
@ -7435,6 +7526,16 @@ Sapphire::Data::MJICraftworksPopularity::MJICraftworksPopularity( uint32_t row_i
popularity.push_back( exdData->getField< uint8_t >( row, 78 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 79 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 80 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 81 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 82 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 83 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 84 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 85 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 86 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 87 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 88 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 89 ) );
popularity.push_back( exdData->getField< uint8_t >( row, 90 ) );
}
Sapphire::Data::MJICraftworksPopularityType::MJICraftworksPopularityType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -7472,7 +7573,11 @@ Sapphire::Data::MJICropSeed::MJICropSeed( uint32_t row_id, Sapphire::Data::ExdDa
Sapphire::Data::MJIDisposalShopItem::MJIDisposalShopItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJIDisposalShopItemDat.get_row( row_id );
item = exdData->getField< uint8_t >( row, 0 );
currency = exdData->getField< uint8_t >( row, 1 );
count = exdData->getField< uint16_t >( row, 2 );
category = exdData->getField< uint8_t >( row, 3 );
sort = exdData->getField< uint8_t >( row, 4 );
}
Sapphire::Data::MJIDisposalShopUICategory::MJIDisposalShopUICategory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -7509,9 +7614,11 @@ Sapphire::Data::MJIGatheringItem::MJIGatheringItem( uint32_t row_id, Sapphire::D
auto row = exdData->m_MJIGatheringItemDat.get_row( row_id );
item = exdData->getField< uint32_t >( row, 0 );
sort = exdData->getField< uint8_t >( row, 1 );
tool = exdData->getField< uint8_t >( row, 2 );
x = exdData->getField< int16_t >( row, 3 );
y = exdData->getField< int16_t >( row, 4 );
radius = exdData->getField< uint16_t >( row, 5 );
map = exdData->getField< uint8_t >( row, 6 );
}
Sapphire::Data::MJIGatheringObject::MJIGatheringObject( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -7525,6 +7632,7 @@ Sapphire::Data::MJIGatheringObject::MJIGatheringObject( uint32_t row_id, Sapphir
Sapphire::Data::MJIGatheringTool::MJIGatheringTool( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJIGatheringToolDat.get_row( row_id );
item = exdData->getField< uint8_t >( row, 0 );
}
Sapphire::Data::MJIHudMode::MJIHudMode( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -7548,41 +7656,45 @@ Sapphire::Data::MJIItemPouch::MJIItemPouch( uint32_t row_id, Sapphire::Data::Exd
item = exdData->getField< uint32_t >( row, 0 );
category = exdData->getField< int32_t >( row, 1 );
crop = exdData->getField< uint8_t >( row, 2 );
sort = exdData->getField< uint8_t >( row, 3 );
}
Sapphire::Data::MJIKeyItem::MJIKeyItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJIKeyItemDat.get_row( row_id );
item = exdData->getField< int32_t >( row, 0 );
sort = exdData->getField< uint8_t >( row, 1 );
}
Sapphire::Data::MJILandmark::MJILandmark( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJILandmarkDat.get_row( row_id );
sGB0 = exdData->getField< uint16_t >( row, 3 );
sGB1 = exdData->getField< uint16_t >( row, 5 );
sGB2 = exdData->getField< uint16_t >( row, 7 );
sGB3 = exdData->getField< uint16_t >( row, 9 );
sGB4 = exdData->getField< uint16_t >( row, 11 );
material.push_back( exdData->getField< uint16_t >( row, 18 ) );
material.push_back( exdData->getField< uint16_t >( row, 19 ) );
sGB1 = exdData->getField< uint16_t >( row, 4 );
sGB2 = exdData->getField< uint16_t >( row, 5 );
sGB3 = exdData->getField< uint16_t >( row, 7 );
sGB4 = exdData->getField< uint16_t >( row, 9 );
sGB5 = exdData->getField< uint16_t >( row, 11 );
sGB6 = exdData->getField< uint16_t >( row, 13 );
material.push_back( exdData->getField< uint16_t >( row, 20 ) );
material.push_back( exdData->getField< uint16_t >( row, 21 ) );
material.push_back( exdData->getField< uint16_t >( row, 22 ) );
amount.push_back( exdData->getField< uint8_t >( row, 23 ) );
amount.push_back( exdData->getField< uint8_t >( row, 24 ) );
material.push_back( exdData->getField< uint16_t >( row, 23 ) );
material.push_back( exdData->getField< uint16_t >( row, 24 ) );
amount.push_back( exdData->getField< uint8_t >( row, 25 ) );
amount.push_back( exdData->getField< uint8_t >( row, 26 ) );
amount.push_back( exdData->getField< uint8_t >( row, 27 ) );
name = exdData->getField< uint32_t >( row, 28 );
icon = exdData->getField< uint32_t >( row, 30 );
amount.push_back( exdData->getField< uint8_t >( row, 28 ) );
amount.push_back( exdData->getField< uint8_t >( row, 29 ) );
name = exdData->getField< uint32_t >( row, 30 );
icon = exdData->getField< uint32_t >( row, 32 );
}
Sapphire::Data::MJILandmarkPlace::MJILandmarkPlace( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJILandmarkPlaceDat.get_row( row_id );
name = exdData->getField< uint32_t >( row, 1 );
sGB = exdData->getField< uint32_t >( row, 2 );
sGB = exdData->getField< uint32_t >( row, 3 );
}
Sapphire::Data::MJILivelyActor::MJILivelyActor( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData )
@ -7613,6 +7725,11 @@ Sapphire::Data::MJIName::MJIName( uint32_t row_id, Sapphire::Data::ExdDataGenera
article = exdData->getField< int8_t >( row, 7 );
}
Sapphire::Data::MJINekomimiRequest::MJINekomimiRequest( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJINekomimiRequestDat.get_row( row_id );
}
Sapphire::Data::MJIProgress::MJIProgress( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_MJIProgressDat.get_row( row_id );
@ -8041,6 +8158,21 @@ Sapphire::Data::NotoriousMonster::NotoriousMonster( uint32_t row_id, Sapphire::D
bNpcName = exdData->getField< uint32_t >( row, 2 );
}
Sapphire::Data::NotoriousMonsterTerritory::NotoriousMonsterTerritory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_NotoriousMonsterTerritoryDat.get_row( row_id );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 0 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 1 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 2 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 3 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 4 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 5 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 6 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 7 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 8 ) );
notoriousMonsters.push_back( exdData->getField< uint16_t >( row, 9 ) );
}
Sapphire::Data::NpcEquip::NpcEquip( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_NpcEquipDat.get_row( row_id );
@ -8574,10 +8706,13 @@ Sapphire::Data::Quest::Quest( uint32_t row_id, Sapphire::Data::ExdDataGenerated*
previousQuest.push_back( exdData->getField< uint32_t >( row, 9 ) );
previousQuest0Sequence = exdData->getField< uint8_t >( row, 10 );
previousQuest.push_back( exdData->getField< uint32_t >( row, 11 ) );
previousQuest.push_back( exdData->getField< uint32_t >( row, 12 ) );
questLockJoin = exdData->getField< uint8_t >( row, 13 );
questLock.push_back( exdData->getField< uint32_t >( row, 14 ) );
questLock.push_back( exdData->getField< uint32_t >( row, 15 ) );
header = exdData->getField< uint16_t >( row, 16 );
startTown = exdData->getField< uint8_t >( row, 17 );
classJobUnlockFlag = exdData->getField< uint8_t >( row, 18 );
classJobUnlock = exdData->getField< uint8_t >( row, 19 );
grandCompany = exdData->getField< uint8_t >( row, 20 );
grandCompanyRank = exdData->getField< uint8_t >( row, 21 );
@ -10370,6 +10505,9 @@ Sapphire::Data::QuestEventAreaEntranceInfo::QuestEventAreaEntranceInfo( uint32_t
Sapphire::Data::QuestLinkMarker::QuestLinkMarker( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_QuestLinkMarkerDat.get_row( row_id, subRow );
sourceMap = exdData->getField< uint32_t >( row, 0 );
level = exdData->getField< uint32_t >( row, 1 );
targetMap = exdData->getField< uint32_t >( row, 2 );
}
Sapphire::Data::QuestLinkMarkerIcon::QuestLinkMarkerIcon( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -11233,9 +11371,9 @@ Sapphire::Data::SpearfishingItem::SpearfishingItem( uint32_t row_id, Sapphire::D
description = exdData->getField< std::string >( row, 0 );
item = exdData->getField< int32_t >( row, 1 );
gatheringItemLevel = exdData->getField< uint16_t >( row, 2 );
fishingRecordType = exdData->getField< uint8_t >( row, 4 );
territoryType = exdData->getField< uint16_t >( row, 5 );
isVisible = exdData->getField< bool >( row, 7 );
fishingRecordType = exdData->getField< uint8_t >( row, 5 );
territoryType = exdData->getField< uint16_t >( row, 6 );
isVisible = exdData->getField< bool >( row, 8 );
}
Sapphire::Data::SpearfishingNotebook::SpearfishingNotebook( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -11327,130 +11465,130 @@ Sapphire::Data::SpecialShop::SpecialShop( uint32_t row_id, Sapphire::Data::ExdDa
questItem.push_back( exdData->getField< int32_t >( row, 1258 ) );
questItem.push_back( exdData->getField< int32_t >( row, 1259 ) );
questItem.push_back( exdData->getField< int32_t >( row, 1260 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1441 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1442 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1443 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1444 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1445 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1446 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1447 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1448 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1449 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1450 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1451 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1452 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1453 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1454 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1455 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1456 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1457 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1458 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1459 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1460 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1461 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1462 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1463 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1464 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1465 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1466 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1467 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1468 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1469 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1470 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1471 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1472 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1473 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1474 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1475 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1476 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1477 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1478 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1479 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1480 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1481 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1482 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1483 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1484 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1485 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1486 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1487 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1488 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1489 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1490 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1491 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1492 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1493 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1494 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1495 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1496 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1497 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1498 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1499 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1500 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1561 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1562 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1563 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1564 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1565 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1566 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1567 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1568 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1569 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1570 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1571 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1572 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1573 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1574 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1575 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1576 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1577 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1578 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1579 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1580 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1581 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1582 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1583 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1584 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1585 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1586 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1587 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1588 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1589 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1590 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1591 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1592 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1593 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1594 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1595 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1596 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1597 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1598 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1599 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1600 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1601 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1602 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1603 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1604 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1605 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1606 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1607 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1608 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1609 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1610 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1611 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1612 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1613 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1614 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1615 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1616 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1617 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1618 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1619 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1620 ) );
useCurrencyType = exdData->getField< uint8_t >( row, 1621 );
questUnlock = exdData->getField< uint32_t >( row, 1622 );
completeText = exdData->getField< int32_t >( row, 1623 );
notCompleteText = exdData->getField< int32_t >( row, 1624 );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1741 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1742 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1743 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1744 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1745 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1746 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1747 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1748 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1749 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1750 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1751 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1752 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1753 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1754 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1755 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1756 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1757 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1758 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1759 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1760 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1761 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1762 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1763 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1764 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1765 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1766 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1767 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1768 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1769 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1770 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1771 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1772 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1773 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1774 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1775 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1776 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1777 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1778 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1779 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1780 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1781 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1782 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1783 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1784 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1785 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1786 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1787 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1788 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1789 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1790 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1791 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1792 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1793 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1794 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1795 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1796 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1797 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1798 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1799 ) );
achievementUnlock.push_back( exdData->getField< int32_t >( row, 1800 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1981 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1982 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1983 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1984 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1985 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1986 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1987 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1988 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1989 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1990 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1991 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1992 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1993 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1994 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1995 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1996 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1997 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1998 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 1999 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2000 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2001 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2002 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2003 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2004 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2005 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2006 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2007 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2008 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2009 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2010 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2011 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2012 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2013 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2014 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2015 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2016 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2017 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2018 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2019 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2020 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2021 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2022 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2023 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2024 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2025 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2026 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2027 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2028 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2029 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2030 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2031 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2032 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2033 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2034 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2035 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2036 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2037 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2038 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2039 ) );
patchNumber.push_back( exdData->getField< uint16_t >( row, 2040 ) );
useCurrencyType = exdData->getField< uint8_t >( row, 2041 );
questUnlock = exdData->getField< uint32_t >( row, 2042 );
completeText = exdData->getField< int32_t >( row, 2043 );
notCompleteText = exdData->getField< int32_t >( row, 2044 );
}
Sapphire::Data::SpecialShopItemCategory::SpecialShopItemCategory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -13495,6 +13633,7 @@ Sapphire::Data::TerritoryType::TerritoryType( uint32_t row_id, Sapphire::Data::E
isPvpZone = exdData->getField< bool >( row, 28 );
exVersion = exdData->getField< uint8_t >( row, 29 );
mountSpeed = exdData->getField< uint8_t >( row, 33 );
notoriousMonsterTerritory = exdData->getField< uint16_t >( row, 42 );
}
Sapphire::Data::TerritoryTypeTelepo::TerritoryTypeTelepo( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
@ -13873,6 +14012,11 @@ Sapphire::Data::UIConst::UIConst( uint32_t row_id, Sapphire::Data::ExdDataGenera
auto row = exdData->m_UIConstDat.get_row( row_id );
}
Sapphire::Data::UILevelLookup::UILevelLookup( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_UILevelLookupDat.get_row( row_id );
}
Sapphire::Data::VaseFlower::VaseFlower( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData )
{
auto row = exdData->m_VaseFlowerDat.get_row( row_id );
@ -13952,7 +14096,7 @@ Sapphire::Data::WarpCondition::WarpCondition( uint32_t row_id, Sapphire::Data::E
completeParam = exdData->getField< uint8_t >( row, 1 );
requiredQuest1 = exdData->getField< uint32_t >( row, 2 );
requiredQuest2 = exdData->getField< uint32_t >( row, 3 );
dRequiredQuest3 = exdData->getField< uint32_t >( row, 4 );
requiredQuest3 = exdData->getField< uint32_t >( row, 4 );
requiredQuest4 = exdData->getField< uint32_t >( row, 5 );
questReward = exdData->getField< uint16_t >( row, 6 );
classLevel = exdData->getField< uint16_t >( row, 7 );
@ -14300,6 +14444,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_ChannelingDat = setupDatAccess( "Channeling", xiv::exd::Language::none );
m_CharaCardBaseDat = setupDatAccess( "CharaCardBase", xiv::exd::Language::en );
m_CharaCardDecorationDat = setupDatAccess( "CharaCardDecoration", xiv::exd::Language::en );
m_CharaCardDesignCategoryDat = setupDatAccess( "CharaCardDesignCategory", xiv::exd::Language::en );
m_CharaCardDesignPresetDat = setupDatAccess( "CharaCardDesignPreset", xiv::exd::Language::en );
m_CharaCardDesignTypeDat = setupDatAccess( "CharaCardDesignType", xiv::exd::Language::none );
m_CharaCardHeaderDat = setupDatAccess( "CharaCardHeader", xiv::exd::Language::en );
@ -14353,9 +14498,11 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_ContentExActionDat = setupDatAccess( "ContentExAction", xiv::exd::Language::none );
m_ContentFinderConditionDat = setupDatAccess( "ContentFinderCondition", xiv::exd::Language::en );
m_ContentFinderConditionTransientDat = setupDatAccess( "ContentFinderConditionTransient", xiv::exd::Language::en );
m_ContentFinderParamTableDat = setupDatAccess( "ContentFinderParamTable", xiv::exd::Language::none );
m_ContentGaugeDat = setupDatAccess( "ContentGauge", xiv::exd::Language::en );
m_ContentGaugeColorDat = setupDatAccess( "ContentGaugeColor", xiv::exd::Language::none );
m_ContentMemberTypeDat = setupDatAccess( "ContentMemberType", xiv::exd::Language::none );
m_ContentNpcDat = setupDatAccess( "ContentNpc", xiv::exd::Language::none );
m_ContentNpcTalkDat = setupDatAccess( "ContentNpcTalk", xiv::exd::Language::none );
m_ContentRandomSelectDat = setupDatAccess( "ContentRandomSelect", xiv::exd::Language::none );
m_ContentRouletteDat = setupDatAccess( "ContentRoulette", xiv::exd::Language::en );
@ -14377,6 +14524,13 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_CreditCastDat = setupDatAccess( "CreditCast", xiv::exd::Language::en );
m_CreditListDat = setupDatAccess( "CreditList", xiv::exd::Language::none );
m_CreditListTextDat = setupDatAccess( "CreditListText", xiv::exd::Language::en );
m_CSBonusContentDat = setupDatAccess( "CSBonusContent", xiv::exd::Language::none );
m_CSBonusContentIdentifierDat = setupDatAccess( "CSBonusContentIdentifier", xiv::exd::Language::none );
m_CSBonusContentTypeDat = setupDatAccess( "CSBonusContentType", xiv::exd::Language::none );
m_CSBonusMissionDat = setupDatAccess( "CSBonusMission", xiv::exd::Language::none );
m_CSBonusMissionTypeDat = setupDatAccess( "CSBonusMissionType", xiv::exd::Language::none );
m_CSBonusSeasonDat = setupDatAccess( "CSBonusSeason", xiv::exd::Language::none );
m_CSBonusTextDataDat = setupDatAccess( "CSBonusTextData", xiv::exd::Language::en );
m_CustomTalkDat = setupDatAccess( "CustomTalk", xiv::exd::Language::en );
m_CustomTalkDefineClientDat = setupDatAccess( "CustomTalkDefineClient", xiv::exd::Language::none );
m_CustomTalkNestHandlersDat = setupDatAccess( "CustomTalkNestHandlers", xiv::exd::Language::none );
@ -14437,6 +14591,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_EquipSlotCategoryDat = setupDatAccess( "EquipSlotCategory", xiv::exd::Language::none );
m_EurekaAetherItemDat = setupDatAccess( "EurekaAetherItem", xiv::exd::Language::en );
m_EurekaAethernetDat = setupDatAccess( "EurekaAethernet", xiv::exd::Language::none );
m_EurekaDungeonPortalDat = setupDatAccess( "EurekaDungeonPortal", xiv::exd::Language::none );
m_EurekaGrowDataDat = setupDatAccess( "EurekaGrowData", xiv::exd::Language::none );
m_EurekaLogosMixerProbabilityDat = setupDatAccess( "EurekaLogosMixerProbability", xiv::exd::Language::none );
m_EurekaMagiaActionDat = setupDatAccess( "EurekaMagiaAction", xiv::exd::Language::none );
@ -14479,6 +14634,8 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_FCReputationDat = setupDatAccess( "FCReputation", xiv::exd::Language::en );
m_FCRightsDat = setupDatAccess( "FCRights", xiv::exd::Language::en );
m_FestivalDat = setupDatAccess( "Festival", xiv::exd::Language::none );
m_FGSAddonDat = setupDatAccess( "FGSAddon", xiv::exd::Language::en );
m_FGSStageUIDat = setupDatAccess( "FGSStageUI", xiv::exd::Language::none );
m_FieldMarkerDat = setupDatAccess( "FieldMarker", xiv::exd::Language::en );
m_FishingBaitParameterDat = setupDatAccess( "FishingBaitParameter", xiv::exd::Language::none );
m_FishingNoteInfoDat = setupDatAccess( "FishingNoteInfo", xiv::exd::Language::none );
@ -14540,6 +14697,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_GFateClimbing2ContentDat = setupDatAccess( "GFateClimbing2Content", xiv::exd::Language::none );
m_GFateClimbing2TotemTypeDat = setupDatAccess( "GFateClimbing2TotemType", xiv::exd::Language::none );
m_GFateRideShootingDat = setupDatAccess( "GFateRideShooting", xiv::exd::Language::none );
m_GFateTypeDat = setupDatAccess( "GFateType", xiv::exd::Language::none );
m_GilShopDat = setupDatAccess( "GilShop", xiv::exd::Language::en );
m_GilShopItemDat = setupDatAccess( "GilShopItem", xiv::exd::Language::none );
m_GimmickAccessorDat = setupDatAccess( "GimmickAccessor", xiv::exd::Language::none );
@ -14639,6 +14797,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_JournalCategoryDat = setupDatAccess( "JournalCategory", xiv::exd::Language::en );
m_JournalGenreDat = setupDatAccess( "JournalGenre", xiv::exd::Language::en );
m_JournalSectionDat = setupDatAccess( "JournalSection", xiv::exd::Language::en );
m_KineDriverOffGroupDat = setupDatAccess( "KineDriverOffGroup", xiv::exd::Language::none );
m_KnockbackDat = setupDatAccess( "Knockback", xiv::exd::Language::none );
m_LegacyQuestDat = setupDatAccess( "LegacyQuest", xiv::exd::Language::en );
m_LeveDat = setupDatAccess( "Leve", xiv::exd::Language::en );
@ -14688,6 +14847,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_MinionRaceDat = setupDatAccess( "MinionRace", xiv::exd::Language::en );
m_MinionRulesDat = setupDatAccess( "MinionRules", xiv::exd::Language::en );
m_MinionSkillTypeDat = setupDatAccess( "MinionSkillType", xiv::exd::Language::en );
m_MirageStoreSetItemDat = setupDatAccess( "MirageStoreSetItem", xiv::exd::Language::none );
m_MJIAnimalsDat = setupDatAccess( "MJIAnimals", xiv::exd::Language::none );
m_MJIBuildingDat = setupDatAccess( "MJIBuilding", xiv::exd::Language::none );
m_MJIBuildingPlaceDat = setupDatAccess( "MJIBuildingPlace", xiv::exd::Language::none );
@ -14717,6 +14877,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_MJILivelyActorDat = setupDatAccess( "MJILivelyActor", xiv::exd::Language::none );
m_MJIMinionPopAreasDat = setupDatAccess( "MJIMinionPopAreas", xiv::exd::Language::none );
m_MJINameDat = setupDatAccess( "MJIName", xiv::exd::Language::en );
m_MJINekomimiRequestDat = setupDatAccess( "MJINekomimiRequest", xiv::exd::Language::none );
m_MJIProgressDat = setupDatAccess( "MJIProgress", xiv::exd::Language::en );
m_MJIRankDat = setupDatAccess( "MJIRank", xiv::exd::Language::none );
m_MJIRecipeDat = setupDatAccess( "MJIRecipe", xiv::exd::Language::none );
@ -14760,6 +14921,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_NotebookDivisionDat = setupDatAccess( "NotebookDivision", xiv::exd::Language::en );
m_NotebookDivisionCategoryDat = setupDatAccess( "NotebookDivisionCategory", xiv::exd::Language::en );
m_NotoriousMonsterDat = setupDatAccess( "NotoriousMonster", xiv::exd::Language::none );
m_NotoriousMonsterTerritoryDat = setupDatAccess( "NotoriousMonsterTerritory", xiv::exd::Language::none );
m_NpcEquipDat = setupDatAccess( "NpcEquip", xiv::exd::Language::none );
m_NpcYellDat = setupDatAccess( "NpcYell", xiv::exd::Language::en );
m_OmenDat = setupDatAccess( "Omen", xiv::exd::Language::none );
@ -14949,6 +15111,7 @@ bool Sapphire::Data::ExdDataGenerated::init( const std::string& path )
m_UDS_PropertyDat = setupDatAccess( "UDS_Property", xiv::exd::Language::none );
m_UIColorDat = setupDatAccess( "UIColor", xiv::exd::Language::none );
m_UIConstDat = setupDatAccess( "UIConst", xiv::exd::Language::none );
m_UILevelLookupDat = setupDatAccess( "UILevelLookup", xiv::exd::Language::none );
m_VaseFlowerDat = setupDatAccess( "VaseFlower", xiv::exd::Language::none );
m_VFXDat = setupDatAccess( "VFX", xiv::exd::Language::none );
m_VVDDataDat = setupDatAccess( "VVDData", xiv::exd::Language::none );

View file

@ -134,6 +134,7 @@ struct Carry;
struct Channeling;
struct CharaCardBase;
struct CharaCardDecoration;
struct CharaCardDesignCategory;
struct CharaCardDesignPreset;
struct CharaCardDesignType;
struct CharaCardHeader;
@ -187,9 +188,11 @@ struct ContentEventItem;
struct ContentExAction;
struct ContentFinderCondition;
struct ContentFinderConditionTransient;
struct ContentFinderParamTable;
struct ContentGauge;
struct ContentGaugeColor;
struct ContentMemberType;
struct ContentNpc;
struct ContentNpcTalk;
struct ContentRandomSelect;
struct ContentRoulette;
@ -211,6 +214,13 @@ struct CreditBackImage;
struct CreditCast;
struct CreditList;
struct CreditListText;
struct CSBonusContent;
struct CSBonusContentIdentifier;
struct CSBonusContentType;
struct CSBonusMission;
struct CSBonusMissionType;
struct CSBonusSeason;
struct CSBonusTextData;
struct CustomTalk;
struct CustomTalkDefineClient;
struct CustomTalkNestHandlers;
@ -271,6 +281,7 @@ struct EquipRaceCategory;
struct EquipSlotCategory;
struct EurekaAetherItem;
struct EurekaAethernet;
struct EurekaDungeonPortal;
struct EurekaGrowData;
struct EurekaLogosMixerProbability;
struct EurekaMagiaAction;
@ -313,6 +324,8 @@ struct FCRank;
struct FCReputation;
struct FCRights;
struct Festival;
struct FGSAddon;
struct FGSStageUI;
struct FieldMarker;
struct FishingBaitParameter;
struct FishingNoteInfo;
@ -374,6 +387,7 @@ struct GFateClimbing2;
struct GFateClimbing2Content;
struct GFateClimbing2TotemType;
struct GFateRideShooting;
struct GFateType;
struct GilShop;
struct GilShopItem;
struct GimmickAccessor;
@ -473,6 +487,7 @@ struct JobHudManualPriority;
struct JournalCategory;
struct JournalGenre;
struct JournalSection;
struct KineDriverOffGroup;
struct Knockback;
struct LegacyQuest;
struct Leve;
@ -522,6 +537,7 @@ struct MiniGameTurnBreakStatus;
struct MinionRace;
struct MinionRules;
struct MinionSkillType;
struct MirageStoreSetItem;
struct MJIAnimals;
struct MJIBuilding;
struct MJIBuildingPlace;
@ -551,6 +567,7 @@ struct MJILandmarkPlace;
struct MJILivelyActor;
struct MJIMinionPopAreas;
struct MJIName;
struct MJINekomimiRequest;
struct MJIProgress;
struct MJIRank;
struct MJIRecipe;
@ -594,6 +611,7 @@ struct MYCWarResultNotebook;
struct NotebookDivision;
struct NotebookDivisionCategory;
struct NotoriousMonster;
struct NotoriousMonsterTerritory;
struct NpcEquip;
struct NpcYell;
struct Omen;
@ -783,6 +801,7 @@ struct UDS_Event;
struct UDS_Property;
struct UIColor;
struct UIConst;
struct UILevelLookup;
struct VaseFlower;
struct VFX;
struct VVDData;
@ -2060,7 +2079,7 @@ struct BuddySkill
struct Cabinet
{
int32_t item;
uint32_t item;
uint16_t order;
uint8_t category;
@ -2070,6 +2089,7 @@ struct Cabinet
struct CabinetCategory
{
uint8_t menuOrder;
uint8_t hideOrder;
int32_t icon;
int32_t category;
@ -2122,6 +2142,12 @@ struct CharaCardDecoration
CharaCardDecoration( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CharaCardDesignCategory
{
CharaCardDesignCategory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CharaCardDesignPreset
{
uint16_t basePlate;
@ -2801,6 +2827,12 @@ struct ContentFinderConditionTransient
ContentFinderConditionTransient( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct ContentFinderParamTable
{
ContentFinderParamTable( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData );
};
struct ContentGauge
{
std::string name;
@ -2829,6 +2861,12 @@ struct ContentMemberType
ContentMemberType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct ContentNpc
{
ContentNpc( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct ContentNpcTalk
{
int32_t type;
@ -2907,9 +2945,9 @@ struct ContentsNote
struct ContentsTutorial
{
std::vector< int32_t > page;
std::string name;
std::string description;
std::vector< int32_t > page;
ContentsTutorial( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -3051,6 +3089,48 @@ struct CreditListText
CreditListText( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusContent
{
CSBonusContent( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusContentIdentifier
{
CSBonusContentIdentifier( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusContentType
{
CSBonusContentType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusMission
{
CSBonusMission( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusMissionType
{
CSBonusMissionType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusSeason
{
CSBonusSeason( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CSBonusTextData
{
CSBonusTextData( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct CustomTalk
{
uint32_t iconActor;
@ -3708,6 +3788,13 @@ struct EurekaAethernet
EurekaAethernet( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct EurekaDungeonPortal
{
uint32_t levelId;
EurekaDungeonPortal( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData );
};
struct EurekaGrowData
{
uint16_t baseResistance;
@ -3783,7 +3870,7 @@ struct EventIconPriority
struct EventIconPriorityPair
{
uint32_t icon1;
uint32_t icon;
EventIconPriorityPair( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -4104,6 +4191,18 @@ struct Festival
Festival( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct FGSAddon
{
FGSAddon( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct FGSStageUI
{
FGSStageUI( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct FieldMarker
{
int32_t vFX;
@ -4698,6 +4797,12 @@ struct GFateRideShooting
GFateRideShooting( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct GFateType
{
GFateType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct GilShop
{
std::string name;
@ -4733,7 +4838,7 @@ struct GimmickAccessor
struct GimmickJump
{
uint16_t fallDamage;
int8_t height;
uint16_t height;
uint32_t loopMotion;
uint32_t endMotion;
bool startClient;
@ -4978,7 +5083,6 @@ struct HousingFurniture
uint32_t customTalk;
uint32_t item;
bool destroyOnRemoval;
bool tooltip;
HousingFurniture( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -5466,6 +5570,7 @@ struct Item
bool alwaysCollectable;
uint16_t aetherialReduce;
uint8_t levelEquip;
uint8_t requiredPvpRank;
uint8_t equipRestriction;
uint8_t classJobCategory;
uint8_t grandCompany;
@ -5730,6 +5835,12 @@ struct JournalSection
JournalSection( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct KineDriverOffGroup
{
KineDriverOffGroup( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct Knockback
{
uint8_t distance;
@ -6167,10 +6278,18 @@ struct MinionSkillType
MinionSkillType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct MirageStoreSetItem
{
MirageStoreSetItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct MJIAnimals
{
uint32_t bNpcBase;
uint8_t size;
uint8_t rarity;
uint8_t sort;
std::vector< uint32_t > reward;
int32_t icon;
@ -6264,7 +6383,11 @@ struct MJICropSeed
struct MJIDisposalShopItem
{
uint8_t item;
uint8_t currency;
uint16_t count;
uint8_t category;
uint8_t sort;
MJIDisposalShopItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -6307,9 +6430,11 @@ struct MJIGatheringItem
{
uint32_t item;
uint8_t sort;
uint8_t tool;
int16_t x;
int16_t y;
uint16_t radius;
uint8_t map;
MJIGatheringItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -6325,6 +6450,7 @@ struct MJIGatheringObject
struct MJIGatheringTool
{
uint8_t item;
MJIGatheringTool( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -6351,6 +6477,7 @@ struct MJIItemPouch
uint32_t item;
int32_t category;
uint8_t crop;
uint8_t sort;
MJIItemPouch( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -6358,6 +6485,7 @@ struct MJIItemPouch
struct MJIKeyItem
{
int32_t item;
uint8_t sort;
MJIKeyItem( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -6369,6 +6497,8 @@ struct MJILandmark
uint16_t sGB2;
uint16_t sGB3;
uint16_t sGB4;
uint16_t sGB5;
uint16_t sGB6;
std::vector< uint16_t > material;
std::vector< uint8_t > amount;
uint32_t name;
@ -6416,6 +6546,12 @@ struct MJIName
MJIName( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct MJINekomimiRequest
{
MJINekomimiRequest( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct MJIProgress
{
std::string vision;
@ -6872,6 +7008,13 @@ struct NotoriousMonster
NotoriousMonster( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct NotoriousMonsterTerritory
{
std::vector< uint16_t > notoriousMonsters;
NotoriousMonsterTerritory( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct NpcEquip
{
uint64_t modelMainHand;
@ -7554,6 +7697,9 @@ struct QuestEventAreaEntranceInfo
struct QuestLinkMarker
{
uint32_t sourceMap;
uint32_t level;
uint32_t targetMap;
QuestLinkMarker( uint32_t row_id, uint32_t subRow, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -8490,6 +8636,7 @@ struct TerritoryType
bool isPvpZone;
uint8_t exVersion;
uint8_t mountSpeed;
uint16_t notoriousMonsterTerritory;
TerritoryType( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
@ -8866,6 +9013,12 @@ struct UIConst
UIConst( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct UILevelLookup
{
UILevelLookup( uint32_t row_id, Sapphire::Data::ExdDataGenerated* exdData );
};
struct VaseFlower
{
uint32_t item;
@ -8941,7 +9094,7 @@ struct WarpCondition
uint8_t completeParam;
uint32_t requiredQuest1;
uint32_t requiredQuest2;
uint32_t dRequiredQuest3;
uint32_t requiredQuest3;
uint32_t requiredQuest4;
uint16_t questReward;
uint16_t classLevel;
@ -9290,6 +9443,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_ChannelingDat;
xiv::exd::Exd m_CharaCardBaseDat;
xiv::exd::Exd m_CharaCardDecorationDat;
xiv::exd::Exd m_CharaCardDesignCategoryDat;
xiv::exd::Exd m_CharaCardDesignPresetDat;
xiv::exd::Exd m_CharaCardDesignTypeDat;
xiv::exd::Exd m_CharaCardHeaderDat;
@ -9343,9 +9497,11 @@ struct ZoneSharedGroup
xiv::exd::Exd m_ContentExActionDat;
xiv::exd::Exd m_ContentFinderConditionDat;
xiv::exd::Exd m_ContentFinderConditionTransientDat;
xiv::exd::Exd m_ContentFinderParamTableDat;
xiv::exd::Exd m_ContentGaugeDat;
xiv::exd::Exd m_ContentGaugeColorDat;
xiv::exd::Exd m_ContentMemberTypeDat;
xiv::exd::Exd m_ContentNpcDat;
xiv::exd::Exd m_ContentNpcTalkDat;
xiv::exd::Exd m_ContentRandomSelectDat;
xiv::exd::Exd m_ContentRouletteDat;
@ -9367,6 +9523,13 @@ struct ZoneSharedGroup
xiv::exd::Exd m_CreditCastDat;
xiv::exd::Exd m_CreditListDat;
xiv::exd::Exd m_CreditListTextDat;
xiv::exd::Exd m_CSBonusContentDat;
xiv::exd::Exd m_CSBonusContentIdentifierDat;
xiv::exd::Exd m_CSBonusContentTypeDat;
xiv::exd::Exd m_CSBonusMissionDat;
xiv::exd::Exd m_CSBonusMissionTypeDat;
xiv::exd::Exd m_CSBonusSeasonDat;
xiv::exd::Exd m_CSBonusTextDataDat;
xiv::exd::Exd m_CustomTalkDat;
xiv::exd::Exd m_CustomTalkDefineClientDat;
xiv::exd::Exd m_CustomTalkNestHandlersDat;
@ -9427,6 +9590,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_EquipSlotCategoryDat;
xiv::exd::Exd m_EurekaAetherItemDat;
xiv::exd::Exd m_EurekaAethernetDat;
xiv::exd::Exd m_EurekaDungeonPortalDat;
xiv::exd::Exd m_EurekaGrowDataDat;
xiv::exd::Exd m_EurekaLogosMixerProbabilityDat;
xiv::exd::Exd m_EurekaMagiaActionDat;
@ -9469,6 +9633,8 @@ struct ZoneSharedGroup
xiv::exd::Exd m_FCReputationDat;
xiv::exd::Exd m_FCRightsDat;
xiv::exd::Exd m_FestivalDat;
xiv::exd::Exd m_FGSAddonDat;
xiv::exd::Exd m_FGSStageUIDat;
xiv::exd::Exd m_FieldMarkerDat;
xiv::exd::Exd m_FishingBaitParameterDat;
xiv::exd::Exd m_FishingNoteInfoDat;
@ -9530,6 +9696,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_GFateClimbing2ContentDat;
xiv::exd::Exd m_GFateClimbing2TotemTypeDat;
xiv::exd::Exd m_GFateRideShootingDat;
xiv::exd::Exd m_GFateTypeDat;
xiv::exd::Exd m_GilShopDat;
xiv::exd::Exd m_GilShopItemDat;
xiv::exd::Exd m_GimmickAccessorDat;
@ -9629,6 +9796,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_JournalCategoryDat;
xiv::exd::Exd m_JournalGenreDat;
xiv::exd::Exd m_JournalSectionDat;
xiv::exd::Exd m_KineDriverOffGroupDat;
xiv::exd::Exd m_KnockbackDat;
xiv::exd::Exd m_LegacyQuestDat;
xiv::exd::Exd m_LeveDat;
@ -9678,6 +9846,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_MinionRaceDat;
xiv::exd::Exd m_MinionRulesDat;
xiv::exd::Exd m_MinionSkillTypeDat;
xiv::exd::Exd m_MirageStoreSetItemDat;
xiv::exd::Exd m_MJIAnimalsDat;
xiv::exd::Exd m_MJIBuildingDat;
xiv::exd::Exd m_MJIBuildingPlaceDat;
@ -9707,6 +9876,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_MJILivelyActorDat;
xiv::exd::Exd m_MJIMinionPopAreasDat;
xiv::exd::Exd m_MJINameDat;
xiv::exd::Exd m_MJINekomimiRequestDat;
xiv::exd::Exd m_MJIProgressDat;
xiv::exd::Exd m_MJIRankDat;
xiv::exd::Exd m_MJIRecipeDat;
@ -9750,6 +9920,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_NotebookDivisionDat;
xiv::exd::Exd m_NotebookDivisionCategoryDat;
xiv::exd::Exd m_NotoriousMonsterDat;
xiv::exd::Exd m_NotoriousMonsterTerritoryDat;
xiv::exd::Exd m_NpcEquipDat;
xiv::exd::Exd m_NpcYellDat;
xiv::exd::Exd m_OmenDat;
@ -9939,6 +10110,7 @@ struct ZoneSharedGroup
xiv::exd::Exd m_UDS_PropertyDat;
xiv::exd::Exd m_UIColorDat;
xiv::exd::Exd m_UIConstDat;
xiv::exd::Exd m_UILevelLookupDat;
xiv::exd::Exd m_VaseFlowerDat;
xiv::exd::Exd m_VFXDat;
xiv::exd::Exd m_VVDDataDat;
@ -10081,6 +10253,7 @@ struct ZoneSharedGroup
using ChannelingPtr = std::shared_ptr< Channeling >;
using CharaCardBasePtr = std::shared_ptr< CharaCardBase >;
using CharaCardDecorationPtr = std::shared_ptr< CharaCardDecoration >;
using CharaCardDesignCategoryPtr = std::shared_ptr< CharaCardDesignCategory >;
using CharaCardDesignPresetPtr = std::shared_ptr< CharaCardDesignPreset >;
using CharaCardDesignTypePtr = std::shared_ptr< CharaCardDesignType >;
using CharaCardHeaderPtr = std::shared_ptr< CharaCardHeader >;
@ -10134,9 +10307,11 @@ struct ZoneSharedGroup
using ContentExActionPtr = std::shared_ptr< ContentExAction >;
using ContentFinderConditionPtr = std::shared_ptr< ContentFinderCondition >;
using ContentFinderConditionTransientPtr = std::shared_ptr< ContentFinderConditionTransient >;
using ContentFinderParamTablePtr = std::shared_ptr< ContentFinderParamTable >;
using ContentGaugePtr = std::shared_ptr< ContentGauge >;
using ContentGaugeColorPtr = std::shared_ptr< ContentGaugeColor >;
using ContentMemberTypePtr = std::shared_ptr< ContentMemberType >;
using ContentNpcPtr = std::shared_ptr< ContentNpc >;
using ContentNpcTalkPtr = std::shared_ptr< ContentNpcTalk >;
using ContentRandomSelectPtr = std::shared_ptr< ContentRandomSelect >;
using ContentRoulettePtr = std::shared_ptr< ContentRoulette >;
@ -10158,6 +10333,13 @@ struct ZoneSharedGroup
using CreditCastPtr = std::shared_ptr< CreditCast >;
using CreditListPtr = std::shared_ptr< CreditList >;
using CreditListTextPtr = std::shared_ptr< CreditListText >;
using CSBonusContentPtr = std::shared_ptr< CSBonusContent >;
using CSBonusContentIdentifierPtr = std::shared_ptr< CSBonusContentIdentifier >;
using CSBonusContentTypePtr = std::shared_ptr< CSBonusContentType >;
using CSBonusMissionPtr = std::shared_ptr< CSBonusMission >;
using CSBonusMissionTypePtr = std::shared_ptr< CSBonusMissionType >;
using CSBonusSeasonPtr = std::shared_ptr< CSBonusSeason >;
using CSBonusTextDataPtr = std::shared_ptr< CSBonusTextData >;
using CustomTalkPtr = std::shared_ptr< CustomTalk >;
using CustomTalkDefineClientPtr = std::shared_ptr< CustomTalkDefineClient >;
using CustomTalkNestHandlersPtr = std::shared_ptr< CustomTalkNestHandlers >;
@ -10218,6 +10400,7 @@ struct ZoneSharedGroup
using EquipSlotCategoryPtr = std::shared_ptr< EquipSlotCategory >;
using EurekaAetherItemPtr = std::shared_ptr< EurekaAetherItem >;
using EurekaAethernetPtr = std::shared_ptr< EurekaAethernet >;
using EurekaDungeonPortalPtr = std::shared_ptr< EurekaDungeonPortal >;
using EurekaGrowDataPtr = std::shared_ptr< EurekaGrowData >;
using EurekaLogosMixerProbabilityPtr = std::shared_ptr< EurekaLogosMixerProbability >;
using EurekaMagiaActionPtr = std::shared_ptr< EurekaMagiaAction >;
@ -10260,6 +10443,8 @@ struct ZoneSharedGroup
using FCReputationPtr = std::shared_ptr< FCReputation >;
using FCRightsPtr = std::shared_ptr< FCRights >;
using FestivalPtr = std::shared_ptr< Festival >;
using FGSAddonPtr = std::shared_ptr< FGSAddon >;
using FGSStageUIPtr = std::shared_ptr< FGSStageUI >;
using FieldMarkerPtr = std::shared_ptr< FieldMarker >;
using FishingBaitParameterPtr = std::shared_ptr< FishingBaitParameter >;
using FishingNoteInfoPtr = std::shared_ptr< FishingNoteInfo >;
@ -10321,6 +10506,7 @@ struct ZoneSharedGroup
using GFateClimbing2ContentPtr = std::shared_ptr< GFateClimbing2Content >;
using GFateClimbing2TotemTypePtr = std::shared_ptr< GFateClimbing2TotemType >;
using GFateRideShootingPtr = std::shared_ptr< GFateRideShooting >;
using GFateTypePtr = std::shared_ptr< GFateType >;
using GilShopPtr = std::shared_ptr< GilShop >;
using GilShopItemPtr = std::shared_ptr< GilShopItem >;
using GimmickAccessorPtr = std::shared_ptr< GimmickAccessor >;
@ -10420,6 +10606,7 @@ struct ZoneSharedGroup
using JournalCategoryPtr = std::shared_ptr< JournalCategory >;
using JournalGenrePtr = std::shared_ptr< JournalGenre >;
using JournalSectionPtr = std::shared_ptr< JournalSection >;
using KineDriverOffGroupPtr = std::shared_ptr< KineDriverOffGroup >;
using KnockbackPtr = std::shared_ptr< Knockback >;
using LegacyQuestPtr = std::shared_ptr< LegacyQuest >;
using LevePtr = std::shared_ptr< Leve >;
@ -10469,6 +10656,7 @@ struct ZoneSharedGroup
using MinionRacePtr = std::shared_ptr< MinionRace >;
using MinionRulesPtr = std::shared_ptr< MinionRules >;
using MinionSkillTypePtr = std::shared_ptr< MinionSkillType >;
using MirageStoreSetItemPtr = std::shared_ptr< MirageStoreSetItem >;
using MJIAnimalsPtr = std::shared_ptr< MJIAnimals >;
using MJIBuildingPtr = std::shared_ptr< MJIBuilding >;
using MJIBuildingPlacePtr = std::shared_ptr< MJIBuildingPlace >;
@ -10498,6 +10686,7 @@ struct ZoneSharedGroup
using MJILivelyActorPtr = std::shared_ptr< MJILivelyActor >;
using MJIMinionPopAreasPtr = std::shared_ptr< MJIMinionPopAreas >;
using MJINamePtr = std::shared_ptr< MJIName >;
using MJINekomimiRequestPtr = std::shared_ptr< MJINekomimiRequest >;
using MJIProgressPtr = std::shared_ptr< MJIProgress >;
using MJIRankPtr = std::shared_ptr< MJIRank >;
using MJIRecipePtr = std::shared_ptr< MJIRecipe >;
@ -10541,6 +10730,7 @@ struct ZoneSharedGroup
using NotebookDivisionPtr = std::shared_ptr< NotebookDivision >;
using NotebookDivisionCategoryPtr = std::shared_ptr< NotebookDivisionCategory >;
using NotoriousMonsterPtr = std::shared_ptr< NotoriousMonster >;
using NotoriousMonsterTerritoryPtr = std::shared_ptr< NotoriousMonsterTerritory >;
using NpcEquipPtr = std::shared_ptr< NpcEquip >;
using NpcYellPtr = std::shared_ptr< NpcYell >;
using OmenPtr = std::shared_ptr< Omen >;
@ -10730,6 +10920,7 @@ struct ZoneSharedGroup
using UDS_PropertyPtr = std::shared_ptr< UDS_Property >;
using UIColorPtr = std::shared_ptr< UIColor >;
using UIConstPtr = std::shared_ptr< UIConst >;
using UILevelLookupPtr = std::shared_ptr< UILevelLookup >;
using VaseFlowerPtr = std::shared_ptr< VaseFlower >;
using VFXPtr = std::shared_ptr< VFX >;
using VVDDataPtr = std::shared_ptr< VVDData >;
@ -10872,6 +11063,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_ChannelingIdList;
std::set< uint32_t > m_CharaCardBaseIdList;
std::set< uint32_t > m_CharaCardDecorationIdList;
std::set< uint32_t > m_CharaCardDesignCategoryIdList;
std::set< uint32_t > m_CharaCardDesignPresetIdList;
std::set< uint32_t > m_CharaCardDesignTypeIdList;
std::set< uint32_t > m_CharaCardHeaderIdList;
@ -10925,9 +11117,11 @@ struct ZoneSharedGroup
std::set< uint32_t > m_ContentExActionIdList;
std::set< uint32_t > m_ContentFinderConditionIdList;
std::set< uint32_t > m_ContentFinderConditionTransientIdList;
std::set< uint32_t > m_ContentFinderParamTableIdList;
std::set< uint32_t > m_ContentGaugeIdList;
std::set< uint32_t > m_ContentGaugeColorIdList;
std::set< uint32_t > m_ContentMemberTypeIdList;
std::set< uint32_t > m_ContentNpcIdList;
std::set< uint32_t > m_ContentNpcTalkIdList;
std::set< uint32_t > m_ContentRandomSelectIdList;
std::set< uint32_t > m_ContentRouletteIdList;
@ -10949,6 +11143,13 @@ struct ZoneSharedGroup
std::set< uint32_t > m_CreditCastIdList;
std::set< uint32_t > m_CreditListIdList;
std::set< uint32_t > m_CreditListTextIdList;
std::set< uint32_t > m_CSBonusContentIdList;
std::set< uint32_t > m_CSBonusContentIdentifierIdList;
std::set< uint32_t > m_CSBonusContentTypeIdList;
std::set< uint32_t > m_CSBonusMissionIdList;
std::set< uint32_t > m_CSBonusMissionTypeIdList;
std::set< uint32_t > m_CSBonusSeasonIdList;
std::set< uint32_t > m_CSBonusTextDataIdList;
std::set< uint32_t > m_CustomTalkIdList;
std::set< uint32_t > m_CustomTalkDefineClientIdList;
std::set< uint32_t > m_CustomTalkNestHandlersIdList;
@ -11009,6 +11210,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_EquipSlotCategoryIdList;
std::set< uint32_t > m_EurekaAetherItemIdList;
std::set< uint32_t > m_EurekaAethernetIdList;
std::set< uint32_t > m_EurekaDungeonPortalIdList;
std::set< uint32_t > m_EurekaGrowDataIdList;
std::set< uint32_t > m_EurekaLogosMixerProbabilityIdList;
std::set< uint32_t > m_EurekaMagiaActionIdList;
@ -11051,6 +11253,8 @@ struct ZoneSharedGroup
std::set< uint32_t > m_FCReputationIdList;
std::set< uint32_t > m_FCRightsIdList;
std::set< uint32_t > m_FestivalIdList;
std::set< uint32_t > m_FGSAddonIdList;
std::set< uint32_t > m_FGSStageUIIdList;
std::set< uint32_t > m_FieldMarkerIdList;
std::set< uint32_t > m_FishingBaitParameterIdList;
std::set< uint32_t > m_FishingNoteInfoIdList;
@ -11112,6 +11316,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_GFateClimbing2ContentIdList;
std::set< uint32_t > m_GFateClimbing2TotemTypeIdList;
std::set< uint32_t > m_GFateRideShootingIdList;
std::set< uint32_t > m_GFateTypeIdList;
std::set< uint32_t > m_GilShopIdList;
std::set< uint32_t > m_GilShopItemIdList;
std::set< uint32_t > m_GimmickAccessorIdList;
@ -11211,6 +11416,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_JournalCategoryIdList;
std::set< uint32_t > m_JournalGenreIdList;
std::set< uint32_t > m_JournalSectionIdList;
std::set< uint32_t > m_KineDriverOffGroupIdList;
std::set< uint32_t > m_KnockbackIdList;
std::set< uint32_t > m_LegacyQuestIdList;
std::set< uint32_t > m_LeveIdList;
@ -11260,6 +11466,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_MinionRaceIdList;
std::set< uint32_t > m_MinionRulesIdList;
std::set< uint32_t > m_MinionSkillTypeIdList;
std::set< uint32_t > m_MirageStoreSetItemIdList;
std::set< uint32_t > m_MJIAnimalsIdList;
std::set< uint32_t > m_MJIBuildingIdList;
std::set< uint32_t > m_MJIBuildingPlaceIdList;
@ -11289,6 +11496,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_MJILivelyActorIdList;
std::set< uint32_t > m_MJIMinionPopAreasIdList;
std::set< uint32_t > m_MJINameIdList;
std::set< uint32_t > m_MJINekomimiRequestIdList;
std::set< uint32_t > m_MJIProgressIdList;
std::set< uint32_t > m_MJIRankIdList;
std::set< uint32_t > m_MJIRecipeIdList;
@ -11332,6 +11540,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_NotebookDivisionIdList;
std::set< uint32_t > m_NotebookDivisionCategoryIdList;
std::set< uint32_t > m_NotoriousMonsterIdList;
std::set< uint32_t > m_NotoriousMonsterTerritoryIdList;
std::set< uint32_t > m_NpcEquipIdList;
std::set< uint32_t > m_NpcYellIdList;
std::set< uint32_t > m_OmenIdList;
@ -11521,6 +11730,7 @@ struct ZoneSharedGroup
std::set< uint32_t > m_UDS_PropertyIdList;
std::set< uint32_t > m_UIColorIdList;
std::set< uint32_t > m_UIConstIdList;
std::set< uint32_t > m_UILevelLookupIdList;
std::set< uint32_t > m_VaseFlowerIdList;
std::set< uint32_t > m_VFXIdList;
std::set< uint32_t > m_VVDDataIdList;
@ -12223,6 +12433,12 @@ const std::set< uint32_t >& getCharaCardDecorationIdList()
loadIdList( m_CharaCardDecorationDat, m_CharaCardDecorationIdList );
return m_CharaCardDecorationIdList;
}
const std::set< uint32_t >& getCharaCardDesignCategoryIdList()
{
if( m_CharaCardDesignCategoryIdList.size() == 0 )
loadIdList( m_CharaCardDesignCategoryDat, m_CharaCardDesignCategoryIdList );
return m_CharaCardDesignCategoryIdList;
}
const std::set< uint32_t >& getCharaCardDesignPresetIdList()
{
if( m_CharaCardDesignPresetIdList.size() == 0 )
@ -12541,6 +12757,12 @@ const std::set< uint32_t >& getContentFinderConditionTransientIdList()
loadIdList( m_ContentFinderConditionTransientDat, m_ContentFinderConditionTransientIdList );
return m_ContentFinderConditionTransientIdList;
}
const std::set< uint32_t >& getContentFinderParamTableIdList()
{
if( m_ContentFinderParamTableIdList.size() == 0 )
loadIdList( m_ContentFinderParamTableDat, m_ContentFinderParamTableIdList );
return m_ContentFinderParamTableIdList;
}
const std::set< uint32_t >& getContentGaugeIdList()
{
if( m_ContentGaugeIdList.size() == 0 )
@ -12559,6 +12781,12 @@ const std::set< uint32_t >& getContentMemberTypeIdList()
loadIdList( m_ContentMemberTypeDat, m_ContentMemberTypeIdList );
return m_ContentMemberTypeIdList;
}
const std::set< uint32_t >& getContentNpcIdList()
{
if( m_ContentNpcIdList.size() == 0 )
loadIdList( m_ContentNpcDat, m_ContentNpcIdList );
return m_ContentNpcIdList;
}
const std::set< uint32_t >& getContentNpcTalkIdList()
{
if( m_ContentNpcTalkIdList.size() == 0 )
@ -12685,6 +12913,48 @@ const std::set< uint32_t >& getCreditListTextIdList()
loadIdList( m_CreditListTextDat, m_CreditListTextIdList );
return m_CreditListTextIdList;
}
const std::set< uint32_t >& getCSBonusContentIdList()
{
if( m_CSBonusContentIdList.size() == 0 )
loadIdList( m_CSBonusContentDat, m_CSBonusContentIdList );
return m_CSBonusContentIdList;
}
const std::set< uint32_t >& getCSBonusContentIdentifierIdList()
{
if( m_CSBonusContentIdentifierIdList.size() == 0 )
loadIdList( m_CSBonusContentIdentifierDat, m_CSBonusContentIdentifierIdList );
return m_CSBonusContentIdentifierIdList;
}
const std::set< uint32_t >& getCSBonusContentTypeIdList()
{
if( m_CSBonusContentTypeIdList.size() == 0 )
loadIdList( m_CSBonusContentTypeDat, m_CSBonusContentTypeIdList );
return m_CSBonusContentTypeIdList;
}
const std::set< uint32_t >& getCSBonusMissionIdList()
{
if( m_CSBonusMissionIdList.size() == 0 )
loadIdList( m_CSBonusMissionDat, m_CSBonusMissionIdList );
return m_CSBonusMissionIdList;
}
const std::set< uint32_t >& getCSBonusMissionTypeIdList()
{
if( m_CSBonusMissionTypeIdList.size() == 0 )
loadIdList( m_CSBonusMissionTypeDat, m_CSBonusMissionTypeIdList );
return m_CSBonusMissionTypeIdList;
}
const std::set< uint32_t >& getCSBonusSeasonIdList()
{
if( m_CSBonusSeasonIdList.size() == 0 )
loadIdList( m_CSBonusSeasonDat, m_CSBonusSeasonIdList );
return m_CSBonusSeasonIdList;
}
const std::set< uint32_t >& getCSBonusTextDataIdList()
{
if( m_CSBonusTextDataIdList.size() == 0 )
loadIdList( m_CSBonusTextDataDat, m_CSBonusTextDataIdList );
return m_CSBonusTextDataIdList;
}
const std::set< uint32_t >& getCustomTalkIdList()
{
if( m_CustomTalkIdList.size() == 0 )
@ -13045,6 +13315,12 @@ const std::set< uint32_t >& getEurekaAethernetIdList()
loadIdList( m_EurekaAethernetDat, m_EurekaAethernetIdList );
return m_EurekaAethernetIdList;
}
const std::set< uint32_t >& getEurekaDungeonPortalIdList()
{
if( m_EurekaDungeonPortalIdList.size() == 0 )
loadIdList( m_EurekaDungeonPortalDat, m_EurekaDungeonPortalIdList );
return m_EurekaDungeonPortalIdList;
}
const std::set< uint32_t >& getEurekaGrowDataIdList()
{
if( m_EurekaGrowDataIdList.size() == 0 )
@ -13297,6 +13573,18 @@ const std::set< uint32_t >& getFestivalIdList()
loadIdList( m_FestivalDat, m_FestivalIdList );
return m_FestivalIdList;
}
const std::set< uint32_t >& getFGSAddonIdList()
{
if( m_FGSAddonIdList.size() == 0 )
loadIdList( m_FGSAddonDat, m_FGSAddonIdList );
return m_FGSAddonIdList;
}
const std::set< uint32_t >& getFGSStageUIIdList()
{
if( m_FGSStageUIIdList.size() == 0 )
loadIdList( m_FGSStageUIDat, m_FGSStageUIIdList );
return m_FGSStageUIIdList;
}
const std::set< uint32_t >& getFieldMarkerIdList()
{
if( m_FieldMarkerIdList.size() == 0 )
@ -13663,6 +13951,12 @@ const std::set< uint32_t >& getGFateRideShootingIdList()
loadIdList( m_GFateRideShootingDat, m_GFateRideShootingIdList );
return m_GFateRideShootingIdList;
}
const std::set< uint32_t >& getGFateTypeIdList()
{
if( m_GFateTypeIdList.size() == 0 )
loadIdList( m_GFateTypeDat, m_GFateTypeIdList );
return m_GFateTypeIdList;
}
const std::set< uint32_t >& getGilShopIdList()
{
if( m_GilShopIdList.size() == 0 )
@ -14257,6 +14551,12 @@ const std::set< uint32_t >& getJournalSectionIdList()
loadIdList( m_JournalSectionDat, m_JournalSectionIdList );
return m_JournalSectionIdList;
}
const std::set< uint32_t >& getKineDriverOffGroupIdList()
{
if( m_KineDriverOffGroupIdList.size() == 0 )
loadIdList( m_KineDriverOffGroupDat, m_KineDriverOffGroupIdList );
return m_KineDriverOffGroupIdList;
}
const std::set< uint32_t >& getKnockbackIdList()
{
if( m_KnockbackIdList.size() == 0 )
@ -14551,6 +14851,12 @@ const std::set< uint32_t >& getMinionSkillTypeIdList()
loadIdList( m_MinionSkillTypeDat, m_MinionSkillTypeIdList );
return m_MinionSkillTypeIdList;
}
const std::set< uint32_t >& getMirageStoreSetItemIdList()
{
if( m_MirageStoreSetItemIdList.size() == 0 )
loadIdList( m_MirageStoreSetItemDat, m_MirageStoreSetItemIdList );
return m_MirageStoreSetItemIdList;
}
const std::set< uint32_t >& getMJIAnimalsIdList()
{
if( m_MJIAnimalsIdList.size() == 0 )
@ -14725,6 +15031,12 @@ const std::set< uint32_t >& getMJINameIdList()
loadIdList( m_MJINameDat, m_MJINameIdList );
return m_MJINameIdList;
}
const std::set< uint32_t >& getMJINekomimiRequestIdList()
{
if( m_MJINekomimiRequestIdList.size() == 0 )
loadIdList( m_MJINekomimiRequestDat, m_MJINekomimiRequestIdList );
return m_MJINekomimiRequestIdList;
}
const std::set< uint32_t >& getMJIProgressIdList()
{
if( m_MJIProgressIdList.size() == 0 )
@ -14983,6 +15295,12 @@ const std::set< uint32_t >& getNotoriousMonsterIdList()
loadIdList( m_NotoriousMonsterDat, m_NotoriousMonsterIdList );
return m_NotoriousMonsterIdList;
}
const std::set< uint32_t >& getNotoriousMonsterTerritoryIdList()
{
if( m_NotoriousMonsterTerritoryIdList.size() == 0 )
loadIdList( m_NotoriousMonsterTerritoryDat, m_NotoriousMonsterTerritoryIdList );
return m_NotoriousMonsterTerritoryIdList;
}
const std::set< uint32_t >& getNpcEquipIdList()
{
if( m_NpcEquipIdList.size() == 0 )
@ -16117,6 +16435,12 @@ const std::set< uint32_t >& getUIConstIdList()
loadIdList( m_UIConstDat, m_UIConstIdList );
return m_UIConstIdList;
}
const std::set< uint32_t >& getUILevelLookupIdList()
{
if( m_UILevelLookupIdList.size() == 0 )
loadIdList( m_UILevelLookupDat, m_UILevelLookupIdList );
return m_UILevelLookupIdList;
}
const std::set< uint32_t >& getVaseFlowerIdList()
{
if( m_VaseFlowerIdList.size() == 0 )

View file

@ -381,26 +381,28 @@ namespace Sapphire::Network::ActorControl
SetTitleReq = 0x12E,
TitleList = 0x12F,
UpdatedSeenHowTos = 0x133,
CutscenePlayed = 0x134, // param1 = cutscene id
UpdatedSeenHowTos = 0x132,
CutscenePlayed = 0x134, // p1 = cutscene id
AllotAttribute = 0x135,
ClearFieldMarkers = 0x13A,
CameraMode = 0x13B, // param11, 1 = enable, 0 = disable
//ClearFieldMarkers = 0x13A,
CameraMode = 0x13A, // p1 (only read lowest byte), 1 = enable, 0 = disable
CharaNameReq = 0x13D, // requests character name by content id
HuntingLogDetails = 0x194,
Timers = 0x1AB,
DyeItem = 0x1B0, // updated 5.21
DyeItem = 0x1B1, // updated 6.58 hotfix 2
RequestChocoboInventory = 0x1C4,
EmoteReq = 0x1F4,
EmoteWithWarp = 0x1F5,
EmoteCancel = 0x1F6,
PersistentEmoteCancel = 0x1F7,
EmoteCancelWithWarp = 0x1F8,
/*!
* param2 = pose ID
* p2 = pose ID
* 0 = idle pose 0 (just standing)
* 1 = idle pose 1
* 2-4 = idle poses 2-4
@ -430,9 +432,9 @@ namespace Sapphire::Network::ActorControl
AchievementCritReq = 0x3E8,
AchievementList = 0x3E9,
SetEstateLightingLevel = 0x40B, // param1 = light level 0 - 5 maps to UI val 5-0
SetEstateLightingLevel = 0x40B, // p1 = light level 0 - 5 maps to UI val 5-0
RequestHousingBuildPreset = 0x44C,
RequestEstateExteriorRemodel = 0x044D, // param11 = land id
RequestEstateExteriorRemodel = 0x044D, // p1 = land id
RequestEstateInteriorRemodel = 0x44E,
RequestEstateHallRemoval = 0x44F,
RequestBuildPreset = 0x450, // no idea what this is, it gets sent with BuildPresetHandler and has the plot id in param1

View file

@ -20,6 +20,19 @@ struct FFXIVIpcTell : FFXIVIpcBasePacket< Tell >
char msg[1029];
};
struct FFXIVIpcChannelChat : FFXIVIpcBasePacket< ChannelChat >
{
uint64_t channelId;
uint64_t contentId;
uint32_t charaId;
uint8_t type;
uint8_t unknown1;
uint8_t unknown2;
char name[32];
char message[1024];
uint8_t padding;
};
/**
* Structural representation of the packet sent by the server as response
* to a failed tell because of unavailable target player

View file

@ -42,81 +42,80 @@ enum ClientLobbyIpcType :
enum ServerZoneIpcType :
uint16_t
{
Ping = 0x378, // updated 6.48
Init = 0x2ac, // updated 6.48
Ping = 0x1D9, // updated 6.58 hotfix 2
Init = 0x12A, // updated 6.58 hotfix 2
ActorFreeSpawn = 0x112, // updated 6.48
ActorFreeSpawn = 0x195, // updated 6.58 hotfix 2
InitZone = 0x71, // updated 6.48
PrepareZoning = 0x188, // updated 6.48
InitZone = 0x02D1, // updated 6.58 hotfix 2
PrepareZoning = 0x0124, // updated 6.58 hotfix 2
EffectResult = 0x2a3, // updated 6.48
EffectResultBasic = 0xfa, // updated 6.48
EffectResult = 0x0336, // updated 6.58 hotfix 2
EffectResultBasic = 0x023A, // updated 6.58 hotfix 2
ActorControl = 0xd4, // updated 6.48
ActorControlTarget = 0xef, // updated 6.48
ActorControlSelf = 0x3c1, // updated 6.48
ActorCast = 0xc8, // updated 6.48
ActorSetPos = 0x32c, // updated 6.48
ActorMove = 0x1aa, // updated 6.48
ActorGauge = 0x2a4, // updated 6.48
ActorControl = 0x0148, // updated 6.58 hotfix 2
ActorControlTarget = 0x032C, // updated 6.58 hotfix 2
ActorControlSelf = 0x025D, // updated 6.58 hotfix 2
ActorCast = 0x01BB, // updated 6.58 hotfix 2
ActorSetPos = 0x029D, // updated 6.58 hotfix 2
ActorMove = 0x011C, // updated 6.58 hotfix 2
ActorGauge = 0x03B3, // updated 6.58 hotfix 2
/*!
* @brief Used when resting
*/
UpdateHpMpTp = 0x1fb, // updated 6.48
UpdateClassInfo = 0x3e3, // updated 6.48
UpdateHpMpTp = 0x007D, // updated 6.58 hotfix 2
UpdateClassInfo = 0x0172, // updated 6.58 hotfix 2
///////////////////////////////////////////////////
ChatBanned = 0xF06B,
Playtime = 0x313, // updated 6.48
Logout = 0x116, // updated 6.48
CFNotify = 0x69, // updated 6.48
CFMemberStatus = 0x0079,
CFDutyInfo = 0x1be, // updated 6.48
Playtime = 0x03DE, // updated 6.58 hotfix 2
Logout = 0x0378, // updated 6.58 hotfix 2
CFNotify = 0x0279, // updated 6.58 hotfix 2
CFMemberStatus = 0x21F, // updated 6.58 hotfix 2?
CFDutyInfo = 0x2E8, // updated 6.58 hotfix 2?
CFPlayerInNeed = 0xF07F,
CFPreferredRole = 0x160, // updated 6.48
CFCancel = 0x1bb, // updated 6.48
CFPreferredRole = 0x282, // updated 6.58 hotfix 2
CFCancel = 0x384, // updated 6.58 hotfix 2
CFUnk = 0x196, // updated 6.58 hotfix 2
SocialRequestError = 0xF0AD,
CFRegistered = 0x029F, // updated 5.58h
SocialRequestResponse = 0x373, // updated 6.48
SocialMessage = 0x03CB, // updated 5.58h
SocialMessage2 = 0x01D7, // updated 5.58h
SocialInviteResponse = 0x322, // updated 6.58 hotfix 2
SocialInviteUpdate = 0x01C1, // updated 6.58 hotfix 2
SocialInviteResult = 0x031B, // updated 6.58 hotfix 2
CancelAllianceForming = 0xF0C6, // updated 4.2
LogMessage = 0x316, // updated 6.48
LogMessage = 0x19C, // updated 6.58 hotfix 2?
Chat = 0x2d7, // updated 6.48
PartyChat = 0x0065,
Chat = 0x0325, // updated 6.58 hotfix 2
WorldVisitList = 0xF0FE, // added 4.5
SocialList = 0xb1, // updated 6.48
SocialList = 0x1F2, // updated 6.58 hotfix 2
ExamineSearchInfo = 0x357, // updated 6.48
UpdateSearchInfo = 0x115, // updated 6.48
InitSearchInfo = 0x70, // updated 6.48
ExamineSearchComment = 0x199, // updated 6.48
ExamineSearchInfo = 0x014A, // updated 6.58 hotfix 2
UpdateSearchInfo = 0x00CF, // updated 6.58 hotfix 2
InitSearchInfo = 0x329, // updated 6.58 hotfix 2
ExamineSearchComment = 0x244, // updated 6.58 hotfix 2?
ServerNoticeShort = 0x0333, // updated 5.58h
ServerNotice = 0x2b1, // updated 6.48
SystemLogMessage = 0x3c8, // updated 6.48
SetOnlineStatus = 0x17a, // updated 6.48
ServerNoticeShort = 0xF333, // updated 5.58h
ServerNotice = 0x33B, // updated 6.58 hotfix 2
SetOnlineStatus = 0x285, // updated 6.58 hotfix 2
CountdownInitiate = 0x399, // updated 6.48
CountdownCancel = 0x342, // updated 6.48
CountdownInitiate = 0x376, // updated 6.58 hotfix 2
CountdownCancel = 0x2B7, // updated 6.58 hotfix 2
PlayerAddedToBlacklist = 0xe2, // updated 6.48
PlayerRemovedFromBlacklist = 0xd0, // updated 6.48
BlackList = 0x233, // updated 6.48
PlayerRemovedFromBlacklist = 0x201, // updated 6.58 hotfix 2?
BlackList = 0x38A, // updated 6.58 hotfix 2
LinkshellList = 0x1f8, // updated 6.48
CrossWorldLinkshellList = 0x3cc, // updated 6.48
FellowshipList = 0x1c5, // updated 6.48
LinkshellList = 0x2B2, // updated 6.58 hotfix 2
CrossWorldLinkshellList = 0x3D5, // updated 6.58 hotfix 2
FellowshipList = 0x373, // updated 6.58 hotfix 2
MailDeleteRequest = 0x1b6, // updated 6.48
MailDeleteRequest = 0x168, // updated 6.58 hotfix 2?
// 12D - 137 - constant gap between 4.5x -> 5.0
ReqMoogleMailList = 0xF138, // updated 5.0
@ -125,183 +124,183 @@ enum ServerZoneIpcType :
MarketTaxRates = 0x01F8, // updated 5.35h
MarketBoardSearchResult = 0x3d6, // updated 6.48
MarketBoardItemListingCount = 0x306, // updated 6.48
MarketBoardItemListingHistory = 0x2f4, // updated 6.48
MarketBoardItemListing = 0x1db, // updated 6.48
MarketBoardPurchase = 0x1f0, // updated 6.48
ItemMarketBoardInfo = 0x11b, // updated 6.48
MarketBoardSearchResult = 0x0161, // updated 6.58 hotfix 2
MarketBoardItemListingCount = 0x0286, // updated 6.58 hotfix 2
MarketBoardItemListingHistory = 0x0229, // updated 6.58 hotfix 2
MarketBoardItemListing = 0x03E3, // updated 6.58 hotfix 2
MarketBoardPurchase = 0x0143, // updated 6.58 hotfix 2
ItemMarketBoardInfo = 0x01BC, // updated 6.58 hotfix 2
CharaFreeCompanyTag = 0x013B, // updated 4.5
FreeCompanyBoardMsg = 0x03DB, // updated 5.58h
FreeCompanyInfo = 0x30f, // updated 6.48
FreeCompanyDialog = 0x1b4, // updated 6.48
FreeCompanyInfo = 0x02D5, // updated 6.58 hotfix 2
FreeCompanyDialog = 0x029F, // updated 6.58 hotfix 2
ExamineFreeCompanyInfo = 0x158, // updated 6.48
FreeCompanyUpdateShortMessage = 0xF157, // added 5.0
StatusEffectList = 0x1dd, // updated 6.48
EurekaStatusEffectList = 0x192, // updated 6.48
BossStatusEffectList = 0x2cb, // updated 6.48
StatusEffectList2 = 0x166, // updated 6.48
StatusEffectList3 = 0x31f, // updated 6.48
Effect = 0x354, // updated 6.48
AoeEffect8 = 0x18f, // updated 6.48
AoeEffect16 = 0x38f, // updated 6.48
AoeEffect24 = 0xd1, // updated 6.48
AoeEffect32 = 0x340, // updated 6.48
PersistantEffect = 0x31f, // updated 6.48
StatusEffectList = 0x0383, // updated 6.58 hotfix 2
EurekaStatusEffectList = 0x3A8, // updated 6.58 hotfix 2
BossStatusEffectList = 0x28C, // updated 6.58 hotfix 2
StatusEffectList2 = 0x0369, // updated 6.58 hotfix 2
StatusEffectList3 = 0x0163, // updated 6.58 hotfix 2
Effect = 0x037D, // updated 6.58 hotfix 2
AoeEffect8 = 0x0F4, // updated 6.58 hotfix 2
AoeEffect16 = 0x121, // updated 6.58 hotfix 2
AoeEffect24 = 0x2E3, // updated 6.58 hotfix 2
AoeEffect32 = 0x1FB, // updated 6.58 hotfix 2
PersistantEffect = 0x163, // updated 6.58 hotfix 2
PlaceFieldMarker = 0x194, // updated 6.48
PlaceFieldMarkerPreset = 0x221, // updated 6.48
PlaceFieldMarker = 0x02E4, // updated 6.58 hotfix 2
PlaceFieldMarkerPreset = 0x030A, // updated 6.58 hotfix 2
GCAffiliation = 0x280, // updated 6.48
GCAffiliation = 0x35D, // updated 6.58 hotfix 2
PlayerSpawn = 0x10e, // updated 6.48
NpcSpawn = 0x91, // updated 6.48
NpcSpawn2 = 0x2b6, // updated 6.48
PlayerSpawn = 0x039C, // updated 6.58 hotfix 2
NpcSpawn = 0x00A7, // updated 6.58 hotfix 2
NpcSpawn2 = 0x338, // updated 6.58 hotfix 2?
SomeCustomiseChangePacketProbably = 0x00CD, // added 5.18
PartyList = 0x16f, // updated 6.48
PartyMessage = 0x336, // updated 6.48
HateRank = 0x33f, // updated 6.48
HateList = 0x356, // updated 6.48
ObjectSpawn = 0x190, // updated 6.48
ObjectDespawn = 0xd2, // updated 6.48
PartyList = 0x164, // updated 6.58 hotfix 2
PartyUpdate = 0x2D8, // updated 6.58 hotfix 2
HateRank = 0x2A7, // updated 6.58 hotfix 2
HateList = 0x26B, // updated 6.58 hotfix 2
ObjectSpawn = 0x03B8, // updated 6.58 hotfix 2
ObjectDespawn = 0x1D8, // updated 6.58 hotfix 2
SilentSetClassJob = 0xF18E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x20e, // updated 6.48
PlayerStats = 0x2f3, // updated 6.48
ActorOwner = 0x20e, // updated 6.48
PlayerStateFlags = 0x2ed, // updated 6.48
PlayerClassInfo = 0xfb, // updated 6.48
PlayerSetup = 0x035F, // updated 6.58 hotfix 2
PlayerStats = 0x034F, // updated 6.58 hotfix 2
ActorOwner = 0x2c3, // updated 6.58 hotfix 2
PlayerStateFlags = 0x1B6, // updated 6.58 hotfix 2
PlayerClassInfo = 0x238, // updated 6.58 hotfix 2
PlayerUpdateLook = 0xa8, // updated 6.48
CharaVisualEffect = 0x2fc, // updated 6.48
CharaVisualEffect = 0x0C1, // updated 6.58 hotfix 2
ModelEquip = 0x82, // updated 6.48
Examine = 0x200, // updated 6.48
CharaNameReq = 0x267, // updated 6.48
ModelEquip = 0x27D, // updated 6.58 hotfix 2
Examine = 0x02C0, // updated 6.58 hotfix 2
CharaNameReq = 0x33C, // updated 6.58 hotfix 2?
// nb: see #565 on github
UpdateRetainerItemSalePrice = 0xF19F, // updated 5.0
RetainerSaleHistory = 0x23d, // updated 6.48
RetainerInformation = 0x2fe, // updated 6.48
RetainerInformation = 0x00ED, // updated 6.58 hotfix 2
SetLevelSync = 0x1186, // not updated for 4.4, not sure what it is anymore
ItemInfo = 0x3a4, // updated 6.48
ContainerInfo = 0x208, // updated 6.48
InventoryTransactionFinish = 0x298, // updated 6.48
InventoryTransaction = 0x3db, // updated 6.48
CurrencyCrystalInfo = 0x389, // updated 6.48
ItemInfo = 0x02F0, // updated 6.58 hotfix 2
ContainerInfo = 0x0069, // updated 6.58 hotfix 2
InventoryTransactionFinish = 0x009C, // updated 6.58 hotfix 2
InventoryTransaction = 0x02BD, // updated 6.58 hotfix 2
CurrencyCrystalInfo = 0x02DE, // updated 6.58 hotfix 2
InventoryActionAck = 0x134, // updated 6.48
UpdateInventorySlot = 0xa4, // updated 6.48
InventoryActionAck = 0x00DD, // updated 6.58 hotfix 2
UpdateInventorySlot = 0x034D, // updated 6.58 hotfix 2
HuntingLogEntry = 0xb9, // updated 6.48
HuntingLogEntry = 0x388, // updated 6.58 hotfix 2
EventPlay = 0x2db, // updated 6.48
EventPlay4 = 0xe8, // updated 6.48
EventPlay8 = 0xfe, // updated 6.48
EventPlay16 = 0x8f, // updated 6.48
EventPlay32 = 0x374, // updated 6.48
EventPlay64 = 0x27f, // updated 6.48
EventPlay128 = 0x365, // updated 6.48
EventPlay255 = 0xdb, // updated 6.48
EventStart = 0x2be, // updated 6.48
EventFinish = 0x289, // updated 6.48
EventPlay = 0x0155, // updated 6.58 hotfix 2
EventPlay4 = 0x00D0, // updated 6.58 hotfix 2
EventPlay8 = 0x022B, // updated 6.58 hotfix 2
EventPlay16 = 0x00D2, // updated 6.58 hotfix 2
EventPlay32 = 0x02CF, // updated 6.58 hotfix 2
EventPlay64 = 0x01D4, // updated 6.58 hotfix 2
EventPlay128 = 0x039F, // updated 6.58 hotfix 2
EventPlay255 = 0x0073, // updated 6.58 hotfix 2
EventStart = 0x0146, // updated 6.58 hotfix 2
EventFinish = 0x0339, // updated 6.58 hotfix 2
EventContinue = 0xd9, // updated 6.48
EventReturn = 0x1F3, // updated 6.58 hotfix 2
EventLinkshell = 0x1169,
QuestActiveList = 0x108, // updated 6.48
QuestUpdate = 0x2f0, // updated 6.48
QuestCompleteList = 0x17f, // updated 6.48
QuestActiveList = 0x247, // updated 6.58 hotfix 2
QuestUpdate = 0x1A4, // updated 6.58 hotfix 2
QuestCompleteList = 0x352, // updated 6.58 hotfix 2
QuestFinish = 0xf4, // updated 6.48
MSQTrackerComplete = 0x20a, // updated 6.48
QuestFinish = 0x2BB, // updated 6.58 hotfix 2
MSQTrackerComplete = 0x1A9, // updated 6.58 hotfix 2
MSQTrackerProgress = 0xF1CD, // updated 4.5 ? this actually looks like the two opcodes have been combined, see #474
QuestMessage = 0x0220, // updated 5.58h
QuestMessage = 0x06B, // updated 6.58 hotfix 2
QuestTracker = 0x2ec, // updated 6.48
QuestTracker = 0x27C, // updated 6.58 hotfix 2
Mount = 0x242, // updated 6.48
Mount = 0x09F, // updated 6.58 hotfix 2
DirectorVars = 0x114, // updated 6.48
SomeDirectorUnk1 = 0x0084, // updated 5.18
SomeDirectorUnk2 = 0xF0C1, // updated 5.18
SomeDirectorUnk4 = 0x03DD, // updated 5.58h
SomeDirectorUnk8 = 0x028A, // updated 5.18
SomeDirectorUnk16 = 0x028C, // updated 5.18
DirectorPopUp = 0x03DF, // updated 5.58h
DirectorPopUp4 = 0x019B, // updated 5.58h
DirectorPopUp8 = 0x0271, // updated 5.58h
DirectorVars = 0x3A6, // updated 6.58 hotfix 2
DirectorMsg1 = 0xF084, // updated 5.18
DirectorMsg2 = 0xF0C1, // updated 5.18
DirectorMsg4 = 0x3A9, // updated 6.58 hotfix 2
DirectorMsg8 = 0xF28A, // updated 5.18
DirectorMsg16 = 0xF28C, // updated 5.18
DirectorPopUp2 = 0x300, // updated 6.58 hotfix 2
DirectorPopUp4 = 0xF19B, // updated 5.58h
DirectorPopUp8 = 0xF271, // updated 5.58h
CFAvailableContents = 0xF1FD, // updated 4.2
WeatherChange = 0x21c, // updated 6.48
PlayerTitleList = 0x17c, // updated 6.48
Discovery = 0x14f, // updated 6.48
WeatherChange = 0x021D, // updated 6.58 hotfix 2
PlayerTitleList = 0x1FF, // updated 6.58 hotfix 2?
Discovery = 0x11E, // updated 6.58 hotfix 2
EorzeaTimeOffset = 0x1a2, // updated 6.48
EorzeaTimeOffset = 0x398, // updated 6.58 hotfix 2?
EquipDisplayFlags = 0x24e, // updated 6.48
EquipDisplayFlags = 0x33A, // updated 6.58 hotfix 2
MiniCactpotInit = 0x0286, // added 5.31
ShopMessage = 0x0287, // updated 5.58h
LootMessage = 0x219, // updated 6.48
ResultDialog = 0x21f, // updated 6.48
DesynthResult = 0x296, // updated 6.48
ShopMessage = 0x016F, // updated 6.58 hotfix 2
LootMessage = 0x265, // updated 6.58 hotfix 2
ResultDialog = 0x0362, // updated 6.58 hotfix 2
DesynthResult = 0x007F, // updated 6.58 hotfix 2
/// Housing //////////////////////////////////////
LandSetInitialize = 0x228, // updated 6.48
LandUpdate = 0x26c, // updated 6.48
LandAvailability = 0x258, // updated 6.48
YardObjectSpawn = 0x2c0, // updated 6.48
HousingIndoorInitialize = 0x24f, // updated 6.48
LandPriceUpdate = 0x94, // updated 6.48
LandInfoSign = 0x330, // updated 6.48
LandRename = 0x255, // updated 6.48
HousingEstateGreeting = 0x253, // updated 6.48
HousingUpdateLandFlagsSlot = 0x3a1, // updated 6.48
HousingLandFlags = 0x197, // updated 6.48
HousingShowEstateGuestAccess = 0x2f2, // updated 6.48
LandSetInitialize = 0x1C9, // updated 6.58 hotfix 2
LandUpdate = 0x1AB, // updated 6.58 hotfix 2?
LandAvailability = 0x236, // updated 6.58 hotfix 2
YardObjectSpawn = 0x0D1, // updated 6.58 hotfix 2?
HousingIndoorInitialize = 0x084, // updated 6.58 hotfix 2?
LandPriceUpdate = 0x0F1, // updated 6.58 hotfix 2
LandInfoSign = 0x15F, // updated 6.58 hotfix 2
LandRename = 0x09B, // updated 6.58 hotfix 2?
HousingEstateGreeting = 0x298, // updated 6.58 hotfix 2?
HousingUpdateLandFlagsSlot = 0x151, // updated 6.58 hotfix 2?
HousingLandFlags = 0x330, // updated 6.58 hotfix 2
HousingShowEstateGuestAccess = 0x0E6, // updated 6.58 hotfix 2?
HousingObjectInitialize = 0x39e, // updated 6.48
HousingInternalObjectSpawn = 0x31c, // updated 6.48
HousingObjectInitialize = 0x1AA, // updated 6.58 hotfix 2
HousingInternalObjectSpawn = 0x2D7, // updated 6.58 hotfix 2?
HousingWardInfo = 0x395, // updated 6.48
HousingWardInfo = 0x327, // updated 6.58 hotfix 2?
HousingObjectMove = 0x21b, // updated 6.48
HousingObjectDye = 0x2a6, // updated 6.48
HousingObjectDye = 0x333, // updated 6.58 hotfix 2?
SharedEstateSettingsResponse = 0x2d1, // updated 6.48
SharedEstateSettingsResponse = 0x25B, // updated 6.58 hotfix 2?
LandUpdateHouseName = 0x98, // updated 6.48
LandSetMap = 0x366, // updated 6.48
LandUpdateHouseName = 0x0B5, // updated 6.58 hotfix 2?
LandSetMap = 0x32B, // updated 6.58 hotfix 2
CeremonySetActorAppearance = 0x3be, // updated 6.48
CeremonySetActorAppearance = 0x140, // updated 6.58 hotfix 2?
//////////////////////////////////////////////////
DuelChallenge = 0x0277, // 4.2; this is responsible for opening the ui
PerformNote = 0x12a, // updated 6.48
PerformNote = 0x266, // updated 6.58 hotfix 2?
DutyGauge = 0x02E5, // updated 5.58h
// daily quest info -> without them sent, login will take longer...
DailyQuests = 0x90, // updated 6.48
DailyQuestRepeatFlags = 0x382, // updated 6.48
DailyQuests = 0x2EF, // updated 6.58 hotfix 2
DailyQuestRepeatFlags = 0x134, // updated 6.58 hotfix 2
MapUpdate = 0xa3, // updated 6.48
MapUpdate4 = 0x345, // updated 6.48
MapUpdate8 = 0x10c, // updated 6.48
MapUpdate16 = 0x360, // updated 6.48
MapUpdate32 = 0x1b1, // updated 6.48
MapUpdate64 = 0x325, // updated 6.48
MapUpdate128 = 0x9c, // updated 6.48
MapUpdate = 0x0FF, // updated 6.58 hotfix 2
MapUpdate4 = 0x345, // updated 6.58 hotfix 2
MapUpdate8 = 0x114, // updated 6.58 hotfix 2
MapUpdate16 = 0x2CE, // updated 6.58 hotfix 2
MapUpdate32 = 0x205, // updated 6.58 hotfix 2
MapUpdate64 = 0x1FC, // updated 6.58 hotfix 2
MapUpdate128 = 0x158, // updated 6.58 hotfix 2
/// Doman Mahjong //////////////////////////////////////
MahjongOpenGui = 0x02A4, // only available in mahjong instance
@ -316,19 +315,19 @@ enum ServerZoneIpcType :
MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
/// Airship & Submarine //////////////////////////////////////
AirshipTimers = 0x34f, // updated 6.48
AirshipStatus = 0x16b, // updated 6.48
AirshipStatusList = 0x2e4, // updated 6.48
AirshipExplorationResult = 0x359, // updated 6.48
AirshipTimers = 0x0123, // updated 6.58 hotfix 2
AirshipStatus = 0x0291, // updated 6.58 hotfix 2
AirshipStatusList = 0x023B, // updated 6.58 hotfix 2
AirshipExplorationResult = 0x01BD, // updated 6.58 hotfix 2
SubmarineTimers = 0x3af, // updated 6.48
SubmarineProgressionStatus = 0x152, // updated 6.48
SubmarineStatusList = 0xc4, // updated 6.48
SubmarineExplorationResult = 0x376, // updated 6.48
SubmarineTimers = 0x0185, // updated 6.58 hotfix 2
SubmarineProgressionStatus = 0x02DD, // updated 6.58 hotfix 2
SubmarineStatusList = 0x03E2, // updated 6.58 hotfix 2
SubmarineExplorationResult = 0x02AA, // updated 6.58 hotfix 2
EnvironmentControl = 0x137, // updated 6.48
RSVData = 0x212, // updated 6.48
IslandWorkshopSupplyDemand = 0xf9, // updated 6.48
EnvironmentControl = 0x02FC, // updated 6.58 hotfix 2
RSVData = 0x065, // updated 6.58 hotfix 2?
IslandWorkshopSupplyDemand = 0x013C, // updated 6.58 hotfix 2
};
/**
@ -337,50 +336,50 @@ enum ServerZoneIpcType :
enum ClientZoneIpcType :
uint16_t
{
PingHandler = 0x238, // updated 6.48
InitHandler = 0x3b6, // updated 6.48
PingHandler = 0x2AE, // updated 6.58 hotfix 2
InitHandler = 0x1CE, // updated 6.58 hotfix 2
FinishLoadingHandler = 0x2ac, // updated 6.48
FinishLoadingHandler = 0x12A, // updated 6.58 hotfix 2
CFCommenceHandler = 0x0381, // updated 5.58h
CFCommenceHandler = 0x0242, // updated 6.58 hotfix 2
CFCancelHandler = 0x02B2, // updated 5.58h
CFRegisterDuty = 0x01BD, // updated 5.58h
CFRegisterDuty = 0x0312, // updated 6.58 hotfix 2
CFRegisterRoulette = 0x037A, // updated 5.58h
PlayTimeHandler = 0x02B7, // updated 5.58h
LogoutHandler = 0x1ad, // updated 6.48
PlayTimeHandler = 0x0378, // updated 6.58 hotfix 2
LogoutHandler = 0x384, // updated 6.58 hotfix 2
CancelLogout = 0x01e3, // updated 6.31h
CFDutyInfoHandler = 0xF078, // updated 4.2
SocialReqSendHandler = 0x00D7, // updated 5.58h
SocialResponseHandler = 0x023B, // updated 5.58h
SocialInviteHandler = 0x00F5, // updated 6.58 hotfix 2
SocialReplyHandler = 0x0160, // updated 6.58 hotfix 2
CreateCrossWorldLS = 0x9999, // updated 5.58h
ChatHandler = 0x1df, // updated 6.48
PartyChatHandler = 0x0065, PartySetLeaderHandler = 0x036C, // updated 5.58h
LeavePartyHandler = 0x019D, // updated 5.58h
KickPartyMemberHandler = 0x0262, // updated 5.58h
DisbandPartyHandler = 0x0276, // updated 5.58h
ChatHandler = 0x246, // updated 6.58 hotfix 2
PartyChangeLeaderHandler = 0x0E4, // updated 6.58 hotfix 2
PartyLeaveHandler = 0x0373, // updated 6.58 hotfix 2
PartyKickHandler = 0x013F, // updated 6.58 hotfix 2
PartyDisbandHandler = 0x03BF, // updated 6.58 hotfix 2
SocialListHandler = 0x206, // updated 6.40
SetSearchInfoHandler = 0x230, // updated 6.48
ReqSearchInfoHandler = 0x03b0, // updated 6.31h
SocialListHandler = 0x10B, // updated 6.58 hotfix 2
SetSearchInfoHandler = 0x01A0, // updated 6.58 hotfix 2
ReqSearchInfoHandler = 0x0235, // updated 6.58 hotfix 2
ReqExamineSearchCommentHandler = 0x00E7, // updated 5.0
ReqRemovePlayerFromBlacklist = 0x00B4, // updated 5.58h
BlackListHandler = 0x153, // updated 6.48
BlackListHandler = 0x284, // updated 6.58 hotfix 2
PlayerSearchHandler = 0x037D, // updated 5.58h
LinkshellListHandler = 0x03B6, // updated 5.58h
LinkshellListHandler = 0x0302, // updated 6.58 hotfix 2
MarketBoardRequestItemListingInfo = 0x00F4, // updated 5.58h
MarketBoardRequestItemListings = 0x0122, // updated 5.58h
MarketBoardSearch = 0x0082, // updated 5.58h
MarketBoardPurchaseHandler = 0x15b, // updated 6.48
MarketBoardPurchaseHandler = 0x0322, // updated 6.58 hotfix 2
ReqExamineFcInfo = 0xF37B, // updated 5.58h (prepended F. Conflicts with FinishLoadingHandler 6.38)
FcInfoReqHandler = 0x9999, // unknown
FcInfoReqHandler = 0x33B, // updated 6.58 hotfix 2
FreeCompanyUpdateShortMessageHandler = 0x0123, // added 5.0
@ -388,57 +387,57 @@ enum ClientZoneIpcType :
ReqJoinNoviceNetwork = 0x0129, // updated 4.2
ReqCountdownInitiate = 0x03e1, // updated 6.31h
ReqCountdownCancel = 0x023a, // updated 6.31h
ReqCountdownInitiate = 0x03E3, // updated 6.58 hotfix 2
ReqCountdownCancel = 0xF23a, // updated 6.31h
ZoneLineHandler = 0x34e, // updated 6.48
ClientTrigger = 0x186, // updated 6.48
DiscoveryHandler = 0x038B, // updated 5.58h
ZoneLineHandler = 0x326, // updated 6.58 hotfix 2
ClientTrigger = 0x035C, // updated 6.58 hotfix 2
ClientTriggerEnvironment = 0x0295, // updated 6.58 hotfix 2
DiscoveryHandler = 0x0129, // updated 6.58 hotfix 2
SkillHandler = 0xa7, // updated 6.48
GMCommand1 = 0x2f9, // updated 6.48
GMCommand2 = 0x299, // updated 6.48
AoESkillHandler = 0x65, // updated 6.48
SkillHandler = 0x07C, // updated 6.58 hotfix 2
GMCommand1 = 0x152, // updated 6.58 hotfix 2
GMCommand2 = 0x306, // updated 6.58 hotfix 2
AoESkillHandler = 0x0FC, // updated 6.58 hotfix 2
UpdatePositionHandler = 0x3b5, // updated 6.48
UpdatePositionHandler = 0x0256, // updated 6.58 hotfix 2
InventoryModifyHandler = 0x2da, // updated 6.48
InventoryModifyHandler = 0x023E, // updated 6.58 hotfix 2
InventoryEquipRecommendedItems = 0x01C9, // updated 5.58h
InventoryEquipRecommendedItems = 0x355, // updated 6.58 hotfix 2
ReqPlaceHousingItem = 0x02D4, // updated 5.58h
BuildPresetHandler = 0x0223, // updated 5.58h
ReqPlaceHousingItem = 0x032D, // updated 6.58 hotfix 2
BuildPresetHandler = 0x0D9, // updated 6.58 hotfix 2
TalkEventHandler = 0x1a8, // updated 6.48
EmoteEventHandler = 0x00B0, // updated 5.58h
WithinRangeEventHandler = 0x1b9, // updated 6.48
OutOfRangeEventHandler = 0x263, // updated 6.48
EnterTeriEventHandler = 0x370, // updated 6.48
ShopEventHandler = 0x0384, // updated 5.58h
ReturnEventHandler = 0xef, // updated 6.48
TradeReturnEventHandler = 0x1fb, // updated 6.48
TradeReturnEventHandler2 = 0x354, // updated 6.48
EventYield2Handler = 0x021D, // updated 5.58h
TalkEventHandler = 0x23A, // updated 6.58 hotfix 2
SayEventHandler = 0x25D, // updated 6.58 hotfix 2
EmoteEventHandler = 0x1B5, // updated 6.58 hotfix 2
WithinRangeEventHandler = 0x38E, // updated 6.58 hotfix 2
OutOfRangeEventHandler = 0x200, // updated 6.58 hotfix 2
EnterTeriEventHandler = 0x105, // updated 6.58 hotfix 2
ShopEventHandler = 0x0148, // updated 6.58 hotfix 2
ReturnEventHandler = 0x07D, // updated 6.58 hotfix 2
TradeReturnEventHandler = 0x166, // updated 6.58 hotfix 2
TradeReturnEventHandler2 = 0x37D, // updated 6.58 hotfix 2
EventYield2Handler = 0x0273, // updated 6.58 hotfix 2
EventYield16Handler = 0x0207, // updated 5.58h
LinkshellEventHandler = 0x9999, // unknown
LinkshellEventHandler1 = 0x9999, // unknown
ReqEquipDisplayFlagsChange = 0x03BC, // updated 6.30h
ReqEquipDisplayFlagsChange = 0x0150, // updated 6.58 hotfix 2
LandRenameHandler = 0x028E, // updated 5.58h
HousingUpdateHouseGreeting = 0x0343, // updated 5.58h
HousingUpdateObjectPosition = 0x9999, // unknown
HousingEditExterior = 0x027B, // updated 5.58h
HousingEditInterior = 0x02E3, // updated 5.58h
LandRenameHandler = 0x03B7, // updated 6.58 hotfix 2
HousingUpdateHouseGreeting = 0x03A7, // updated 6.58 hotfix 2
HousingUpdateObjectPosition = 0x0157, // updated 6.58 hotfix 2
HousingEditExterior = 0x028C, // updated 6.58 hotfix 2
HousingEditInterior = 0x0336, // updated 6.58 hotfix 2
SetSharedEstateSettings = 0x00D2, // updated 5.58h
UpdatePositionInstance = 0xa5, // updated 6.48
UpdatePositionInstance = 0x0227, // updated 6.58 hotfix 2
PerformNoteHandler = 0x0243, // updated 5.58h
WorldInteractionHandler = 0x0274, // updated 5.58h
Dive = 0x018C, // updated 6.30h
};
@ -451,6 +450,7 @@ enum ServerChatIpcType :
uint16_t
{
Tell = 0x0064, // updated for sb
ChannelChat = 0x0065,
PublicContentTell = 0xF0FB, // added 4.5, this is used when receiving a /tell in PublicContent instances such as Eureka or Bozja (prepended F conflicts with TradeReturnEventHandler 6.38)
TellErrNotFound = 0x0066,
@ -464,6 +464,7 @@ enum ClientChatIpcType :
uint16_t
{
TellReq = 0x0064,
ChannelChatReq = 0x0065,
PublicContentTellReq = 0x0326, // updated 5.35 hotfix, this is used when sending a /tell in PublicContent instances such as Eureka or Bozja
};

View file

@ -37,12 +37,11 @@ struct FFXIVIpcClientTrigger :
{
/* 0000 */ uint16_t commandId;
/* 0002 */ uint8_t unk_2[2];
/* 0004 */ uint32_t param11;
/* 0008 */ uint32_t param12;
/* 000C */ uint32_t param2;
/* 0010 */ uint32_t param4; // todo: really?
/* 0014 */ uint32_t param5;
/* 0018 */ uint64_t param3;
/* 0004 */ uint32_t param1;
/* 0008 */ uint32_t param2;
/* 000C */ uint32_t param3;
/* 0010 */ uint32_t param4;
/* 0014 */ Common::FFXIVARR_POSITION3 position;
};
struct FFXIVIpcUpdatePosition :
@ -161,6 +160,13 @@ struct FFXIVIpcEventHandlerTalk :
/* 0008 */ uint32_t eventId;
};
struct FFXIVIpcEventHandlerSay :
FFXIVIpcBasePacket< SayEventHandler >
{
/* 0000 */ uint64_t actorId;
/* 0008 */ uint32_t eventId;
};
struct FFXIVIpcPingHandler :
FFXIVIpcBasePacket< PingHandler >
{
@ -207,10 +213,10 @@ struct FFXIVIpcChatHandler :
/* 001A */ char message[1012];
};
struct FFXIVIpcPartyChatHandler :
FFXIVIpcBasePacket< ChatHandler >
struct FFXIVIpcChannelChatHandler :
FFXIVIpcBasePacket< ChannelChatReq >
{
uint64_t unknown;
uint64_t channelId;
char message[1024];
};
@ -351,19 +357,8 @@ struct FFXIVIpcFreeCompanyUpdateShortMessageHandler :
uint16_t unknown2;
};
struct FFXIVIpcWorldInteractionHandler :
FFXIVIpcBasePacket< WorldInteractionHandler >
{
uint32_t action;
uint32_t param1;
uint32_t param2;
uint32_t param3;
uint32_t param4;
Common::FFXIVARR_POSITION3 position;
};
struct FFXIVIpcSocialReqSendHandler :
FFXIVIpcBasePacket< SocialReqSendHandler >
struct FFXIVIpcSocialInviteHandler :
FFXIVIpcBasePacket< SocialInviteHandler >
{
uint64_t unknown;
uint8_t p1;
@ -373,8 +368,8 @@ struct FFXIVIpcSocialReqSendHandler :
uint8_t padding[5];
};
struct FFXIVIpcSocialResponseHandler :
FFXIVIpcBasePacket< SocialResponseHandler >
struct FFXIVIpcSocialReplyHandler :
FFXIVIpcBasePacket< SocialReplyHandler >
{
uint64_t contentId;
uint8_t p1;
@ -384,8 +379,8 @@ struct FFXIVIpcSocialResponseHandler :
uint32_t unknown;
};
struct FFXIVIpcPartySetLeaderHandler :
FFXIVIpcBasePacket< PartySetLeaderHandler >
struct FFXIVIpcPartyChangeLeaderHandler :
FFXIVIpcBasePacket< PartyChangeLeaderHandler >
{
uint64_t contentId;
uint8_t p1;
@ -394,14 +389,14 @@ struct FFXIVIpcPartySetLeaderHandler :
uint8_t padding[6];
};
struct FFXIVIpcLeavePartyHandler :
FFXIVIpcBasePacket< LeavePartyHandler >
struct FFXIVIpcPartyLeaveHandler :
FFXIVIpcBasePacket< PartyLeaveHandler >
{
uint64_t empty;
};
struct FFXIVIpcKickPartyMemberHander :
FFXIVIpcBasePacket< KickPartyMemberHandler >
struct FFXIVIpcPartyKickHandler :
FFXIVIpcBasePacket< PartyKickHandler >
{
uint64_t contentId;
uint8_t p1;
@ -410,8 +405,8 @@ struct FFXIVIpcKickPartyMemberHander :
uint8_t padding[6];
};
struct FFXIVIpcDisbandPartyHandler :
FFXIVIpcBasePacket< DisbandPartyHandler >
struct FFXIVIpcPartyDisbandHandler :
FFXIVIpcBasePacket< PartyDisbandHandler >
{
uint64_t empty;
};

View file

@ -47,19 +47,6 @@ namespace Sapphire::Network::Packets::Server
uint8_t unknown[12]; //possibly padding?
};
struct FFXIVIpcPartyChat : FFXIVIpcBasePacket< PartyChat >
{
uint64_t unknown;
uint64_t contentId;
uint32_t charaId;
uint8_t u1;
uint8_t u2;
uint8_t u3;
char name[32];
char message[1024];
uint8_t padding;
};
struct FFXIVIpcChatBanned : FFXIVIpcBasePacket< ChatBanned >
{
uint8_t padding[4]; // I was not sure reinterpreting ZST is valid behavior in C++.
@ -107,6 +94,7 @@ namespace Sapphire::Network::Packets::Server
struct PlayerEntry
{
uint64_t contentId;
uint64_t unknown;
uint8_t bytes[12];
uint16_t zoneId;
uint16_t zoneId1;
@ -116,10 +104,10 @@ namespace Sapphire::Network::Packets::Server
uint8_t padding;
uint8_t level;
uint8_t padding1;
uint16_t padding2;
uint8_t one;
uint8_t unknown2[8];
char name[0x20];
char fcTag[9];
char fcTag[6];
uint8_t padding2[6];
};
struct FFXIVIpcSocialList : FFXIVIpcBasePacket< SocialList >
@ -456,8 +444,8 @@ namespace Sapphire::Network::Packets::Server
*/
struct FFXIVIpcEffectResult : FFXIVIpcBasePacket< EffectResult >
{
uint32_t globalSequence;
uint32_t unknown1;
uint32_t globalSequence;
uint32_t actor_id;
uint32_t current_hp;
uint32_t max_hp;
@ -479,6 +467,7 @@ namespace Sapphire::Network::Packets::Server
uint32_t sourceActorId;
} statusEntries[4];
uint32_t padding;
};
/**
@ -553,11 +542,11 @@ namespace Sapphire::Network::Packets::Server
*/
uint32_t sequence;
float animationLockTime; // maybe? doesn't seem to do anything
float animationLockTime;
uint32_t someTargetId; // always 0x0E000000?
/*!
* @brief The cast sequence from the originating player. Should only be sent to the source, 0 for every other player.
* @brief The cast sequence from the originating player.
*
* This needs to match the sequence sent from the player in the action start packet otherwise you'll cancel the
* initial animation and start a new one once the packet arrives.
@ -574,7 +563,7 @@ namespace Sapphire::Network::Packets::Server
uint16_t padding_22[3];
uint8_t effects[65];
uint8_t effects[64];
uint16_t padding_6A[3];
@ -679,39 +668,42 @@ namespace Sapphire::Network::Packets::Server
uint16_t fateID;
uint16_t mPCurr;
uint16_t mPMax;
uint16_t unk; // == 0
uint16_t unk;
uint16_t modelChara;
uint16_t rotation;
uint16_t currentMount;
uint16_t activeMinion;
uint8_t u23;
uint8_t u24;
uint8_t u25;
uint8_t u26;
uint8_t spawnIndex;
uint8_t state;
uint8_t persistentEmote;
uint8_t modelType;
uint8_t subtype;
uint8_t voice;
uint16_t u25c;
uint8_t enemyType;
uint8_t u27;
uint8_t level;
uint8_t classJob;
uint8_t u26d;
uint16_t u27a;
uint8_t u28;
uint8_t u29;
uint8_t u30;
uint8_t mountHead;
uint8_t mountBody;
uint8_t mountFeet;
uint8_t mountColor;
uint8_t scale;
uint8_t elementData[6];
uint8_t unknown5_5;
Common::StatusEffect effect[30];
Common::FFXIVARR_POSITION3 pos;
uint32_t models[10];
uint8_t unknown6_58[10];
char name[32];
uint8_t look[26];
char fcTag[6];
uint32_t unk30[2];
uint8_t padding[6];
};
/**
@ -762,28 +754,31 @@ namespace Sapphire::Network::Packets::Server
uint16_t activeMinion;
uint8_t u23;
uint8_t u24;
uint8_t u6_58a;
uint8_t u6_58b;
uint8_t spawnIndex;
uint8_t state;
uint8_t persistantEmote;
uint8_t modelType;
uint8_t subtype;
uint8_t voice;
uint16_t u25c;
uint8_t u25c;
uint8_t enemyType;
uint8_t level;
uint8_t classJob;
uint8_t u26d;
uint16_t u27a;
uint8_t u26;
uint8_t u27;
uint8_t u28;
uint8_t mountHead;
uint8_t mountBody;
uint8_t mountFeet;
uint8_t mountColor;
uint8_t scale;
uint8_t elemental[6];
uint8_t unknown5_5;
Common::StatusEffect effect[30];
Common::FFXIVARR_POSITION3 pos;
uint32_t models[10];
uint8_t unknown6_58[10];
char name[32];
uint8_t look[26];
char fcTag[6];
@ -792,7 +787,7 @@ namespace Sapphire::Network::Packets::Server
uint8_t bNPCPartSlot;
uint8_t unk32;
uint16_t unk33;
uint32_t unk34[2];
uint16_t unk34;
};
/**
@ -950,13 +945,14 @@ namespace Sapphire::Network::Packets::Server
/**
* Structural representation of the packet sent by the server to initialize
* the client UI upon initial connection.
*
* verified = at correct offset, if the next field is not verified it may have an incorrect size
*/
struct FFXIVIpcPlayerSetup : FFXIVIpcBasePacket< PlayerSetup >
{
// plain C types for a bit until the packet is actually fixed.
// makes conversion between different editors easier.
uint64_t contentId;
uint64_t contentId; // verified
uint64_t crest;
uint64_t unknown10;
uint32_t charId;
uint32_t restedExp;
uint32_t companionCurrentExp;
@ -977,105 +973,77 @@ namespace Sapphire::Network::Packets::Server
uint16_t unknown50;
uint16_t unknownPvp52[4];
uint16_t pvpSeriesExp;
uint16_t playerCommendations;
uint16_t unknown5C;
uint16_t unknown5E;
uint16_t pvpFrontlineWeeklyCampaigns;
uint16_t enhancedAnimaGlassProgress;
uint16_t playerCommendations; // verified
uint16_t unknown64[8];
uint16_t pvpRivalWingsTotalMatches;
uint16_t pvpRivalWingsTotalVictories;
uint16_t pvpRivalWingsWeeklyMatches;
uint16_t pvpRivalWingsWeeklyVictories;
uint8_t maxLevel;
uint8_t expansion;
uint8_t maxLevel; // verified
uint8_t expansion; // verified
uint8_t unknown76;
uint8_t unknown77;
uint8_t unknown78;
uint8_t race;
uint8_t tribe;
uint8_t gender;
uint8_t currentJob;
uint8_t currentClass;
uint8_t deity;
uint8_t namedayMonth;
uint8_t namedayDay;
uint8_t cityState;
uint8_t homepoint;
uint8_t unknown83;
uint8_t petHotBar;
uint8_t companionRank;
uint8_t companionStars;
uint8_t companionSp;
uint8_t companionUnk86;
uint8_t companionColor;
uint8_t race; // verified
uint8_t tribe; // verified
uint8_t gender; // verified
uint8_t currentJob; // verified
uint8_t currentClass; // verified
uint8_t deity; // verified
uint8_t namedayMonth; // verified
uint8_t namedayDay; // verified
uint8_t cityState; // verified
uint8_t homepoint; // verified
uint8_t unknown8D[3];
uint8_t companionRank; // verified
uint8_t companionStars; // verified
uint8_t companionSp; // verified
uint8_t companionUnk93;
uint8_t companionColor; // verified
uint8_t companionFavFeed;
uint8_t favAetheryteCount;
uint8_t unknown8C[4];
uint8_t hasRelicBook;
uint8_t relicBookId;
uint8_t favAetheryteCount; // verified
uint8_t unknown97[5];
uint8_t sightseeing21To80Unlock;
uint8_t sightseeingHeavenswardUnlock;
uint8_t unknown94[2];
uint8_t craftingMasterMask;
uint8_t unknown97[9];
uint8_t unknownA0[3];
uint8_t pvpSeriesLevel;
uint8_t pvpMalmstonesClaimed;
uint8_t lastSeasonMalmstonesEarned;
uint8_t lastSeasonMalmstonesClaimed;
uint8_t unknownA7[7];
uint32_t exp[30];
uint8_t unknown9E[26];
uint32_t exp[32]; // verified
uint32_t pvpTotalExp;
uint32_t unknownPvp124;
uint32_t pvpExp;
uint32_t pvpFrontlineOverallRanks[3];
uint32_t unknown138;
uint16_t levels[30];
uint16_t unknown178[8];
uint16_t fishingRecordsFishId[33];
uint16_t fishingRecordsFishLength[33];
uint16_t beastExp[17];
uint16_t unknown21C[6];
uint16_t pvpFrontlineWeeklyRanks[3];
uint16_t unknownMask22C[8];
uint8_t companionName[21];
uint8_t companionDefRank;
uint8_t companionAttRank;
uint8_t companionHealRank;
uint16_t levels[32]; // verified
uint8_t unknown194[218];
char companionName[21]; // verified
uint8_t companionDefRank; // verified
uint8_t companionAttRank; // verified
uint8_t companionHealRank; // verified
uint8_t mountGuideMask[33];
uint8_t ornamentMask[4];
uint8_t unknown281[16];
char name[32];
uint8_t unknown281[23];
char name[32]; // verified
uint8_t unknown293[16];
uint8_t unknown2A3;
uint8_t unknown2A3[16];
uint8_t unlockBitmask[64];
uint8_t aetheryte[26];
uint16_t favoriteAetheryteIds[4];
uint16_t favoriteAetheryteIds[4]; // verified
uint16_t freeAetheryteId;
uint16_t psPlusFreeAetheryteId;
uint8_t discovery[472];
uint8_t howto[36];
uint8_t discovery[480]; // verified
uint8_t howto[36]; // verified
uint8_t unknown554[4];
uint8_t minions[60];
uint8_t chocoboTaxiMask[12];
uint8_t watchedCutscenes[154];
uint8_t watchedCutscenes[159];
uint8_t companionBardingMask[12];
uint8_t unknownMask64E[23];
uint8_t companionEquippedHead;
uint8_t companionEquippedBody;
uint8_t companionEquippedLegs;
uint8_t fishingGuideMask[161];
uint8_t fishingSpotVisited[38];
uint8_t unknown694[34];
uint8_t unknown6B6[7];
uint8_t unknownPvp6BD[3];
uint8_t beastRank[17];
uint8_t unknownPvp6CE[12];
uint8_t pose[7];
uint8_t companionEquippedHead; // verified
uint8_t companionEquippedBody; // verified
uint8_t companionEquippedLegs; // verified
uint8_t unknownMask[287];
uint8_t pose[7]; // verified
uint8_t unknown6DF[3];
uint8_t challengeLogComplete[13];
uint8_t secretRecipeBookMask[10];
uint8_t secretRecipeBookMask[12];
uint8_t unknownMask6F7[29];
uint8_t relicCompletion[12];
uint8_t sightseeingMask[37];
@ -1087,26 +1055,20 @@ namespace Sapphire::Network::Packets::Server
uint8_t unknown7E6[49];
uint8_t regionalFolkloreMask[6];
uint8_t orchestrionMask[87];
uint8_t hallOfNoviceCompletion[3];
uint8_t hallOfNoviceCompletion[3]; // verified
uint8_t animaCompletion[11];
uint8_t unknown85E[16];
uint8_t unknown86E[4];
uint8_t unknown872[18];
uint8_t unknown880;
uint8_t unlockedRaids[28];
uint8_t unlockedDungeons[18];
uint8_t unlockedGuildhests[10];
uint8_t unlockedTrials[12];
uint8_t unknown85E[41];
uint8_t unlockedRaids[28]; // verified
uint8_t unlockedDungeons[18]; // verified
uint8_t unlockedGuildhests[10]; // verified
uint8_t unlockedTrials[12]; // verified
uint8_t unlockedPvp[5];
uint8_t clearedRaids[28];
uint8_t clearedDungeons[18];
uint8_t clearedGuildhests[10];
uint8_t clearedTrials[12];
uint8_t clearedRaids[28]; // verified
uint8_t clearedDungeons[18]; // verified
uint8_t clearedGuildhests[10]; // verified
uint8_t clearedTrials[12]; // verified
uint8_t clearedPvp[5];
uint8_t unknown948[6];
uint8_t unknown94C[2];
uint8_t unknown94E[2];
uint8_t unknownA06[2];
uint8_t unknown948[15];
};
@ -1185,7 +1147,6 @@ namespace Sapphire::Network::Packets::Server
uint8_t isSpecialist;
uint16_t syncedLevel; // Locks actions, equipment, prob more. Player's current level (synced).
uint16_t classLevel; // Locks roles, prob more. Player's actual unsynced level.
uint32_t roleActions[10];
};
/**
@ -1647,15 +1608,12 @@ namespace Sapphire::Network::Packets::Server
*/
struct FFXIVIpcCFNotify : FFXIVIpcBasePacket< CFNotify >
{
uint32_t state1; // 3 = cancelled, 4 = duty ready
uint32_t state2; // if state1 == 3, state2 is cancelled reason
uint32_t state1;
uint32_t unknown[5];
uint32_t param1; // usually classJobId
uint32_t param2; // usually flag
uint32_t param3; // usually languages, sometimes join in progress timestamp
uint16_t param4; // usually roulette id
uint32_t unknown_one;
uint16_t contents[5];
uint16_t padding;
};
/**
@ -1831,23 +1789,19 @@ namespace Sapphire::Network::Packets::Server
uint16_t u28;
};
struct FFXIVIpcDirectorPopUp : FFXIVIpcBasePacket< DirectorPopUp >
struct FFXIVIpcDirectorPopUp2 : FFXIVIpcBasePacket< DirectorPopUp2 >
{
uint32_t directorId;
uint16_t pad1[2];
uint64_t sourceActorId;
/*!
* 2 = green text in log
*/
uint8_t flags;
uint8_t pad2[3];
uint32_t bNPCName;
uint32_t textId;
uint32_t popupTimeMs;
uint32_t param[6];
uint32_t bNPCName;
uint8_t flags; // 2 = green text in log
uint8_t pad2[3];
uint32_t param[2];
};
struct FFXIVIpcActorGauge : FFXIVIpcBasePacket< ActorGauge >
{
uint8_t classJobId;
@ -2161,10 +2115,20 @@ namespace Sapphire::Network::Packets::Server
struct FFXIVIpcCFCancel : FFXIVIpcBasePacket< CFCancel >
{
uint64_t unknown1;
uint32_t cancelReason;
uint32_t unknown2;
};
// used to clear CF state, otherwise the UI stays locked and cannot queue again.
struct FFXIVIpcCFUnk : FFXIVIpcBasePacket< CFUnk >
{
uint16_t cfConditionId;
uint16_t unknown1;
uint32_t five;
uint32_t unknown2[2];
};
struct FFXIVIpcShopMessage : FFXIVIpcBasePacket< ShopMessage >
{
uint32_t shopId;
@ -2190,21 +2154,22 @@ namespace Sapphire::Network::Packets::Server
uint32_t param7;
};
struct FFXIVIpcSocialMessage : FFXIVIpcBasePacket< SocialMessage >
struct FFXIVIpcSocialInviteUpdate : FFXIVIpcBasePacket< SocialInviteUpdate >
{
uint64_t contentId;
uint64_t unknown;
uint32_t expireTime;
uint8_t p1;
uint8_t p2;
uint8_t socialType;
uint8_t padding;
uint8_t type;
uint8_t unknown4;
uint8_t gender;
char name[32];
uint8_t padding2[6];
};
struct FFXIVIpcSocialMessage2 : FFXIVIpcBasePacket< SocialMessage2 >
struct FFXIVIpcSocialInviteResult : FFXIVIpcBasePacket< SocialInviteResult >
{
uint64_t contentId;
uint32_t unknown3;
@ -2215,40 +2180,43 @@ namespace Sapphire::Network::Packets::Server
char name[32];
};
struct FFXIVIpcSocialRequestResponse : FFXIVIpcBasePacket< SocialRequestResponse >
struct FFXIVIpcSocialInviteResponse : FFXIVIpcBasePacket< SocialInviteResponse >
{
uint64_t contentId;
uint32_t unknown3;
uint8_t u1AlwaysOne;
uint8_t socialType;
uint8_t response;
uint8_t u2AlwaysOne;
uint8_t gender;
char name[32];
uint8_t padding;
};
struct FFXIVIpcPartyList : FFXIVIpcBasePacket< PartyList >
{
struct
struct PartyMember
{
char name[32];
uint64_t unknown2;
uint64_t contentId;
uint32_t charaId;
uint32_t u1;
uint32_t u2;
uint32_t u1; // 3.x ParentEntityId?
uint32_t u2; // 3.x PetEntityId?
uint32_t hp;
uint32_t maxHp;
uint16_t mp;
uint16_t maxMp;
uint16_t u3;
uint16_t zoneId;
uint8_t gposeSelectable;
uint8_t gposeSelectable; // 3.x Valid?
uint8_t classId;
uint8_t u5;
uint8_t u5; // 3.x ObjType?
uint8_t level;
uint8_t isLevelSync;
uint8_t unknown[7];
Common::StatusEffect effect[30];
} member[8];
};
struct FFXIVIpcPartyList : FFXIVIpcBasePacket< PartyList >
{
PartyMember member[8];
uint64_t partyId;
uint64_t channelId;
uint8_t leaderIndex;
@ -2257,20 +2225,20 @@ namespace Sapphire::Network::Packets::Server
uint32_t padding2;
};
struct FFXIVIpcPartyMessage : FFXIVIpcBasePacket< PartyMessage >
struct FFXIVIpcPartyUpdate : FFXIVIpcBasePacket< PartyUpdate >
{
uint64_t leaderContentId;
uint64_t memberContentId;
uint8_t u1;
uint8_t u2;
uint16_t type;
uint8_t partySize; // ?
char leaderName[32];
char memberName[32];
uint64_t executeContentId;
uint64_t targetContentId;
uint8_t executeGender;
uint8_t targetGender;
uint16_t updateStatus;
uint8_t partySize;
char executeName[32];
char targetName[32];
uint8_t padding[3];
};
struct FFXIVIpcEventContinue : FFXIVIpcBasePacket< EventContinue >
struct FFXIVIpcEventReturn : FFXIVIpcBasePacket< EventReturn >
{
uint32_t eventId;
uint16_t scene;
@ -2278,7 +2246,7 @@ namespace Sapphire::Network::Packets::Server
uint64_t unknown2;
};
struct FFXIVDirectorUnk4 : FFXIVIpcBasePacket< SomeDirectorUnk4 >
struct FFXIVDirectorMsg4 : FFXIVIpcBasePacket< DirectorMsg4 >
{
uint32_t param[4];
uint64_t unknown;

View file

@ -74,20 +74,24 @@ private:
void Scene00005( Entity::Player& player )
{
player.playSceneChain( getId(), 5, HIDE_HOTBAR, bindScene( &ManSea001::Scene00006 ) );
player.playScene( getId(), 5, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
Scene00006( player );
}
} );
}
void Scene00006( Entity::Player& player )
{
player.playScene( getId(), 6, INVIS_OTHER_PC,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
player.updateQuest( getId(), SEQ_FINISH );
player.prepareZoning( player.getZoneId(), true, 1, 0 );
player.changePosition( 9, 40, 14, 2 );
}
} );
}

View file

@ -67,4 +67,6 @@ void EventItemAction::execute()
void EventItemAction::start()
{
m_startTime = Common::Util::getTimeMs();
if( !hasCastTime() )
execute();
}

View file

@ -535,6 +535,7 @@ void Sapphire::Entity::Chara::addStatusEffect( StatusEffect::StatusEffectPtr pEf
auto statusEffectAdd = makeZonePacket< FFXIVIpcEffectResult >( getId() );
statusEffectAdd->data().unknown1 = 1;
statusEffectAdd->data().globalSequence = getCurrentTerritory()->getNextEffectSequence();
statusEffectAdd->data().actor_id = pEffect->getTargetActorId();
statusEffectAdd->data().current_hp = getHp();

View file

@ -85,6 +85,7 @@ Sapphire::Entity::Player::Player() :
m_onEnterEventDone( false ),
m_falling( false ),
m_pQueuedAction( nullptr ),
m_partyId( 0 ),
m_cfNotifiedContent( 0 )
{
m_id = 0;
@ -134,7 +135,8 @@ uint32_t Sapphire::Entity::Player::getMaxHp()
uint32_t Sapphire::Entity::Player::getMaxMp()
{
return m_baseStats.max_mp;
//return m_baseStats.max_mp;
return 10000;
}
uint16_t Sapphire::Entity::Player::getZoneId() const
@ -236,6 +238,10 @@ Sapphire::Common::OnlineStatus Sapphire::Entity::Player::getOnlineStatus() const
void Sapphire::Entity::Player::setOnlineStatusMask( uint64_t status )
{
m_onlineStatus = status;
sendToInRangeSet( makeActorControl( getId(), SetStatusIcon, static_cast< uint8_t >( getOnlineStatus() ) ), true );
auto statusPacket = makeZonePacket< FFXIVIpcSetOnlineStatus >( getId() );
statusPacket->data().onlineStatusFlags = status;
queuePacket( statusPacket );
}
uint64_t Sapphire::Entity::Player::getOnlineStatusMask() const
@ -243,6 +249,47 @@ uint64_t Sapphire::Entity::Player::getOnlineStatusMask() const
return m_onlineStatus;
}
void Sapphire::Entity::Player::addOnlineStatus( OnlineStatus status )
{
uint64_t statusValue = 1ull << static_cast< uint8_t >( status );
uint64_t newFlags = getOnlineStatusMask() | statusValue;
setOnlineStatusMask( newFlags );
}
void Sapphire::Entity::Player::addOnlineStatus( const std::vector< Common::OnlineStatus >& status )
{
uint64_t newFlags = getOnlineStatusMask();
for( const auto& state : status )
{
uint64_t statusValue = 1ull << static_cast< uint8_t >( state );
newFlags |= statusValue;
}
setOnlineStatusMask( newFlags );
}
void Sapphire::Entity::Player::removeOnlineStatus( OnlineStatus status )
{
uint64_t statusValue = 1ull << static_cast< uint8_t >( status );
uint64_t newFlags = getOnlineStatusMask();
newFlags &= ~statusValue;
setOnlineStatusMask( newFlags );
}
void Sapphire::Entity::Player::removeOnlineStatus( const std::vector< Common::OnlineStatus >& status )
{
uint64_t newFlags = getOnlineStatusMask();
for( const auto& state : status )
{
uint64_t statusValue = 1ull << static_cast< uint8_t >( state );
newFlags &= ~statusValue;
}
setOnlineStatusMask( newFlags );
}
void Sapphire::Entity::Player::prepareZoning( uint16_t targetZone, bool fadeOut, uint8_t fadeOutTime, uint16_t animation, uint8_t param4, uint8_t param7, uint8_t unknown )
{
auto preparePacket = makeZonePacket< FFXIVIpcPrepareZoning >( getId() );
@ -420,6 +467,16 @@ void Sapphire::Entity::Player::forceZoneing( uint32_t zoneId )
//performZoning( zoneId, Common::ZoneingType::None, getPos() );
}
void Sapphire::Entity::Player::forceZoneing( uint32_t zoneId, FFXIVARR_POSITION3 pos, float rot, bool showZoneName )
{
if( zoneId == 0 )
{
zoneId = getCurrentTerritory()->getTerritoryTypeId();
}
m_queuedZoneing = std::make_shared< QueuedZoning >( zoneId, pos, Util::getTimeMs(), rot );
prepareZoning( showZoneName ? zoneId : 0, true, 1, 0 );
}
void Sapphire::Entity::Player::returnToHomepoint()
{
setZoningType( Common::ZoneingType::Return );
@ -466,12 +523,16 @@ bool Sapphire::Entity::Player::setInstance( TerritoryPtr instance )
// zoning within the same zone won't cause the prev data to be overwritten
if( instance->getTerritoryTypeId() != m_territoryTypeId )
{
// never returning to a BeforeTrialDung zone.
if( currentZone->getTerritoryTypeInfo()->territoryIntendedUse != Sapphire::World::Manager::TerritoryMgr::TerritoryIntendedUse::BeforeTrialDung )
{
m_prevPos = m_pos;
m_prevRot = m_rot;
m_prevTerritoryTypeId = currentZone->getTerritoryTypeId();
m_prevTerritoryId = getTerritoryId();
}
}
return teriMgr.movePlayer( instance, getAsPlayer() );
}
@ -487,12 +548,16 @@ bool Sapphire::Entity::Player::setInstance( TerritoryPtr instance, Common::FFXIV
// zoning within the same zone won't cause the prev data to be overwritten
if( instance->getTerritoryTypeId() != m_territoryTypeId )
{
// never returning to a BeforeTrialDung zone.
if( currentZone->getTerritoryTypeInfo()->territoryIntendedUse != Sapphire::World::Manager::TerritoryMgr::TerritoryIntendedUse::BeforeTrialDung )
{
m_prevPos = m_pos;
m_prevRot = m_rot;
m_prevTerritoryTypeId = currentZone->getTerritoryTypeId();
m_prevTerritoryId = getTerritoryId();
}
}
m_pos = pos;
m_rot = rot;
@ -513,16 +578,22 @@ bool Sapphire::Entity::Player::exitInstance()
{
auto& teriMgr = Common::Service< TerritoryMgr >::ref();
auto d = getCurrentTerritory()->getAsDirector();
auto d = getCurrentTerritory()->getAsInstanceContent();
if( d && d->getContentFinderConditionId() > 0 )
{
auto p = makeZonePacket< FFXIVDirectorUnk4 >( getId() );
// shows correct name when leaving dungeon
auto p = makeZonePacket< FFXIVDirectorMsg4 >( getId() );
p->data().param[0] = d->getDirectorId();
p->data().param[1] = 1534;
p->data().param[2] = 1;
p->data().param[3] = d->getContentFinderConditionId();
p->data().param[3] = d->getContentId();
queuePacket( p );
auto p2 = makeZonePacket< FFXIVIpcCFUnk >( getId() );
p2->data().cfConditionId = d->getContentFinderConditionId();
p2->data().five = 5;
queuePacket( p2 );
prepareZoning( 0, 1, 1, 0, 0, 1, 9 );
}
@ -637,9 +708,9 @@ void Sapphire::Entity::Player::discover( int16_t map_id, int16_t sub_id )
}
if( info->discoveryArrayByte )
offset = 5 + 2 * info->discoveryIndex;
offset = 2 * info->discoveryIndex;
else
offset = 325 + 4 * info->discoveryIndex;
offset = 320 + 4 * info->discoveryIndex;
int32_t index = offset + sub_id / 8;
uint8_t bitIndex = sub_id % 8;
@ -1080,7 +1151,6 @@ bool Sapphire::Entity::Player::hasStateFlag( Common::PlayerStateFlag flag ) cons
void Sapphire::Entity::Player::setStateFlag( Common::PlayerStateFlag flag )
{
auto prevOnlineStatus = getOnlineStatus();
int32_t iFlag = static_cast< uint32_t >( flag );
uint16_t index;
@ -1089,13 +1159,6 @@ void Sapphire::Entity::Player::setStateFlag( Common::PlayerStateFlag flag )
m_stateFlags[ index ] |= value;
sendStateFlags();
auto newOnlineStatus = getOnlineStatus();
if( prevOnlineStatus != newOnlineStatus )
sendToInRangeSet( makeActorControl( getId(), SetStatusIcon,
static_cast< uint8_t >( getOnlineStatus() ) ), true );
}
void Sapphire::Entity::Player::setStateFlags( std::vector< Common::PlayerStateFlag > flags )
@ -1116,8 +1179,6 @@ void Sapphire::Entity::Player::unsetStateFlag( Common::PlayerStateFlag flag )
if( !hasStateFlag( flag ) )
return;
auto prevOnlineStatus = getOnlineStatus();
int32_t iFlag = static_cast< uint32_t >( flag );
uint16_t index;
@ -1126,11 +1187,6 @@ void Sapphire::Entity::Player::unsetStateFlag( Common::PlayerStateFlag flag )
m_stateFlags[ index ] ^= value;
sendStateFlags();
auto newOnlineStatus = getOnlineStatus();
if( prevOnlineStatus != newOnlineStatus )
sendToInRangeSet( makeActorControl( getId(), SetStatusIcon, static_cast< uint8_t >( getOnlineStatus() ) ), true );
}
void Sapphire::Entity::Player::update( uint64_t tickCount )
@ -1356,6 +1412,14 @@ void Sapphire::Entity::Player::queuePacket( Network::Packets::FFXIVPacketBasePtr
}
void Sapphire::Entity::Player::queuePacket( std::vector< Network::Packets::FFXIVPacketBasePtr > packets )
{
for( auto& packet : packets )
{
queuePacket( packet );
}
}
void Sapphire::Entity::Player::queueChatPacket( Network::Packets::FFXIVPacketBasePtr pPacket )
{
auto& serverMgr = Common::Service< World::ServerMgr >::ref();
@ -1974,10 +2038,10 @@ void Sapphire::Entity::Player::finishZoning()
}
}
void Sapphire::Entity::Player::emote( uint32_t emoteId, uint64_t targetId, bool isSilent )
void Sapphire::Entity::Player::emote( uint32_t emoteId, uint64_t targetId, bool isSilent, uint16_t rotation )
{
sendToInRangeSet( makeActorControlTarget( getId(), ActorControlType::Emote,
emoteId, 0, isSilent ? 1 : 0, 0, targetId ) );
emoteId, 0, isSilent ? 1 : 0, rotation, targetId ) );
}
void Sapphire::Entity::Player::emoteInterrupt()
@ -2334,6 +2398,16 @@ bool Sapphire::Entity::Player::checkAction()
return true;
}
uint64_t Sapphire::Entity::Player::getPartyId() const
{
return m_partyId;
}
void Sapphire::Entity::Player::setPartyId( uint64_t partyId )
{
m_partyId = partyId;
}
std::vector< Sapphire::Entity::ShopBuyBackEntry >& Sapphire::Entity::Player::getBuyBackListForShop( uint32_t shopId )
{
return m_shopBuyBackMap[ shopId ];

View file

@ -340,7 +340,7 @@ namespace Sapphire::Entity
void equipSoulCrystal( ItemPtr pItem, bool updateClass );
/*! unequip a soul crystal, returning to the base class*/
void unequipSoulCrystal( ItemPtr pItem );
void unequipSoulCrystal();
/*! get player ilvl */
uint16_t getItemLevel() const;
@ -512,6 +512,7 @@ namespace Sapphire::Entity
uint32_t getTerritoryTypeId() const;
void forceZoneing( uint32_t zoneId );
void forceZoneing( uint32_t zoneId, Sapphire::Common::FFXIVARR_POSITION3 pos, float rot, bool showZoneName );
/*! return player to preset homepoint */
void returnToHomepoint();
@ -543,6 +544,11 @@ namespace Sapphire::Entity
/*! returns the current online status */
uint64_t getOnlineStatusMask() const;
void addOnlineStatus( Common::OnlineStatus status );
void addOnlineStatus( const std::vector< Common::OnlineStatus >& status );
void removeOnlineStatus( Common::OnlineStatus status );
void removeOnlineStatus( const std::vector< Common::OnlineStatus >& status );
/*! perform a teleport of a specified type ( teleport,return,aethernet ) */
void teleport( uint16_t aetheryteId, uint8_t type = 1 );
@ -769,6 +775,7 @@ namespace Sapphire::Entity
/*! queue a packet for the player */
void queuePacket( Network::Packets::FFXIVPacketBasePtr pPacket );
void queuePacket( std::vector< Network::Packets::FFXIVPacketBasePtr > packets );
/*! queue a char connection packet for the player */
void queueChatPacket( Network::Packets::FFXIVPacketBasePtr pPacket );
@ -785,7 +792,7 @@ namespace Sapphire::Entity
/*! return true if the player is marked for zoning */
bool isMarkedForZoning() const;
void emote( uint32_t emoteId, uint64_t targetId, bool isSilent );
void emote( uint32_t emoteId, uint64_t targetId, bool isSilent, uint16_t rotation = 0 );
void emoteInterrupt();
@ -1028,6 +1035,9 @@ namespace Sapphire::Entity
void updateHuntingLog( uint16_t id );
uint64_t getPartyId() const;
void setPartyId( uint64_t partyId );
World::SessionPtr getSession();
uint64_t m_lastMoveTime;
@ -1097,21 +1107,21 @@ namespace Sapphire::Entity
uint16_t m_activeTitle;
uint8_t m_titleList[48];
uint8_t m_howTo[35];
uint8_t m_minions[56];
uint8_t m_mountGuide[29];
uint8_t m_howTo[36];
uint8_t m_minions[60];
uint8_t m_mountGuide[33];
uint8_t m_homePoint;
uint8_t m_startTown;
uint16_t m_townWarpFstFlags;
uint8_t m_questCompleteFlags[487];
uint8_t m_discovery[464];
uint8_t m_discovery[480];
uint32_t m_playTime;
uint16_t m_classArray[ Common::CLASSJOB_SLOTS ];
uint32_t m_expArray[ Common::CLASSJOB_SLOTS ];
uint8_t m_aetheryte[21];
uint8_t m_aetheryte[26];
uint8_t m_unlocks[64];
uint8_t m_orchestrion[64];
uint8_t m_orchestrion[87];
uint8_t m_openingSequence;
@ -1181,6 +1191,8 @@ namespace Sapphire::Entity
Common::Util::SpawnIndexAllocator< uint8_t > m_objSpawnIndexAllocator;
Common::Util::SpawnIndexAllocator< uint8_t > m_actorSpawnIndexAllocator;
uint64_t m_partyId;
std::array< Common::HuntingLogEntry, 12 > m_huntingLogEntries;
std::unordered_map< uint32_t, std::vector< ShopBuyBackEntry > > m_shopBuyBackMap;
};

View file

@ -148,9 +148,9 @@ void Sapphire::Entity::Player::equipSoulCrystal( ItemPtr pItem, bool updateJob )
void Sapphire::Entity::Player::updateModels( GearSetSlot equipSlotId, const Sapphire::ItemPtr& pItem, bool updateClass )
{
uint64_t model = pItem->getModelId1();
uint64_t model2 = pItem->getModelId2();
uint64_t stain = pItem->getStain();
uint64_t model = pItem ? pItem->getModelId1() : 0;
uint64_t model2 = pItem ? pItem->getModelId2() : 0;
uint64_t stain = pItem ? pItem->getStain() : 0;
switch( equipSlotId )
{
@ -172,7 +172,10 @@ void Sapphire::Entity::Player::updateModels( GearSetSlot equipSlotId, const Sapp
break;
case SoulCrystal:
if( pItem )
equipSoulCrystal( pItem, updateClass );
else
unequipSoulCrystal();
break;
case Waist:
@ -265,15 +268,12 @@ void Sapphire::Entity::Player::unequipItem( Common::GearSetSlot equipSlotId, Ite
if( sendUpdate )
{
updateModels( equipSlotId, nullptr, true );
sendModel();
m_itemLevel = calculateEquippedGearItemLevel();
sendItemLevel();
}
if ( equipSlotId == SoulCrystal )
unequipSoulCrystal( pItem );
auto baseParams = pItem->getBaseParams();
for( auto i = 0; i < 6; ++i )
{
@ -293,7 +293,7 @@ void Sapphire::Entity::Player::unequipItem( Common::GearSetSlot equipSlotId, Ite
}
}
void Sapphire::Entity::Player::unequipSoulCrystal( ItemPtr pItem )
void Sapphire::Entity::Player::unequipSoulCrystal()
{
auto& exdData = Common::Service< Sapphire::Data::ExdDataGenerated >::ref();
@ -547,38 +547,6 @@ void Sapphire::Entity::Player::writeInventory( InventoryType type )
db.execute( query );
}
void Sapphire::Entity::Player::updateItemDb( Sapphire::ItemPtr pItem ) const
{
if( pItem->getUId() == 0 )
writeItemDb( pItem );
auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref();
auto stmt = db.getPreparedStatement( Db::CHARA_ITEMGLOBAL_UP );
// todo: add more fields
stmt->setInt( 1, pItem->getStackSize() );
stmt->setInt( 2, pItem->getDurability() );
stmt->setInt( 3, pItem->getStain() );
stmt->setInt64( 4, pItem->getUId() );
db.directExecute( stmt );
}
void Sapphire::Entity::Player::deleteItemDb( Sapphire::ItemPtr item ) const
{
if( item->getUId() == 0 )
return;
auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref();
auto stmt = db.getPreparedStatement( Db::CHARA_ITEMGLOBAL_DELETE );
stmt->setInt64( 1, item->getUId() );
db.directExecute( stmt );
}
bool Sapphire::Entity::Player::isObtainable( uint32_t catalogId, uint8_t quantity )
{
return true;
@ -748,7 +716,19 @@ Sapphire::Entity::Player::moveItem( uint16_t fromInventoryId, uint8_t fromSlotId
auto& itemMap = m_storageMap[ fromInventoryId ]->getItemMap();
if( tmpItem == nullptr )
{
sendUrgent( "trying to move EMPTY item from [container{}, slot{}] to [container{}, slot{}], potential client desync, no action is performed.",
fromInventoryId, fromSlotId, toInventoryId, toSlot );
return;
}
if( auto target = m_storageMap[ toInventoryId ]->getItem( toSlot ) )
{
sendUrgent( "trying to move item from [container{}, slot{}] to NON-EMPTY [container{}, slot{}], potential client desync, swapItem is performed instead.",
fromInventoryId, fromSlotId, toInventoryId, toSlot );
swapItem( fromInventoryId, fromSlotId, toInventoryId, toSlot, sendUpdate );
return;
}
itemMap[ fromSlotId ].reset();
@ -885,8 +865,28 @@ void Sapphire::Entity::Player::swapItem( uint16_t fromInventoryId, uint8_t fromS
auto toItem = m_storageMap[ toInventoryId ]->getItem( toSlot );
auto& itemMap = m_storageMap[ fromInventoryId ]->getItemMap();
if( fromItem == nullptr || toItem == nullptr )
if( fromItem == nullptr && toItem == nullptr )
{
sendUrgent( "trying to swap TWO EMPTY ITEMS from [container{}, slot{}] to [container{}, slot{}], potential client desync, no action is performed.",
fromInventoryId, fromSlotId, toInventoryId, toSlot );
return;
}
if( fromItem != nullptr && toItem == nullptr )
{
sendUrgent( "trying to swap item from [container{}, slot{}] to EMPTY [container{}, slot{}], potential client desync, moveItem is performed instead.",
fromInventoryId, fromSlotId, toInventoryId, toSlot );
moveItem( fromInventoryId, fromSlotId, toInventoryId, toSlot, sendUpdate );
return;
}
if( fromItem == nullptr && toItem != nullptr )
{
sendUrgent( "trying to swap EMPTY item from [container{}, slot{}] to [container{}, slot{}], potential client desync, moveItem is performed instead.",
fromInventoryId, fromSlotId, toInventoryId, toSlot );
moveItem( toInventoryId, toSlot, fromInventoryId, fromSlotId, sendUpdate ); // we are moving the non-empty toSlot back to fromSlot.
return;
}
// An item is being moved from bag0-3 to equippment, meaning
// the swapped out item will be placed in the matching armory.

View file

@ -650,10 +650,13 @@ void Sapphire::Entity::Player::writeItemDb( Sapphire::ItemPtr pItem ) const
auto& itemMgr = Common::Service< World::Manager::ItemMgr >::ref();
uint8_t flags = 0;
if( pItem->isHq() )
flags |= Common::ItemFlag::FlagHq;
pItem->setUId( itemMgr.getNextUId() );
std::string sql = "INSERT INTO charaglobalitem ( CharacterId, itemId, catalogId, stack, flags ) VALUES ( " +
std::string sql = "INSERT INTO charaglobalitem ( CharacterId, itemId, reservedFlag, catalogId, stack, flags ) VALUES ( " +
std::to_string( getId() ) + ", " +
std::to_string( pItem->getUId() ) + ", " +
std::to_string( pItem->getReservedFlag() ) + ", " +
std::to_string( pItem->getId() ) + ", " +
std::to_string( pItem->getStackSize() ) + ", " +
std::to_string( flags ) + ");";
@ -661,6 +664,46 @@ void Sapphire::Entity::Player::writeItemDb( Sapphire::ItemPtr pItem ) const
}
}
void Sapphire::Entity::Player::updateItemDb( Sapphire::ItemPtr pItem ) const
{
if( pItem->getUId() == 0 )
{
writeItemDb( pItem );
return;
}
uint8_t flags = 0;
if( pItem->isHq() )
flags |= Common::ItemFlag::FlagHq;
auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref();
auto stmt = db.getPreparedStatement( Db::CHARA_ITEMGLOBAL_UP );
// todo: add more fields
stmt->setInt( 1, pItem->getStackSize() );
stmt->setInt( 2, pItem->getDurability() );
stmt->setInt( 3, flags );
stmt->setInt( 4, pItem->getReservedFlag() );
stmt->setInt( 5, pItem->getStain() );
stmt->setInt64( 6, pItem->getUId() );
db.directExecute( stmt );
}
void Sapphire::Entity::Player::deleteItemDb( Sapphire::ItemPtr item ) const
{
if( item->getUId() == 0 )
return;
auto& db = Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::ref();
auto stmt = db.getPreparedStatement( Db::CHARA_ITEMGLOBAL_DELETE );
stmt->setInt64( 1, item->getUId() );
db.directExecute( stmt );
}
bool Sapphire::Entity::Player::loadInventory()
{
auto& itemMgr = Common::Service< World::Manager::ItemMgr >::ref();

View file

@ -0,0 +1,144 @@
#include <Network/PacketWrappers/ChannelChatPacket.h>
#include <Logging/Logger.h>
#include <Service.h>
#include "ChatChannelMgr.h"
#include "Actor/Player.h"
#include "ServerMgr.h"
#include "Session.h"
#include "Network/GameConnection.h"
using namespace Sapphire;
using namespace Sapphire::Network;
using namespace Sapphire::Network::Packets;
using namespace Sapphire::World::Manager;
const uint64_t ChatChannelMgr::createChatChannel( Common::ChatChannelType type )
{
auto& server = Common::Service< World::ServerMgr >::ref();
// get next id for new channel
uint32_t cNo = m_lastChatNo;
m_lastChatNo++;
uint16_t chatType = static_cast< uint16_t >( type );
uint16_t worldId = server.getWorldId();
Data::ChatChannel cId;
cId.data.ChannelNo = cNo;
cId.data.ChannelType = type;
cId.data.WorldId = worldId;
// create our new chat channel
Data::ChatChannelMembers newChatChannel = {};
m_channels[ cId.ChannelID ] = newChatChannel;
Logger::debug( "Chat channel ID "
+ std::to_string( cId.ChannelID )
+ " created"
);
return cId.ChannelID;
}
void ChatChannelMgr::addToChannel( uint64_t channelId, Entity::Player& player )
{
if( !isChannelValid( channelId ) )
{
// channel id is invalid
Logger::warn( "Attempted to add player "
+ std::to_string( player.getId() )
+ " to invalid channel ID "
+ std::to_string( channelId )
);
return;
}
auto& channelMembers = m_channels[ channelId ];
auto id = player.getId();
if( std::find( channelMembers.begin(), channelMembers.end(), id ) == channelMembers.end() )
m_channels[ channelId ].emplace_back( id );
}
void ChatChannelMgr::removeFromChannel( uint64_t channelId, Entity::Player& player )
{
if( !isChannelValid( channelId ) )
{
// channel id is invalid
Logger::warn( "Attempted to remove player "
+ std::to_string( player.getId() )
+ " from invalid channel ID "
+ std::to_string( channelId )
);
return;
}
auto& channelMembers = m_channels[ channelId ];
auto id = player.getId();
auto it = std::find( channelMembers.begin(), channelMembers.end(), id );
if( it != channelMembers.end() )
channelMembers.erase( it );
}
void ChatChannelMgr::sendMessageToChannel( uint64_t channelId, Entity::Player& sender, const std::string& message )
{
if( !isChannelValid( channelId ) )
{
// channel id is invalid
Logger::warn( "Attempted to send message from player "
+ std::to_string( sender.getId() )
+ " to invalid channel ID "
+ std::to_string( channelId )
);
return;
}
auto& channelMembers = m_channels[ channelId ];
auto& server = Common::Service< World::ServerMgr >::ref();
// send message to all players in chat channel
for( const auto id : channelMembers )
{
// skip sender from getting their own message
if( id == sender.getId() )
continue;
auto pPlayer = server.getSession( id )->getPlayer();
// check if player is online to recv message
if( !pPlayer/*->isConnected()*/ )
continue;
// prepare message packet, associating message and sender info with channel data
auto chatToChannelPacket = std::make_shared< Packets::Server::ChannelChatPacket >( *pPlayer, sender, channelId, message );
pPlayer->queueChatPacket( chatToChannelPacket );
}
}
bool ChatChannelMgr::isChannelValid( uint64_t channelId ) const
{
return !( m_channels.find( channelId ) == m_channels.end() );
}
const Data::ChatChannelMembers& ChatChannelMgr::getChatChannel( uint64_t channelId )
{
bool channelValid = isChannelValid( channelId );
assert( channelValid );
return m_channels[ channelId ];
}

View file

@ -0,0 +1,45 @@
#pragma once
#include <map>
#include <vector>
#include "ForwardsZone.h"
namespace Sapphire::Data
{
using ChatChannelMembers = std::vector< uint32_t >;
union ChatChannel
{
uint64_t ChannelID;
struct ChannelData {
uint32_t ChannelNo;
uint16_t ChannelType;
uint16_t WorldId;
} data;
};
}
namespace Sapphire::World::Manager
{
class ChatChannelMgr
{
public:
ChatChannelMgr() = default;
~ChatChannelMgr() = default;
const uint64_t createChatChannel( Common::ChatChannelType type );
void addToChannel( uint64_t channelId, Entity::Player& player );
void removeFromChannel( uint64_t channelId, Entity::Player& player );
void sendMessageToChannel( uint64_t channelId, Entity::Player& sender, const std::string& message );
bool isChannelValid( uint64_t channelId ) const;
const Data::ChatChannelMembers& getChatChannel( uint64_t channelId );
private:
std::map< uint64_t, Data::ChatChannelMembers > m_channels;
uint32_t m_lastChatNo = 0x1000;
};
}

View file

@ -132,15 +132,16 @@ Sapphire::ItemPtr Sapphire::World::Manager::ItemMgr::loadItem( uint64_t uId )
try
{
auto itemInfo = exdData.get< Sapphire::Data::Item >( itemRes->getUInt( 1 ) );
bool isHq = itemRes->getUInt( 3 ) == 1;
bool isHq = itemRes->getUInt( 5 ) & Common::ItemFlag::FlagHq;
ItemPtr pItem = make_Item( uId,
itemRes->getUInt( 1 ),
isHq );
pItem->setStackSize( itemRes->getUInt( 2 ) );
pItem->setStain( itemRes->getUInt16( 13 ) );
pItem->setReservedFlag( itemRes->getUInt( 3 ) );
pItem->setDurability( itemRes->getInt16( 6 ) );
pItem->setStain( itemRes->getUInt16( 13 ) );
return pItem;
}

View file

@ -0,0 +1,439 @@
#include <Common.h>
#include <Exd/ExdDataGenerated.h>
#include <Logging/Logger.h>
#include <Service.h>
#include <Network/PacketDef/Zone/ServerZoneDef.h>
#include <Network/PacketContainer.h>
#include "Network/GameConnection.h"
#include "PartyMgr.h"
#include "ServerMgr.h"
#include "ChatChannelMgr.h"
#include "PlayerMgr.h"
#include "Session.h"
#include "Actor/Player.h"
#include "Network/PacketWrappers/PartyUpdatePacket.h"
using namespace Sapphire;
using namespace Sapphire::World::Manager;
using namespace Sapphire::Network::Packets;
using namespace Sapphire::Network::Packets::Server;
void PartyMgr::onJoin( Entity::Player& joiner, Entity::Player& inviter )
{
auto& server = Common::Service< World::ServerMgr >::ref();
auto& ccMgr = Common::Service< World::Manager::ChatChannelMgr >::ref();
auto& inviteePlayer = joiner;
auto& invitingPlayer = inviter;
if( inviteePlayer.getPartyId() != 0 )
{
Logger::error( "Player#{} already in a party, cannot be invited!!", inviteePlayer.getId() );
return;
}
uint64_t partyId;
// if there is no party yet, one has to be created
PartyPtr party;
if( inviteePlayer.getPartyId() == 0 && invitingPlayer.getPartyId() == 0 )
{
partyId = createParty();
party = getParty( partyId );
assert( party );
inviteePlayer.setPartyId( partyId );
inviteePlayer.addOnlineStatus( Common::OnlineStatus::PartyMember );
invitingPlayer.setPartyId( partyId );
invitingPlayer.addOnlineStatus( Common::OnlineStatus::PartyLeader );
ccMgr.addToChannel( party->ChatChannel, invitingPlayer );
ccMgr.addToChannel( party->ChatChannel, inviteePlayer );
party->MemberId.push_back( invitingPlayer.getId() );
party->MemberId.push_back( inviteePlayer.getId() );
party->PartyCount = 2;
party->LeaderId = invitingPlayer.getId();
}
else if( inviteePlayer.getPartyId() == 0 )
{
partyId = invitingPlayer.getPartyId();
party = getParty( partyId );
inviteePlayer.setPartyId( partyId );
inviteePlayer.addOnlineStatus( Common::OnlineStatus::PartyMember );
ccMgr.addToChannel( party->ChatChannel, inviteePlayer );
party->MemberId.push_back( inviteePlayer.getId() );
party->PartyCount++;
}
auto pcUpdateParty = makePartyUpdate( invitingPlayer, inviteePlayer, UpdateStatus::JOINED, party->PartyCount );
auto members = getPartyMembers( *party );
sendPartyUpdate( *party );
for( const auto& member : members )
{
member->queuePacket( pcUpdateParty );
}
}
void PartyMgr::onLeave( Sapphire::Entity::Player &leavingPlayer )
{
auto& server = Common::Service< World::ServerMgr >::ref();
auto party = getParty( leavingPlayer.getPartyId() );
assert( party );
auto leadingPlayer = getPartyLeader( *party );
assert( leadingPlayer );
if( !leadingPlayer )
return;
if( party->PartyCount == 2 )
{
onDisband( *leadingPlayer );
}
else
{
auto members = getPartyMembers( *party );
removeMember( *party, leavingPlayer.getAsPlayer() );
uint32_t newLeaderId = 0;
for( const auto& member : members )
{
if( member->getId() == leavingPlayer.getId() )
{
member->removeOnlineStatus( { Common::OnlineStatus::PartyMember,
Common::OnlineStatus::PartyLeader } );
leavingPlayer.queuePacket( makeZonePacket< FFXIVIpcPartyList >( leavingPlayer.getId() ) );
member->queuePacket( makePartyUpdate( leadingPlayer, nullptr, UpdateStatus::KICK_SELF, party->PartyCount ) );
}
else
{
if( leavingPlayer.getId() == party->LeaderId )
{
newLeaderId = party->MemberId[ 0 ];
auto pPlayer = server.getSession( newLeaderId )->getPlayer();
if( !pPlayer /*|| !pPlayer->isConnected() */)
continue;
pPlayer->addOnlineStatus( Common::OnlineStatus::PartyLeader );
member->queuePacket( makePartyUpdate( leavingPlayer.getAsPlayer(), pPlayer, UpdateStatus::LEAVELEADER_LEAVED_MEMBER, party->PartyCount ) );
}
else
{
member->queuePacket( makePartyUpdate( leavingPlayer.getAsPlayer(), nullptr, UpdateStatus::LEAVE_MEMBER, party->PartyCount ) );
}
}
}
if( newLeaderId != 0 )
party->LeaderId = newLeaderId;
party->PartyCount--;
sendPartyUpdate( *party );
}
}
void PartyMgr::onDisband( Entity::Player& disbandingPlayer )
{
auto& server = Common::Service< World::ServerMgr >::ref();
auto party = getParty( disbandingPlayer.getPartyId() );
assert( party );
auto members = getPartyMembers( *party );
for( const auto& member : members )
{
removeMember( *party, member );
member->removeOnlineStatus( { Common::OnlineStatus::PartyMember, Common::OnlineStatus::PartyLeader } );
member->queuePacket( { makePartyUpdate( disbandingPlayer, disbandingPlayer, UpdateStatus::DISBAND, party->PartyCount ), makeZonePacket< FFXIVIpcPartyList >( member->getId() ) } );
}
removeParty( party->PartyID );
}
void PartyMgr::onMoveZone( Sapphire::Entity::Player &movingPlayer )
{
if( movingPlayer.getPartyId() == 0 )
{
movingPlayer.queuePacket( makeZonePacket< FFXIVIpcPartyList >( movingPlayer.getId() ) );
return;
}
auto party = getParty( movingPlayer.getPartyId() );
assert( party );
sendPartyUpdate( *party );
}
void PartyMgr::onMemberDisconnect( Entity::Player& disconnectingPlayer )
{
if( disconnectingPlayer.getPartyId() == 0 )
return;
auto& server = Common::Service< World::ServerMgr >::ref();
auto party = getParty( disconnectingPlayer.getPartyId() );
assert( party );
auto members = getPartyMembers( *party );
auto pLeader = getPartyLeader( *party );
bool anyMembersOnline = false;
for( const auto& member : members )
{
if( member/*->isConnected()*/ )
{
anyMembersOnline = true;
break;
}
}
// if there are no party members online, destroy the party
if( !anyMembersOnline )
return onDisband( *pLeader );
for( const auto& member : members )
{
// TODO: 2nd argument here makes it automatically send passing leadership message
member->queuePacket( { makePartyUpdate( disconnectingPlayer, UpdateStatus::OFFLINE_MEMBER, party->PartyCount ), makeZonePacket< FFXIVIpcPartyList >( member->getId() ) } );
}
sendPartyUpdate( *party );
}
void PartyMgr::onMemberRejoin( Entity::Player& joiningPlayer )
{
auto party = getParty( joiningPlayer.getPartyId() );
assert( party );
// TODO: do we need a party update here? move zone handler already handles it
}
void PartyMgr::onKick( const std::string& kickPlayerName, Entity::Player& leader )
{
auto& server = Common::Service< World::ServerMgr >::ref();
auto& playerMgr = Common::Service< World::Manager::PlayerMgr >::ref();
auto party = getParty( leader.getPartyId() );
assert( party );
auto pLeader = getPartyLeader( *party );
auto members = getPartyMembers( *party );
auto pKickedPlayer = server.getSession( kickPlayerName )->getPlayer();
if( !pKickedPlayer )
{
Logger::error( "Target player for kicking not found (\"{t}\")", kickPlayerName );
return;
}
if( party->PartyCount == 2 )
{
onDisband( *pLeader );
}
else
{
for( const auto &member: members )
{
if( kickPlayerName == member->getName() )
{
removeMember( *party, member );
member->removeOnlineStatus( Common::OnlineStatus::PartyMember );
member->queuePacket( { makePartyUpdate( *pLeader, *member, UpdateStatus::KICK_SELF, party->PartyCount ),
makeZonePacket< FFXIVIpcPartyList >( member->getId() ) } );
}
else
{
member->queuePacket( makePartyUpdate( *pKickedPlayer, UpdateStatus::KICK_MEMBER, party->PartyCount ) );
}
}
party->PartyCount--;
sendPartyUpdate( *party );
}
}
void PartyMgr::onChangeLeader( const std::string& newLeaderName, Entity::Player& oldLeader )
{
auto& server = Common::Service< World::ServerMgr >::ref();
auto& playerMgr = Common::Service< World::Manager::PlayerMgr >::ref();
auto party = getParty( oldLeader.getPartyId() );
auto pNewLeader = server.getSession( newLeaderName )->getPlayer();
if( !pNewLeader )
{
Logger::error( "Target player for new leader not found (\"{t}\")", newLeaderName );
return;
}
for( auto memberId : party->MemberId )
{
if( memberId == pNewLeader->getId() )
{
pNewLeader->addOnlineStatus( Common::OnlineStatus::PartyLeader );
// this is not ideal, probably better to have a function which can add
// and remove at the same time so packets are only triggered once
oldLeader.addOnlineStatus( Common::OnlineStatus::PartyMember );
oldLeader.removeOnlineStatus( Common::OnlineStatus::PartyLeader );
party->LeaderId = pNewLeader->getId();
break;
}
}
auto members = getPartyMembers( *party );
for( auto& member : members )
{
auto pcUpdateParty = makePartyUpdate( oldLeader.getAsPlayer(), pNewLeader, UpdateStatus::CHANGELEADER, party->PartyCount );
member->queuePacket( pcUpdateParty );
}
sendPartyUpdate( *party );
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////
uint64_t PartyMgr::createParty()
{
auto& chatChannelMgr = Common::Service< ChatChannelMgr >::ref();
auto party = std::make_shared< Party >();
party->PartyID = getNextPartyId();
party->ChatChannel = chatChannelMgr.createChatChannel( Common::ChatChannelType::PartyChat );
m_partyIdMap[ party->PartyID ] = party;
return party->PartyID;
}
uint64_t PartyMgr::getNextPartyId()
{
return ++m_maxPartyId;
}
PartyPtr PartyMgr::getParty( uint64_t partyId )
{
auto it = m_partyIdMap.find( partyId );
if( it != m_partyIdMap.end() )
return it->second;
return nullptr;
}
std::vector< Entity::PlayerPtr > PartyMgr::getPartyMembers( Party& party )
{
std::vector< Entity::PlayerPtr > members;
auto& server = Common::Service< World::ServerMgr >::ref();
for( auto& memberId : party.MemberId )
{
if( memberId == 0 )
continue;
auto pPlayer = server.getSession( memberId )->getPlayer();
members.push_back( pPlayer );
}
return members;
}
Entity::PlayerPtr PartyMgr::getPartyLeader( Party& party )
{
auto& server = Common::Service< World::ServerMgr >::ref();
if( party.LeaderId == 0 )
return nullptr;
auto pLeader = server.getSession( party.LeaderId )->getPlayer();
return pLeader;
}
void PartyMgr::sendPartyUpdate( Party& party )
{
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
auto partyMembers = getPartyMembers( party );
std::vector< PartyMember > entries;
auto& server = Common::Service< World::ServerMgr >::ref();
for( const auto& member : partyMembers )
{
auto classJob = exdData.get< Data::ClassJob >( static_cast< uint8_t >( member->getClass() ) );
if( !classJob )
continue;
PartyMember memberEntry{};
memberEntry./*ParentEntityId*/u1 = Common::INVALID_GAME_OBJECT_ID;
memberEntry./*PetEntityId*/u2 = Common::INVALID_GAME_OBJECT_ID;
memberEntry.hp = member->getHp();
memberEntry.maxHp = member->getMaxHp();
memberEntry.mp = member->getMp();
memberEntry.maxMp = member->getMaxMp();
memberEntry.classId = static_cast< uint8_t >( member->getClass() );
memberEntry.level = member->getLevel();
//memberEntry.ObjType = 4; // 1 PC, 2 Buddy ??
memberEntry.zoneId = member->getTerritoryTypeId();
memberEntry./*Valid*/gposeSelectable = 1;
//memberEntry.Tp = member->getTp();
//memberEntry.Role = classJob->role;
entries.push_back( memberEntry );
}
for( const auto& pMember : partyMembers )
{
size_t idx = 0;
auto updatePartyPacket = makeZonePacket< FFXIVIpcPartyList >( partyMembers[ 0 ]->getId() );
auto& data = updatePartyPacket->data();
data.partyId = party.PartyID;
data.leaderIndex = getPartyLeaderIndex( party );
data.channelId = party.ChatChannel;
data.partySize = party.PartyCount;
for( const auto& member : partyMembers )
{
bool isConnected = /*member->isConnected()*/true;
// if player is online and in the same zone as current member in party, display more data in partylist
bool hasInfo = isConnected && member->getTerritoryTypeId() == pMember->getTerritoryTypeId();
if( hasInfo )
{
data.member[ idx ] = entries[ idx ];
}
data.member[ idx ].contentId = member->getContentId();
data.member[ idx ].charaId = member->getId();
strcpy( data.member[ idx ].name, member->getName().c_str() );
idx++;
}
pMember->queuePacket( updatePartyPacket );
}
}
void PartyMgr::removeParty( uint64_t partyId )
{
m_partyIdMap.erase( partyId );
}
int8_t PartyMgr::getPartyLeaderIndex( const Party &party )
{
size_t idx = 0;
for( const auto& memberId : party.MemberId )
{
if( memberId == party.LeaderId )
return static_cast< int8_t >( idx );
idx++;
}
return -1;
}
void PartyMgr::removeMember( Party &party, const Entity::PlayerPtr& pMember )
{
auto& ccMgr = Common::Service< World::Manager::ChatChannelMgr >::ref();
pMember->setPartyId( 0 );
ccMgr.removeFromChannel( party.ChatChannel, *pMember );
party.MemberId.erase( std::remove( party.MemberId.begin(), party.MemberId.end(), pMember->getId() ), party.MemberId.end() );
}

View file

@ -0,0 +1,88 @@
#pragma once
#include <cstdint>
#include <string>
#include <ForwardsZone.h>
#include <array>
#include <set>
#include <unordered_map>
namespace Sapphire::World::Manager
{
enum UpdateStatus : int32_t
{
NONE_8 = 0x0,
JOINED = 0x1,
CHANGELEADER = 0x2,
DISBAND = 0x3,
KICK_MEMBER = 0x4,
KICK_SELF = 0x5,
LEAVE_MEMBER = 0x6,
LEAVE_SELF = 0x7,
MOVEZONE = 0x8,
MOVETERRITORY = 0x9,
OFFLINE_MEMBER = 0xA,
RECOVERY_MEMBER = 0xB,
LEAVELEADER_LEAVED_MEMBER = 0xC,
LEAVELEADER_LEAVED_SELF = 0xD,
ADDMEMBER_BUDDY = 0xE,
REMOVEMEMBER_BUDDY = 0xF,
SENDREADYCHECK = 0x10,
REPLYREADYCHECK = 0x11,
};
struct Party
{
std::vector< uint32_t > MemberId;
uint64_t PartyID;
uint64_t ChatChannel;
uint32_t LeaderId;
uint8_t PartyCount;
};
using PartyPtr = std::shared_ptr< Party >;
class PartyMgr
{
public:
PartyMgr() = default;
/// Perform required actions for events
void onJoin( Entity::Player& joiner, Entity::Player& inviter );
void onLeave( Entity::Player& leavingPlayer );
void onMoveZone( Entity::Player& movingPlayer );
void onDisband( Entity::Player& disbandingPlayer );
void onKick( const std::string& kickPlayerName, Entity::Player& leader );
void onChangeLeader( const std::string& newLeaderName, Entity::Player& oldLeader );
void onMemberDisconnect( Entity::Player& disconnectingPlayer );
void onMemberRejoin( Entity::Player& joiningPlayer );
void onJoinBuddy( Entity::Player& buddyOwner, Party& party );
void onLeaveBuddy( Entity::Player& buddyOwner, Party& party );
void onStartReadyCheck( Entity::Player& startingPlayer, Party& party );
void onReplyReadyCheck( Entity::Player& replyingPlayer, Party& party );
///////////////////////////
PartyPtr getParty( uint64_t partyId );
private:
// arbitrary start range for party ids
uint64_t m_maxPartyId = 0x0000044000000000;
uint64_t createParty();
void removeParty( uint64_t partyId );
uint64_t getNextPartyId();
std::unordered_map< uint64_t, PartyPtr > m_partyIdMap;
static void sendPartyUpdate( Party& party );
static void removeMember( Party& party, const Entity::PlayerPtr& pMember );
static std::vector< Entity::PlayerPtr > getPartyMembers( Party& party );
static Entity::PlayerPtr getPartyLeader( Party& party );
static int8_t getPartyLeaderIndex( const Party& party );
};
}

View file

@ -6,6 +6,7 @@
#include <unordered_map>
#include <Service.h>
#include "Manager/PartyMgr.h"
#include "Actor/Player.h"
@ -759,6 +760,9 @@ bool Sapphire::World::Manager::TerritoryMgr::movePlayer( TerritoryPtr pZone, Sap
pPlayer->sendZonePackets();
auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
partyMgr.onMoveZone( *pPlayer );
return true;
}

View file

@ -15,7 +15,7 @@
using namespace Sapphire::Math;
using namespace Sapphire::Entity;
const int levelTable[81][6] =
const int levelTable[91][6] =
{
// MAIN,SUB,DIV,HP,ELMT,THREAT
{ 1, 1, 1, 1, 1, 1 },
@ -102,6 +102,16 @@ const int levelTable[81][6] =
{ 330, 376, 3034, 3600, 295, 466 },
{ 335, 378, 3164, 3600, 295, 466 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
{ 340, 380, 3300, 3600, 569, 569 },
};
std::random_device CalcStats::dev;

View file

@ -70,7 +70,7 @@ Sapphire::Network::GameConnection::GameConnection( Sapphire::Network::HivePtr pH
setZoneHandler( ClientZoneIpcType::ReqExamineFcInfo, "ReqExamineFcInfo", &GameConnection::reqExamineFcInfo );
setZoneHandler( ClientZoneIpcType::ZoneLineHandler, "ZoneLineHandler", &GameConnection::zoneLineHandler );
setZoneHandler( ClientZoneIpcType::ClientTrigger, "ClientTrigger", &GameConnection::clientTriggerHandler );
setZoneHandler( ClientZoneIpcType::ClientTriggerEnvironment, "ClientTriggerEnvironment", &GameConnection::clientTriggerHandler );
setZoneHandler( ClientZoneIpcType::DiscoveryHandler, "DiscoveryHandler", &GameConnection::discoveryHandler );
setZoneHandler( ClientZoneIpcType::SkillHandler, "ActionHandler", &GameConnection::actionHandler );
@ -96,6 +96,7 @@ Sapphire::Network::GameConnection::GameConnection( Sapphire::Network::HivePtr pH
setZoneHandler( ClientZoneIpcType::HousingEditInterior, "HousingEditInterior", &GameConnection::housingEditInterior );
setZoneHandler( ClientZoneIpcType::TalkEventHandler, "EventHandlerTalk", &GameConnection::eventHandlerTalk );
setZoneHandler( ClientZoneIpcType::SayEventHandler, "EventHandlerSay", &GameConnection::eventHandlerSay );
setZoneHandler( ClientZoneIpcType::EmoteEventHandler, "EventHandlerEmote", &GameConnection::eventHandlerEmote );
setZoneHandler( ClientZoneIpcType::WithinRangeEventHandler, "EventHandlerWithinRange",
&GameConnection::eventHandlerWithinRange );
@ -137,13 +138,20 @@ Sapphire::Network::GameConnection::GameConnection( Sapphire::Network::HivePtr pH
setZoneHandler( ClientZoneIpcType::MarketBoardRequestItemListings, "MarketBoardRequestItemListings",
&GameConnection::marketBoardRequestItemListings );
setZoneHandler( ClientZoneIpcType::WorldInteractionHandler, "WorldInteractionHandler", &GameConnection::worldInteractionhandler );
setZoneHandler( ClientZoneIpcType::Dive, "Dive", &GameConnection::diveHandler );
setZoneHandler( ClientZoneIpcType::InventoryEquipRecommendedItems, "InventoryEquipRecommendedItemsHandler", &GameConnection::inventoryEquipRecommendedItemsHandler );
setChatHandler( ClientChatIpcType::TellReq, "TellReq", &GameConnection::tellHandler );
setChatHandler( ClientChatIpcType::ChannelChatReq, "ChannelChatReq", &GameConnection::channelChatHandler );
setZoneHandler( ClientZoneIpcType::SocialInviteHandler, "SocialInviteHandler", &GameConnection::socialInviteHandler );
setZoneHandler( ClientZoneIpcType::SocialReplyHandler, "SocialReplyHandler", &GameConnection::socialReplyHandler );
setZoneHandler( ClientZoneIpcType::PartyLeaveHandler, "PartyLeaveHandler", &GameConnection::partyLeaveHandler );
setZoneHandler( ClientZoneIpcType::PartyDisbandHandler, "PartyDisbandHandler", &GameConnection::partyDisbandHandler );
setZoneHandler( ClientZoneIpcType::PartyKickHandler, "PartyKickHandler", &GameConnection::partyKickHandler );
setZoneHandler( ClientZoneIpcType::PartyChangeLeaderHandler, "PartyChangeLeaderHandler", &GameConnection::partyChangeLeaderHandler );
}
Sapphire::Network::GameConnection::~GameConnection() = default;

View file

@ -133,6 +133,8 @@ namespace Sapphire::Network
DECLARE_HANDLER( eventHandlerTalk );
DECLARE_HANDLER( eventHandlerSay );
DECLARE_HANDLER( eventHandlerEmote );
DECLARE_HANDLER( eventHandlerWithinRange );
@ -179,6 +181,8 @@ namespace Sapphire::Network
DECLARE_HANDLER( tellHandler );
DECLARE_HANDLER( channelChatHandler );
DECLARE_HANDLER( reqPlaceHousingItem );
DECLARE_HANDLER( reqMoveHousingItem );
@ -200,6 +204,14 @@ namespace Sapphire::Network
DECLARE_HANDLER( eventYieldHandler );
DECLARE_HANDLER( inventoryEquipRecommendedItemsHandler );
DECLARE_HANDLER( socialInviteHandler );
DECLARE_HANDLER( socialReplyHandler );
DECLARE_HANDLER( partyLeaveHandler );
DECLARE_HANDLER( partyDisbandHandler );
DECLARE_HANDLER( partyKickHandler );
DECLARE_HANDLER( partyChangeLeaderHandler );
};
}

View file

@ -46,7 +46,7 @@ void Sapphire::Network::GameConnection::cfRegisterDuty( const Packets::FFXIVARR_
Packets::FFXIVARR_PACKET_RAW copy = inPacket;
std::vector< uint16_t > selectedContent;
for( uint32_t offset = 0x1E; offset <= 0x26; offset += 0x2 )
for( uint32_t offset = 0x2A; offset <= 0x32; offset += 0x2 )
{
auto id = *reinterpret_cast< uint16_t* >( &copy.data[ offset ] );
if( id == 0 )
@ -64,9 +64,9 @@ void Sapphire::Network::GameConnection::cfRegisterDuty( const Packets::FFXIVARR_
player.sendDebug( "Duty register request for contentFinderConditionId#{0}", contentFinderConditionId );
player.m_cfNotifiedContent = contentFinderConditionId;
auto notify = makeZonePacket< FFXIVIpcCFNotify >( player.getId() );
notify->data().state1 = 8195;
notify->data().param3 = 1;
notify->data().param4 = contentFinderConditionId;
notify->data().state1 = 3;
notify->data().unknown_one = 1;
notify->data().contents[ 0 ] = contentFinderConditionId;
player.queuePacket( notify );
}

View file

@ -8,8 +8,12 @@
#include <Network/PacketDef/Zone/ClientZoneDef.h>
#include <Util/Util.h>
#include <datReader/DatCategories/bg/LgbTypes.h>
#include <datReader/DatCategories/bg/lgb.h>
#include "Territory/Territory.h"
#include "Territory/ZonePosition.h"
#include <Territory/InstanceObjectCache.h>
#include "Manager/HousingMgr.h"
#include "Network/GameConnection.h"
@ -70,16 +74,15 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
const auto packet = ZoneChannelPacket< Client::FFXIVIpcClientTrigger >( inPacket );
const auto commandId = packet.data().commandId;
const auto param1 = *reinterpret_cast< const uint64_t* >( &packet.data().param11 );
const auto param11 = packet.data().param11;
const auto param12 = packet.data().param12;
const auto param2 = packet.data().param2;
const auto param3 = packet.data().param3;
const auto param4 = packet.data().param4;
const auto param5 = packet.data().param5;
const auto p1u64 = *reinterpret_cast< const uint64_t* >( &packet.data().param1 );
const auto p1 = packet.data().param1;
const auto p2 = packet.data().param2;
const auto p3 = packet.data().param3;
const auto p4 = packet.data().param4;
const auto pos = packet.data().position;
Logger::debug( "[{0}] Incoming action: {1:X} ( p1:{2:X} p2:{3:X} p3:{4:X} )",
m_pSession->getId(), commandId, param1, param2, param3 );
Logger::debug( "[{0}] Type: {1:X} (p1u64:{2:X} p1:{3} p2:{4} p3:{5} p4:{6} x:{7} y:{8} z:{9}",
m_pSession->getId(), commandId, p1u64, p1, p2, p3, p4, pos.x, pos.y, pos.z );
//Logger::Log(LoggingSeverity::debug, "[" + std::to_string(m_pSession->getId()) + "] " + pInPacket->toString());
@ -87,7 +90,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
case ClientTriggerType::ToggleSheathe: // Toggle sheathe
{
if( param11 == 1 )
if( p1 == 1 )
player.setStance( Common::Stance::Active );
else
{
@ -95,13 +98,13 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
player.setAutoattack( false );
}
player.sendToInRangeSet( makeActorControl( player.getId(), 0, param11, 1 ) );
player.sendToInRangeSet( makeActorControl( player.getId(), 0, p1, 1 ) );
break;
}
case ClientTriggerType::ToggleAutoAttack: // Toggle auto-attack
{
if( param11 == 1 )
if( p1 == 1 )
{
player.setAutoattack( true );
player.setStance( Common::Stance::Active );
@ -110,15 +113,15 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
player.setAutoattack( false );
// the client seems to ignore source actor of this packet and always set auto-attack on itself. causing everyone on screen take their weapons out
player.queuePacket( makeActorControl( player.getId(), 1, param11, 1 ) );
//player.sendToInRangeSet( makeActorControl( player.getId(), 1, param11, 1 ) );
player.queuePacket( makeActorControl( player.getId(), 1, p1, 1 ) );
//player.sendToInRangeSet( makeActorControl( player.getId(), 1, p1, 1 ) );
break;
}
case ClientTriggerType::ChangeTarget: // Change target
{
uint64_t targetId = param1;
uint64_t targetId = p1u64;
player.changeTarget( targetId );
break;
}
@ -129,7 +132,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
case ClientTriggerType::SpawnCompanionReq:
{
player.spawnCompanion( static_cast< uint16_t >( param1 ) );
player.spawnCompanion( static_cast< uint16_t >( p1 ) );
break;
}
case ClientTriggerType::DespawnCompanionReq:
@ -140,7 +143,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
case ClientTriggerType::RemoveStatusEffect: // Remove status (clicking it off)
{
// todo: check if status can be removed by client from exd
player.removeSingleStatusEffectById( static_cast< uint32_t >( param1 ) );
player.removeSingleStatusEffectById( static_cast< uint32_t >( p1 ) );
break;
}
case ClientTriggerType::CastCancel: // Cancel cast
@ -151,7 +154,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
case ClientTriggerType::Examine:
{
uint32_t targetId = param11;
uint32_t targetId = p1u64;
examineHandler( player, targetId );
break;
}
@ -161,7 +164,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
case ClientTriggerType::SetTitleReq: // Set player title
{
player.setTitle( static_cast< uint16_t >( param1 ) );
player.setTitle( static_cast< uint16_t >( p1 ) );
break;
}
case ClientTriggerType::TitleList: // Get title list
@ -171,13 +174,13 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
case ClientTriggerType::UpdatedSeenHowTos: // Update howtos seen
{
uint32_t howToId = param11;
uint32_t howToId = p1;
player.updateHowtosSeen( howToId );
break;
}
case ClientTriggerType::CharaNameReq:
{
uint64_t targetContentId = param1;
uint64_t targetContentId = p1u64;
// todo: look up player by content id
/*
auto packet = makeZonePacket< FFXIVIpcCharaNameReq >( player.getId() );
@ -192,10 +195,11 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
break;
}
case ClientTriggerType::EmoteReq: // emote
case ClientTriggerType::EmoteWithWarp:
{
uint64_t targetId = player.getTargetId();
uint32_t emoteId = param11;
bool isSilent = param2 == 1;
uint32_t emoteId = p1;
bool isSilent = p3 == 1;
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
auto emoteData = exdData.get< Data::Emote >( emoteId );
@ -203,7 +207,23 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
if( !emoteData )
return;
player.emote( emoteId, targetId, isSilent );
if( commandId == ClientTriggerType::EmoteWithWarp )
{
player.setPos( packet.data().position );
player.setRot( Util::floatFromUInt16Rot( static_cast< uint16_t >( p4 ) ) );
if( player.hasInRangeActor() )
{
auto setpos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
setpos->data().r16 = static_cast< uint16_t >( p4 );
setpos->data().waitForLoad = 18;
setpos->data().x = packet.data().position.x;
setpos->data().y = packet.data().position.y;
setpos->data().z = packet.data().position.z;
player.sendToInRangeSet( setpos, false );
}
}
player.emote( emoteId, targetId, isSilent, commandId == ClientTriggerType::EmoteWithWarp ? static_cast< uint16_t >( p4 ) : 0 );
bool isPersistent = emoteData->emoteMode != 0;
@ -213,10 +233,6 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
player.setAutoattack( false );
player.setPersistentEmote( emoteData->emoteMode );
player.setStatus( Common::ActorStatus::EmoteMode );
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControlType::SetStatus,
static_cast< uint8_t >( Common::ActorStatus::EmoteMode ),
emoteData->hasCancelEmote ? 1 : 0 ), true );
}
if( emoteData->drawsWeapon )
@ -226,38 +242,52 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
break;
}
case ClientTriggerType::EmoteCancel: // emote
{
player.emoteInterrupt();
break;
}
case ClientTriggerType::EmoteCancel: // emote cancel
case ClientTriggerType::PersistentEmoteCancel: // cancel persistent emote
case ClientTriggerType::EmoteCancelWithWarp:
{
if( commandId == ClientTriggerType::EmoteCancelWithWarp )
{
player.setPos( packet.data().position );
if( player.hasInRangeActor() )
{
auto setpos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
setpos->data().r16 = p2;
setpos->data().waitForLoad = 18;
setpos->data().x = packet.data().position.x;
setpos->data().y = packet.data().position.y;
setpos->data().z = packet.data().position.z;
player.sendToInRangeSet( setpos, false );
}
}
player.emoteInterrupt();
if( player.getPersistentEmote() )
{
player.setPersistentEmote( 0 );
player.emoteInterrupt();
player.setStatus( Common::ActorStatus::Idle );
auto pSetStatusPacket = makeActorControl( player.getId(), SetStatus, static_cast< uint8_t >( Common::ActorStatus::Idle ) );
player.sendToInRangeSet( pSetStatusPacket );
}
break;
}
case ClientTriggerType::PoseChange: // change pose
case ClientTriggerType::PoseReapply: // reapply pose
{
player.setPose( static_cast< uint8_t >( param12 ) );
auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, param11, param12 );
player.setPose( static_cast< uint8_t >( p2 ) );
auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, p1, p2 );
player.sendToInRangeSet( pSetStatusPacket, true );
break;
}
case ClientTriggerType::PoseCancel: // cancel pose
{
player.setPose( static_cast< uint8_t >( param12 ) );
auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, param11, param12 );
player.setPose( static_cast< uint8_t >( p2 ) );
auto pSetStatusPacket = makeActorControl( player.getId(), SetPose, p1, p2 );
player.sendToInRangeSet( pSetStatusPacket, false );
break;
}
case ClientTriggerType::Return: // return dead / accept raise
{
switch( static_cast < ResurrectType >( param1 ) )
switch( static_cast < ResurrectType >( p1 ) )
{
case ResurrectType::RaiseSpell:
// todo: handle raise case (set position to raiser, apply weakness status, set hp/mp/tp as well as packet)
@ -280,16 +310,16 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
case ClientTriggerType::Teleport: // Teleport
{
player.teleportQuery( static_cast< uint16_t >( param11 ) );
player.teleportQuery( static_cast< uint16_t >( p1 ) );
break;
}
case ClientTriggerType::DyeItem: // Dye item
{
// param11 = item to dye container
// param12 = item to dye slot
// param2 = dye bag container
// param4 = dye bag slot
player.setDyeingInfo( param11, param12, param2, param4 );
// p1 = item to dye container
// p2 = item to dye slot
// p3 = dye bag container
// p4 = dye bag slot
player.setDyeingInfo( p1, p2, p3, p4 );
break;
}
case ClientTriggerType::DirectorInitFinish: // Director init finish
@ -315,7 +345,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
case ClientTriggerType::AbandonQuest:
{
player.removeQuest( static_cast< uint16_t >( param1 ) );
player.removeQuest( static_cast< uint16_t >( p1 ) );
break;
}
case ClientTriggerType::RequestHousingBuildPreset:
@ -325,9 +355,9 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
if (!hZone)
return;
player.setActiveLand( static_cast< uint8_t >( param11 ), hZone->getWardNum() );
player.setActiveLand( static_cast< uint8_t >( p1 ), hZone->getWardNum() );
auto pShowBuildPresetUIPacket = makeActorControl( player.getId(), ShowBuildPresetUI, param11 );
auto pShowBuildPresetUIPacket = makeActorControl( player.getId(), ShowBuildPresetUI, p1 );
player.queuePacket( pShowBuildPresetUIPacket );
break;
@ -336,7 +366,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto ident = housingMgr.clientTriggerParamsToLandIdent( param11, param12 );
auto ident = housingMgr.clientTriggerParamsToLandIdent( p1, p2 );
housingMgr.sendLandSignFree( player, ident );
break;
@ -345,7 +375,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto ident = housingMgr.clientTriggerParamsToLandIdent( param11, param12, false );
auto ident = housingMgr.clientTriggerParamsToLandIdent( p1, p2, false );
housingMgr.sendLandSignOwned( player, ident );
break;
@ -354,7 +384,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
housingMgr.sendWardLandInfo( player, static_cast< uint8_t >( param12 ), static_cast< uint8_t >( param11 ) );
housingMgr.sendWardLandInfo( player, static_cast< uint8_t >( p2 ), static_cast< uint8_t >( p1 ) );
break;
}
@ -362,7 +392,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto plot = static_cast< uint8_t >( param12 & 0xFF );
auto plot = static_cast< uint8_t >( p2 & 0xFF );
housingMgr.relinquishLand( player, plot );
break;
@ -371,7 +401,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto ident = housingMgr.clientTriggerParamsToLandIdent( param11, param12 );
auto ident = housingMgr.clientTriggerParamsToLandIdent( p1, p2 );
housingMgr.requestEstateRename( player, ident );
break;
@ -380,7 +410,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto ident = housingMgr.clientTriggerParamsToLandIdent( param11, param12 );
auto ident = housingMgr.clientTriggerParamsToLandIdent( p1, p2 );
housingMgr.requestEstateEditGreeting( player, ident );
break;
@ -389,7 +419,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto ident = housingMgr.clientTriggerParamsToLandIdent( param11, param12 );
auto ident = housingMgr.clientTriggerParamsToLandIdent( p1, p2 );
housingMgr.requestEstateEditGuestAccess( player, ident );
break;
@ -397,13 +427,13 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
case ClientTriggerType::RequestHousingItemUI:
{
// close ui
if( param11 == 1 )
if( p1 == 1 )
break;
// param12 is 0 when inside a house
// p2 is 0 when inside a house
uint8_t ward = ( param12 >> 16 ) & 0xFF;
uint8_t plot = ( param12 & 0xFF );
uint8_t ward = ( p2 >> 16 ) & 0xFF;
uint8_t plot = ( p2 & 0xFF );
auto pShowHousingItemUIPacket = makeActorControl( player.getId(), ShowHousingItemUI, 0, plot );
player.queuePacket( pShowHousingItemUIPacket );
@ -416,19 +446,19 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto ident = housingMgr.clientTriggerParamsToLandIdent( param11, param12 );
auto ident = housingMgr.clientTriggerParamsToLandIdent( p1, p2 );
housingMgr.sendEstateGreeting( player, ident );
break;
}
case ClientTriggerType::RequestLandInventory:
{
uint8_t plot = ( param12 & 0xFF );
uint8_t plot = ( p2 & 0xFF );
auto& housingMgr = Common::Service< HousingMgr >::ref();
uint16_t inventoryType = Common::InventoryType::HousingExteriorPlacedItems;
if( param2 == 1 )
if( p3 == 1 )
inventoryType = Common::InventoryType::HousingExteriorStoreroom;
housingMgr.sendEstateInventory( player, inventoryType, plot );
@ -439,10 +469,10 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
// param1 = 1 - storeroom
// param1 = 0 - placed items
// p1 = 1 - storeroom
// p1 = 0 - placed items
if( param1 == 1 )
if( p1 == 1 )
housingMgr.sendInternalEstateInventoryBatch( player, true );
else
housingMgr.sendInternalEstateInventoryBatch( player );
@ -453,11 +483,11 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
auto slot = param4 & 0xFF;
auto sendToStoreroom = ( param4 >> 16 ) != 0;
auto slot = p4 & 0xFF;
auto sendToStoreroom = ( p4 >> 16 ) != 0;
//player, plot, containerId, slot, sendToStoreroom
housingMgr.reqRemoveHousingItem( player, static_cast< uint16_t >( param12 ), static_cast< uint16_t >( param2 ), static_cast< uint8_t >( slot ), sendToStoreroom );
housingMgr.reqRemoveHousingItem( player, static_cast< uint16_t >( p2 ), static_cast< uint16_t >( p3 ), static_cast< uint8_t >( slot ), sendToStoreroom );
break;
}
@ -465,7 +495,7 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
housingMgr.reqEstateExteriorRemodel( player, static_cast< uint16_t >( param11 ) );
housingMgr.reqEstateExteriorRemodel( player, static_cast< uint16_t >( p1 ) );
break;
}
@ -481,16 +511,16 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
{
auto& housingMgr = Common::Service< HousingMgr >::ref();
housingMgr.removeHouse( player, static_cast< uint16_t >( param11 ) );
housingMgr.removeHouse( player, static_cast< uint16_t >( p1 ) );
break;
}
case ClientTriggerType::UpdateEstateGuestAccess:
{
auto canTeleport = ( param2 & 0xFF ) == 1;
auto unk1 = ( param2 >> 8 & 0xFF ) == 1; // todo: related to fc? or unused?
auto privateEstateAccess = ( param2 >> 16 & 0xFF ) == 1;
auto unk = ( param2 >> 24 & 0xFF ) == 1; // todo: related to fc? or unused?
auto canTeleport = ( p3 & 0xFF ) == 1;
auto unk1 = ( p3 >> 8 & 0xFF ) == 1; // todo: related to fc? or unused?
auto privateEstateAccess = ( p3 >> 16 & 0xFF ) == 1;
auto unk = ( p3 >> 24 & 0xFF ) == 1; // todo: related to fc? or unused?
player.sendDebug( "can teleport: {0}, unk: {1}, privateEstateAccess: {2}, unk: {3}",
canTeleport, unk1, privateEstateAccess, unk );
@ -498,36 +528,34 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
case ClientTriggerType::RequestEventBattle:
{
auto packet = makeActorControlSelf( player.getId(), ActorControl::EventBattleDialog, 0, param12, param2 );
auto packet = makeActorControlSelf( player.getId(), ActorControl::EventBattleDialog, 0, p2, p3 );
player.queuePacket( packet );
player.sendDebug( "event battle p1: {0}, p11: {1}, p12: {2}, p2: {3}, p3: {4}, p4: {5}, p5: {6}", param1, param11, param12, param2, param3, param4, param5 );
break;
}
case ClientTriggerType::CutscenePlayed:
{
player.sendDebug( "cutscene: {}", param1 );
player.sendDebug( "cutscene: {}", p1 );
break;
}
case ClientTriggerType::OpenPerformInstrumentUI:
{
//param11 = instrument, 0 = end
player.sendDebug( "perform: {}", param11 );
if( param11 == 0 )
//p1 = instrument, 0 = end
player.sendDebug( "perform: {}", p1 );
if( p1 == 0 )
{
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControl::SetStatus, 1, 0, 0, 0 ), true );
player.unsetStateFlag( PlayerStateFlag::Performing );
}
else
{
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControl::SetStatus, 16, param11, 0, 0 ), true );
player.sendToInRangeSet( makeActorControl( player.getId(), ActorControl::SetStatus, 16, p1, 0, 0 ), true );
player.setStateFlag( PlayerStateFlag::Performing );
}
break;
}
case ClientTriggerType::CameraMode:
{
if( param11 == 1 )
if( ( p1 & 0xFF ) == 1 )
{
player.setOnlineStatusMask( player.getOnlineStatusMask() | 0x0000000000040000 );
}
@ -537,6 +565,64 @@ void Sapphire::Network::GameConnection::clientTriggerHandler( const Packets::FFX
}
break;
}
case 0x25E: // coming out from water (no 3.x name)
case 0xD1: // underwater town portal (3.x NEWBIE_TELEPO_INQUIRY)
{
auto p = makeZonePacket< FFXIVIpcPrepareZoning >( player.getId() );
p->data().targetZone = player.getCurrentTerritory()->getTerritoryTypeId();
p->data().param4 = commandId == 0xD1 ? 14 : 227;
p->data().hideChar = commandId == 0xD1 ? 2 : 1;
p->data().fadeOut = commandId == 0xD1 ? 24 : 25;
p->data().fadeOutTime = 1;
p->data().unknown = commandId == 0xD1 ? 4 : 6;
auto x = pos.x;
auto y = pos.y;
auto z = pos.z;
auto rot = player.getRot();
if( commandId == 0xD1 )
{
auto& instanceObjectCache = Common::Service< InstanceObjectCache >::ref();
auto exit = instanceObjectCache.getExitRange( p->data().targetZone, p1 );
if( exit )
{
player.sendDebug( "exitRange {0} found!", p1 );
auto destZone = exit->data.destTerritoryType;
if( destZone == 0 )
destZone = p->data().targetZone;
else
p->data().targetZone = destZone;
auto pop = instanceObjectCache.getPopRange( destZone, exit->data.destInstanceObjectId );
if( pop )
{
player.sendDebug( "popRange {0} found!", exit->data.destInstanceObjectId );
x = pop->header.transform.translation.x;
y = pop->header.transform.translation.y;
z = pop->header.transform.translation.z;
//rot = pop->header.transform.rotation.y; all x/y/z not correct, maybe we don't need it since we have to be facing the portal anyway?
}
else
{
player.sendUrgent( "popRange {0} not found in {1}!", exit->data.destInstanceObjectId, destZone );
}
}
else
{
player.sendUrgent( "exitRange {0} not found in {1}!", p1, p->data().targetZone );
}
}
player.queuePacket( p );
player.setPos( x, y, z, true );
player.setRot( rot );
auto setPos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
setPos->data().r16 = Common::Util::floatToUInt16Rot( player.getRot() );
setPos->data().x = x;
setPos->data().y = y;
setPos->data().z = z;
setPos->data().waitForLoad = commandId == 0xD1 ? 24 : 25;
setPos->data().unknown1 = 0;
player.queuePacket( setPos ); // this packet needs a delay of 0.8 second to wait for the client finishing its water animation otherwise it looks odd.
break;
}
default:
{
Logger::debug( "[{0}] Unhandled action: {1:04X}", m_pSession->getId(), commandId );

View file

@ -80,6 +80,32 @@ void Sapphire::Network::GameConnection::eventHandlerTalk( const Packets::FFXIVAR
}
void Sapphire::Network::GameConnection::eventHandlerSay( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
auto& scriptMgr = Common::Service< Scripting::ScriptMgr >::ref();
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
auto& eventMgr = Common::Service< World::Manager::EventMgr >::ref();
const auto packet = ZoneChannelPacket< Client::FFXIVIpcEventHandlerSay >( inPacket );
const auto actorId = packet.data().actorId;
const auto eventId = packet.data().eventId;
std::string eventName = "onSay";
std::string objName = eventMgr.getEventName( eventId );
player.sendDebug( "Chara: {0} -> {1} \neventId: {2} ({3:08X})", actorId,
eventMgr.mapEventActorToRealActor( static_cast< uint32_t >( actorId ) ), eventId, eventId );
player.sendDebug( "Calling: {0}.{1}", objName, eventName );
player.eventStart( actorId, eventId, Event::EventHandler::Say, 0, 0 );
scriptMgr.onSay( player, actorId, eventId );
player.checkEvent( eventId );
}
void Sapphire::Network::GameConnection::eventHandlerEmote( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
@ -320,7 +346,7 @@ void Sapphire::Network::GameConnection::eventYieldHandler( const Packets::FFXIVA
scriptMgr.onEventYield( player, eventId, scene, param );
auto response = makeZonePacket< FFXIVIpcEventContinue >( player.getId() );
auto response = makeZonePacket< FFXIVIpcEventReturn >( player.getId() );
response->data().eventId = eventId;
response->data().scene = scene;
player.queuePacket( response );

View file

@ -256,19 +256,12 @@ void Sapphire::Network::GameConnection::gm1Handler( const Packets::FFXIVARR_PACK
{
targetPlayer->setOnlineStatusMask( param1 );
auto statusPacket = makeZonePacket< FFXIVIpcSetOnlineStatus >( player.getId() );
statusPacket->data().onlineStatusFlags = param1;
queueOutPacket( statusPacket );
auto searchInfoPacket = makeZonePacket< FFXIVIpcSetSearchInfo >( player.getId() );
searchInfoPacket->data().onlineStatusFlags = param1;
searchInfoPacket->data().selectRegion = targetPlayer->getSearchSelectRegion();
strcpy( searchInfoPacket->data().searchMessage, targetPlayer->getSearchMessage() );
targetPlayer->queuePacket( searchInfoPacket );
targetPlayer->sendToInRangeSet( makeActorControl( player.getId(), SetStatusIcon,
static_cast< uint8_t >( player.getOnlineStatus() ) ),
true );
player.sendNotice( "Icon for {0} was set to {1}", targetPlayer->getName(), param1 );
break;
}

View file

@ -47,6 +47,8 @@
#include "Manager/HousingMgr.h"
#include "Manager/RNGMgr.h"
#include "Manager/ItemMgr.h"
#include "Manager/PartyMgr.h"
#include "Manager/ChatChannelMgr.h"
#include "Action/Action.h"
#include "Inventory/Item.h"
@ -91,18 +93,12 @@ void Sapphire::Network::GameConnection::setSearchInfoHandler( const Packets::FFX
// mark player as new adventurer
player.setNewAdventurer( true );
auto statusPacket = makeZonePacket< FFXIVIpcSetOnlineStatus >( player.getId() );
statusPacket->data().onlineStatusFlags = status;
queueOutPacket( statusPacket );
auto searchInfoPacket = makeZonePacket< FFXIVIpcSetSearchInfo >( player.getId() );
searchInfoPacket->data().onlineStatusFlags = status;
searchInfoPacket->data().selectRegion = player.getSearchSelectRegion();
strcpy( searchInfoPacket->data().searchMessage, player.getSearchMessage() );
queueOutPacket( searchInfoPacket );
player.sendToInRangeSet( makeActorControl( player.getId(), SetStatusIcon,
static_cast< uint8_t >( player.getOnlineStatus() ) ), true );
}
void Sapphire::Network::GameConnection::reqSearchInfoHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
@ -444,31 +440,56 @@ void Sapphire::Network::GameConnection::socialListHandler( const Packets::FFXIVA
int32_t entrysizes = sizeof( listPacket->data().entries );
memset( listPacket->data().entries, 0, sizeof( listPacket->data().entries ) );
listPacket->data().entries[ 0 ].bytes[ 2 ] = player.getCurrentTerritory()->getTerritoryTypeId();
listPacket->data().entries[ 0 ].bytes[ 3 ] = 0x80;
listPacket->data().entries[ 0 ].bytes[ 4 ] = 0x02;
listPacket->data().entries[ 0 ].bytes[ 6 ] = 0x3B;
listPacket->data().entries[ 0 ].bytes[ 11 ] = 0x10;
listPacket->data().entries[ 0 ].classJob = static_cast< uint8_t >( player.getClass() );
listPacket->data().entries[ 0 ].contentId = player.getContentId();
listPacket->data().entries[ 0 ].level = player.getLevel();
listPacket->data().entries[ 0 ].zoneId = player.getCurrentTerritory()->getTerritoryTypeId();
listPacket->data().entries[ 0 ].zoneId1 = 0x0100;
// TODO: no idea what this does
//listPacket.data().entries[0].one = 1;
auto fillEntryAt = [ &listPacket ]( int i, Entity::PlayerPtr nextPlayer, bool isLeader )
{
//listPacket->data().entries[ i ].bytes[ 2 ] = nextPlayer->getCurrentTerritory()->getTerritoryTypeId();
//listPacket->data().entries[ i ].bytes[ 3 ] = 0x80;
//listPacket->data().entries[ i ].bytes[ 4 ] = 0x02;
//listPacket->data().entries[ i ].bytes[ 6 ] = 0x3B;
listPacket->data().entries[ i ].bytes[ 8 ] = isLeader;
listPacket->data().entries[ i ].bytes[ 11 ] = 0x10;
listPacket->data().entries[ i ].classJob = static_cast< uint8_t >( nextPlayer->getClass() );
listPacket->data().entries[ i ].contentId = nextPlayer->getContentId();
listPacket->data().entries[ i ].level = nextPlayer->getLevel();
listPacket->data().entries[ i ].zoneId = nextPlayer->getCurrentTerritory()->getTerritoryTypeId();
listPacket->data().entries[ i ].zoneId1 = 0x0100;
memcpy( listPacket->data().entries[ 0 ].name, player.getName().c_str(), strlen( player.getName().c_str() ) );
memcpy( listPacket->data().entries[ i ].name, nextPlayer->getName().c_str(), strlen( nextPlayer->getName().c_str() ) );
// GC icon
listPacket->data().entries[ 0 ].bytes1[ 0 ] = 2;
listPacket->data().entries[ i ].bytes1[ 0 ] = 2;
// client language J = 0, E = 1, D = 2, F = 3
listPacket->data().entries[ 0 ].bytes1[ 1 ] = 1;
listPacket->data().entries[ i ].bytes1[ 1 ] = 1;
// user language settings flag J = 1, E = 2, D = 4, F = 8
listPacket->data().entries[ 0 ].bytes1[ 2 ] = 1 + 2;
listPacket->data().entries[ 0 ].onlineStatusMask = player.getOnlineStatusMask();
listPacket->data().entries[ i ].bytes1[ 2 ] = 1 + 2 + 4 + 8;
listPacket->data().entries[ i ].onlineStatusMask = nextPlayer->getOnlineStatusMask();
};
auto nextPlayer = player.getAsPlayer();
fillEntryAt( 0, nextPlayer, false );
if( player.getPartyId() != 0 )
{
// fill party members
auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
auto& server = Common::Service< World::ServerMgr >::ref();
auto pParty = partyMgr.getParty( player.getPartyId() );
assert( pParty );
int i = 1;
for( auto id : pParty->MemberId )
{
nextPlayer = server.getSession( id )->getPlayer();
if( nextPlayer->getId() == player.getId() )
{
// data already in entry 0, only change the leader flag
listPacket->data().entries[ 0 ].bytes[ 8 ] = pParty->LeaderId == id;
continue;
}
fillEntryAt( i, nextPlayer, pParty->LeaderId == id );
i++;
}
}
queueOutPacket( listPacket );
}
else if( type == 2 )
{ // friend list
@ -604,12 +625,24 @@ void Sapphire::Network::GameConnection::tellHandler( const Packets::FFXIVARR_PAC
if( player.isActingAsGm() )
{
tellPacket->data().flags |= TellFlags::GmTellMsg;
tellPacket->data().flags |= ChatFromType::GmTellMsg;
}
pTargetPlayer->queueChatPacket( tellPacket );
}
void Sapphire::Network::GameConnection::channelChatHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
const auto packet = ChatChannelPacket< Client::FFXIVIpcChannelChatHandler >( inPacket );
auto& data = packet.data();
auto& chatChannelMgr = Common::Service< ChatChannelMgr >::ref();
std::string message = std::string( data.message );
chatChannelMgr.sendMessageToChannel( data.channelId, player, message );
}
void Sapphire::Network::GameConnection::performNoteHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
@ -772,139 +805,6 @@ void Sapphire::Network::GameConnection::marketBoardRequestItemListings( const Pa
marketMgr.requestItemListings( player, packet.data().itemCatalogId );
}
void Sapphire::Network::GameConnection::worldInteractionhandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
const auto packet = ZoneChannelPacket< Client::FFXIVIpcWorldInteractionHandler >( inPacket );
auto action = packet.data().action;
player.sendDebug( "WorldInteraction {}", action );
switch( action )
{
case 0x1F5: // emote
{
auto emote = packet.data().param1;
if( emote == 0x32 || emote == 0x33 ) // "/sit"
{
auto param4 = packet.data().param4;
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
auto emoteData = exdData.get< Data::Emote >( emote );
if( !emoteData )
break;
player.setPos( packet.data().position );
player.setRot( Util::floatFromUInt16Rot( param4 ) );
if( emote == 0x32 && player.hasInRangeActor() )
{
auto setpos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
setpos->data().r16 = param4;
setpos->data().waitForLoad = 18;
setpos->data().x = packet.data().position.x;
setpos->data().y = packet.data().position.y;
setpos->data().z = packet.data().position.z;
player.sendToInRangeSet( setpos, false );
}
player.sendToInRangeSet( makeActorControlTarget( player.getId(), ActorControl::ActorControlType::Emote, emote, 0, 0, param4, 0xE0000000 ), true );
if( emote == 0x32 && emoteData->emoteMode != 0 )
{
player.setStance( Common::Stance::Passive );
player.setAutoattack( false );
player.setPersistentEmote( emoteData->emoteMode );
player.setStatus( Common::ActorStatus::EmoteMode );
}
}
break;
}
case 0x1F8:
{
if( player.getPersistentEmote() > 0 )
{
auto param2 = packet.data().param2;
player.setPos( packet.data().position );
if( player.hasInRangeActor() )
{
auto setpos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
setpos->data().r16 = param2;
setpos->data().waitForLoad = 18;
setpos->data().x = packet.data().position.x;
setpos->data().y = packet.data().position.y;
setpos->data().z = packet.data().position.z;
player.sendToInRangeSet( setpos, false );
}
player.setPersistentEmote( 0 );
player.emoteInterrupt();
player.setStatus( Common::ActorStatus::Idle );
auto pSetStatusPacket = makeActorControl( player.getId(), SetStatus, static_cast< uint8_t >( Common::ActorStatus::Idle ) );
player.sendToInRangeSet( pSetStatusPacket );
}
break;
}
case 0x25E: // coming out from water
case 0xD1: // underwater town portal
{
auto p = makeZonePacket< FFXIVIpcPrepareZoning >( player.getId() );
p->data().targetZone = player.getCurrentTerritory()->getTerritoryTypeId();
p->data().param4 = action == 0xD1 ? 14 : 227;
p->data().hideChar = action == 0xD1 ? 2 : 1;
p->data().fadeOut = action == 0xD1 ? 24 : 25;
p->data().fadeOutTime = 1;
p->data().unknown = action == 0xD1 ? 4 : 6;
auto x = packet.data().position.x;
auto y = packet.data().position.y;
auto z = packet.data().position.z;
auto rot = player.getRot();
if( action == 0xD1 )
{
auto exitRange = packet.data().param1;
auto& instanceObjectCache = Common::Service< InstanceObjectCache >::ref();
auto exit = instanceObjectCache.getExitRange( p->data().targetZone, exitRange );
if( exit )
{
player.sendDebug( "exitRange {0} found!", exitRange );
auto destZone = exit->data.destTerritoryType;
if( destZone == 0 )
destZone = p->data().targetZone;
else
p->data().targetZone = destZone;
auto pop = instanceObjectCache.getPopRange( destZone, exit->data.destInstanceObjectId );
if( pop )
{
player.sendDebug( "popRange {0} found!", exit->data.destInstanceObjectId );
x = pop->header.transform.translation.x;
y = pop->header.transform.translation.y;
z = pop->header.transform.translation.z;
//rot = pop->header.transform.rotation.y; all x/y/z not correct, maybe we don't need it since we have to be facing the portal anyway?
}
else
{
player.sendUrgent( "popRange {0} not found in {1}!", exit->data.destInstanceObjectId, destZone );
}
}
else
{
player.sendUrgent( "exitRange {0} not found in {1}!", exitRange, p->data().targetZone );
}
}
player.queuePacket( p );
player.setPos( x, y, z, true );
player.setRot( rot );
auto setPos = makeZonePacket< FFXIVIpcActorSetPos >( player.getId() );
setPos->data().r16 = Common::Util::floatToUInt16Rot( player.getRot() );
setPos->data().x = x;
setPos->data().y = y;
setPos->data().z = z;
setPos->data().waitForLoad = action == 0xD1 ? 24 : 25;
setPos->data().unknown1 = 0;
player.queuePacket( setPos ); // this packet needs a delay of 0.8 second to wait for the client finishing its water animation otherwise it looks odd.
break;
}
}
}
void Sapphire::Network::GameConnection::diveHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
const auto packetIn = ZoneChannelPacket< Client::FFXIVIpcDive >( inPacket );

View file

@ -0,0 +1,73 @@
#include <Common.h>
#include <Network/CommonNetwork.h>
#include <Network/GamePacket.h>
#include <Network/PacketContainer.h>
#include <Service.h>
#include <Network/PacketDef/Zone/ClientZoneDef.h>
#include "Manager/PartyMgr.h"
#include "Network/GameConnection.h"
#include "Session.h"
#include "Actor/Player.h"
using namespace Sapphire::Common;
using namespace Sapphire::Network::Packets;
using namespace Sapphire::World::Manager;
void Sapphire::Network::GameConnection::partyLeaveHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
if( player.getPartyId() == 0 )
return;
auto& partyMgr = Common::Service< Sapphire::World::Manager::PartyMgr >::ref();
partyMgr.onLeave( player );
}
void Sapphire::Network::GameConnection::partyDisbandHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
if( player.getPartyId() == 0 )
return;
auto& partyMgr = Common::Service< Sapphire::World::Manager::PartyMgr >::ref();
partyMgr.onDisband( player );
}
void Sapphire::Network::GameConnection::partyKickHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
if( player.getPartyId() == 0 )
return;
const auto packet = ZoneChannelPacket< Client::FFXIVIpcPartyKickHandler >( inPacket );
const auto& data = packet.data();
auto& partyMgr = Common::Service< Sapphire::World::Manager::PartyMgr >::ref();
partyMgr.onKick( std::string( data.name ), player );
}
void Sapphire::Network::GameConnection::partyChangeLeaderHandler( const Packets::FFXIVARR_PACKET_RAW& inPacket,
Entity::Player& player )
{
if( player.getPartyId() == 0 )
return;
const auto packet = ZoneChannelPacket< Client::FFXIVIpcPartyChangeLeaderHandler >( inPacket );
const auto& data = packet.data();
auto& partyMgr = Common::Service< Sapphire::World::Manager::PartyMgr >::ref();
partyMgr.onChangeLeader( std::string( data.name ), player );
}

View file

@ -0,0 +1,41 @@
#pragma once
#include "Forwards.h"
#include "Actor/Player.h"
#include <Network/GamePacket.h>
#include <Network/PacketDef/Chat/ServerChatDef.h>
namespace Sapphire::Network::Packets::Server
{
/**
* @brief The Chat packet.
*/
class ChannelChatPacket : public ChatChannelPacket< FFXIVIpcChannelChat >
{
public:
ChannelChatPacket( Entity::Player& target,
Entity::Player& sender,
uint64_t channelId,
const std::string& msg ) :
ChatChannelPacket< FFXIVIpcChannelChat >( target.getId(), target.getId() )
{
initialize( sender, channelId, msg );
};
private:
void initialize( Entity::Player& sender, uint64_t channelId, const std::string& msg )
{
strcpy( m_data.message, msg.c_str() );
strcpy( m_data.name, sender.getName().c_str() );
m_data.channelId = channelId;
m_data.contentId = sender.getContentId();
m_data.charaId = sender.getId();
m_data.type = 0;
};
};
}

View file

@ -0,0 +1,127 @@
#include <Common.h>
#include <Network/CommonNetwork.h>
#include <Network/GamePacket.h>
#include <Logging/Logger.h>
#include <Network/PacketContainer.h>
#include <datReader/DatCategories/bg/LgbTypes.h>
#include <Network/PacketDef/Zone/ClientZoneDef.h>
#include <Service.h>
#include "Network/GameConnection.h"
#include "Session.h"
#include "Territory/Territory.h"
#include "Network/PacketWrappers/PlayerSetupPacket.h"
//#include "Manager/FriendListMgr.h"
#include "Manager/PartyMgr.h"
#include "Manager/PlayerMgr.h"
//#include "Manager/FreeCompanyMgr.h"
#include "Action/Action.h"
#include "ServerMgr.h"
#include "Forwards.h"
using namespace Sapphire::Common;
using namespace Sapphire::Network::Packets;
using namespace Sapphire::Network::Packets::Server;
using namespace Sapphire::Network::Packets::Client;
using namespace Sapphire::World::Manager;
void Sapphire::Network::GameConnection::socialInviteHandler( const FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
const auto packet = ZoneChannelPacket< Client::FFXIVIpcSocialInviteHandler >( inPacket );
player.sendDebug( "Auth Type#{0}", packet.data().socialType );
player.sendDebug( "Target Name: {0}", packet.data().name );
std::string name( packet.data().name );
auto& playerMgr = Common::Service< World::Manager::PlayerMgr >::ref();
auto& server = Common::Service< Sapphire::World::ServerMgr >::ref();
auto pTargetPlayer = server.getSession( name )->getPlayer();
if( !pTargetPlayer )
return;
switch( packet.data().socialType )
{
case 1:
{
auto inviteResultPacket = makeZonePacket< Server::FFXIVIpcSocialInviteResult >( player.getId() );
auto& data = inviteResultPacket->data();
data.contentId = pTargetPlayer->getContentId();
data.p1 = packet.data().p1;
data.p2 = packet.data().p2;
data.socialType = packet.data().socialType;
strcpy( data.name, packet.data().name );
player.queuePacket( inviteResultPacket );
auto inviteUpdatePacket = makeZonePacket< Server::FFXIVIpcSocialInviteUpdate >( pTargetPlayer->getId() );
inviteUpdatePacket->data().contentId = player.getContentId();
inviteUpdatePacket->data().expireTime = Common::Util::getTimeSeconds() + 30;
inviteUpdatePacket->data().p1 = packet.data().p1;
inviteUpdatePacket->data().p2 = packet.data().p2;
inviteUpdatePacket->data().socialType = packet.data().socialType;
inviteUpdatePacket->data().type = 1;
inviteUpdatePacket->data().gender = player.getGender();
strcpy( inviteUpdatePacket->data().name, player.getName().c_str() );
pTargetPlayer->queuePacket( inviteUpdatePacket );
break;
}
}
}
void Sapphire::Network::GameConnection::socialReplyHandler( const FFXIVARR_PACKET_RAW& inPacket, Entity::Player& player )
{
const auto packet = ZoneChannelPacket< Client::FFXIVIpcSocialReplyHandler >( inPacket );
const auto& data = packet.data();
auto& playerMgr = Common::Service< World::Manager::PlayerMgr >::ref();
auto& server = Common::Service< Sapphire::World::ServerMgr >::ref();
auto pPlayer = server.getSession( data.contentId )->getPlayer();
if( !pPlayer )
return;
auto inviteReplyPacket = makeZonePacket< Server::FFXIVIpcSocialInviteResponse >( player.getId() );
auto& inviteReplyData = inviteReplyPacket->data();
inviteReplyData.response = data.response;
switch( data.socialType )
{
case 1:
{
auto& partyMgr = Common::Service< PartyMgr >::ref();
if( data.response == InviteReplyType::ACCEPT )
{
partyMgr.onJoin( player, *pPlayer );
}
auto inviteUpPacket = makeZonePacket< Server::FFXIVIpcSocialInviteUpdate >( pPlayer->getId() );
inviteUpPacket->data().contentId = player.getContentId();
inviteUpPacket->data().expireTime = Common::Util::getTimeSeconds() + 30;
inviteUpPacket->data().p1 = packet.data().p1;
inviteUpPacket->data().p2 = packet.data().p2;
inviteUpPacket->data().socialType = packet.data().socialType;
inviteUpPacket->data().type = data.response == InviteReplyType::ACCEPT ? InviteUpdateType::ACCEPT_INVITE : InviteUpdateType::REJECT_INVITE;
strcpy( inviteUpPacket->data().name, player.getName().c_str() );
pPlayer->queuePacket( inviteUpPacket );
inviteReplyData.contentId == pPlayer->getContentId();
inviteReplyData.socialType = data.socialType;
inviteReplyData.gender = pPlayer->getGender();
strcpy( inviteReplyData.name, pPlayer->getName().c_str() );
player.queuePacket( inviteReplyPacket );
break;
}
}
}

View file

@ -0,0 +1,83 @@
#pragma once
#include <Network/GamePacket.h>
#include "Actor/Player.h"
#include "Forwards.h"
namespace Sapphire::Network::Packets::Server
{
class PartyUpdatePacket : public ZoneChannelPacket< FFXIVIpcPartyUpdate >
{
public:
PartyUpdatePacket( Entity::Player& executePlayer, Entity::Player& targetPlayer, uint8_t updateStatus, uint8_t count ) :
ZoneChannelPacket< FFXIVIpcPartyUpdate >( executePlayer.getId(), executePlayer.getId() )
{
initialize( executePlayer, targetPlayer, updateStatus, count );
};
PartyUpdatePacket( Entity::Player& executePlayer, uint8_t updateStatus, uint8_t count ) :
ZoneChannelPacket< FFXIVIpcPartyUpdate >( executePlayer.getId(), executePlayer.getId() )
{
initialize( executePlayer, updateStatus, count );
};
PartyUpdatePacket( const Entity::PlayerPtr& executePlayer, const Entity::PlayerPtr& targetPlayer, uint8_t updateStatus, uint8_t count ) :
ZoneChannelPacket< FFXIVIpcPartyUpdate >( executePlayer->getId(), executePlayer->getId() )
{
initialize( executePlayer, targetPlayer, updateStatus, count );
};
private:
void initialize( Entity::Player& executePlayer, Entity::Player& targetPlayer, uint8_t updateStatus, uint8_t partySize )
{
m_data.executeContentId = executePlayer.getContentId();
m_data.targetContentId = targetPlayer.getContentId();
m_data.executeGender = executePlayer.getGender();
m_data.targetGender = targetPlayer.getGender();
m_data.updateStatus = updateStatus;
m_data.partySize = partySize;
strcpy( m_data.executeName, executePlayer.getName().c_str() );
strcpy( m_data.targetName, targetPlayer.getName().c_str() );
};
void initialize( Entity::Player& executePlayer, uint8_t updateStatus, uint8_t partySize )
{
m_data.executeContentId = executePlayer.getContentId();
m_data.targetContentId = 0;
m_data.executeGender = executePlayer.getGender();
m_data.targetGender = 0;
m_data.updateStatus = updateStatus;
m_data.partySize = partySize;
strcpy( m_data.targetName, executePlayer.getName().c_str() );
};
void initialize( const Entity::PlayerPtr& executePlayer, const Entity::PlayerPtr& targetPlayer, uint8_t updateStatus, uint8_t partySize )
{
if( targetPlayer )
{
m_data.targetContentId = targetPlayer->getContentId();
m_data.targetGender = targetPlayer->getGender();
strcpy( m_data.targetName, targetPlayer->getName().c_str() );
}
if( executePlayer )
{
m_data.executeContentId = executePlayer->getContentId();
m_data.executeGender = executePlayer->getGender();
strcpy( m_data.executeName, executePlayer->getName().c_str() );
}
m_data.updateStatus = updateStatus;
m_data.partySize = partySize;
};
};
template< typename... Args >
std::shared_ptr< PartyUpdatePacket > makePartyUpdate( Args... args )
{
return std::make_shared< PartyUpdatePacket >( args... );
}
}

View file

@ -45,7 +45,6 @@ namespace Sapphire::Network::Packets::Server
//m_data.gcRank = GCRank::None;
m_data.homepoint = player.getHomepoint();
m_data.pose[0] = player.getPose();
memset( &m_data.name[ 0 ], 0, sizeof( m_data.name ) );
strcpy( &m_data.name[ 0 ], player.getName().c_str() );
@ -69,29 +68,27 @@ namespace Sapphire::Network::Packets::Server
memcpy( m_data.howto, player.getHowToArray(), sizeof( m_data.howto ) );
// possibly max level or current level
m_data.maxLevel = Common::MAX_PLAYER_LEVEL;
m_data.expansion = Common::CURRENT_EXPANSION_ID;
// df stuff
// todo: actually do this properly
// m_data.unknown70[4] = 1; // enable df
// unlock mounts
memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask ) );
// enable all raids/guildhests/dungeons
// uncomment to unlock everything or choose options below
//memset( &m_data.unknown293[ 0 ], 0xFF, reinterpret_cast< uint64_t >( &m_data.unknown85E[ 40 ] ) - reinterpret_cast< uint64_t >( &m_data.unknown293[ 0 ] ) + 1 );
m_data.pose[0] = player.getPose();
memset( &m_data.pose[ 1 ], 0, sizeof( m_data.pose ) - 1 );
// custom unlock options
memset( m_data.unlockedDungeons, 0xFF, sizeof( m_data.unlockedDungeons ) );
memset( m_data.unlockedGuildhests, 0xFF, sizeof( m_data.unlockedGuildhests ) );
memset( m_data.unlockedPvp, 0xFF, sizeof( m_data.unlockedPvp ) );
memset( m_data.unlockedRaids, 0xFF, sizeof( m_data.unlockedRaids ) );
memset( m_data.unlockedTrials, 0xFF, sizeof( m_data.unlockedTrials ) );
// uncomment to enable custom unlocks
// everything
//memset( &m_data.unknownOword[ 0 ], 0xFF, reinterpret_cast< uint64_t >( &m_data.unknown5_55c ) - reinterpret_cast< uint64_t >( &m_data.unknownOword[ 0 ] ) );
// or select options below
//memset( m_data.unlockBitmask, 0xFF, sizeof( m_data.unlockBitmask ) );
//memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask ) );
//memset( m_data.minions, 0xFF, sizeof( m_data.minions ) );
//memset( m_data.discovery, 0xFF, sizeof( m_data.discovery ) );
};
};

View file

@ -99,6 +99,10 @@ namespace Sapphire::ScriptAPI
{
}
void EventScript::onSay( uint32_t eventId, Entity::Player& player, uint64_t actorId )
{
}
void EventScript::onBNpcKill( uint32_t nameId, Entity::Player& player )
{
}

View file

@ -150,6 +150,8 @@ namespace Sapphire::ScriptAPI
virtual void onTalk( uint32_t eventId, Sapphire::Entity::Player& player, uint64_t actorId );
virtual void onSay( uint32_t eventId, Sapphire::Entity::Player& player, uint64_t actorId );
virtual void onBNpcKill( uint32_t nameId, Sapphire::Entity::Player& player );
virtual void onEmote( uint64_t actorId, uint32_t eventId, uint32_t emoteId, Sapphire::Entity::Player& player );

View file

@ -192,6 +192,17 @@ bool Sapphire::Scripting::ScriptMgr::onTalk( Entity::Player& player, uint64_t ac
}
}
bool Sapphire::Scripting::ScriptMgr::onSay( Entity::Player& player, uint64_t actorId, uint32_t eventId )
{
auto script = m_nativeScriptMgr->getScript< Sapphire::ScriptAPI::EventScript >( eventId );
if( script )
{
script->onSay( eventId, player, actorId );
return true;
}
return false;
}
bool Sapphire::Scripting::ScriptMgr::onEnterTerritory( Entity::Player& player, uint32_t eventId,
uint16_t param1, uint16_t param2 )
{

View file

@ -56,6 +56,8 @@ namespace Sapphire::Scripting
bool onTalk( Entity::Player& player, uint64_t actorId, uint32_t eventId );
bool onSay( Entity::Player& player, uint64_t actorId, uint32_t eventId );
bool onEnterTerritory( Entity::Player& player, uint32_t eventId, uint16_t param1, uint16_t param2 );
bool onWithinRange( Entity::Player& player, uint32_t eventId, uint32_t param1, float x, float y, float z );

View file

@ -42,6 +42,8 @@
#include "Manager/NaviMgr.h"
#include "Manager/ActionMgr.h"
#include "Manager/MapMgr.h"
#include "Manager/ChatChannelMgr.h"
#include "Manager/PartyMgr.h"
#include "Territory/InstanceObjectCache.h"
@ -153,6 +155,9 @@ void Sapphire::World::ServerMgr::run( int32_t argc, char* argv[] )
}
Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::set( pDb );
auto pChatChannelMgr = std::make_shared< Manager::ChatChannelMgr >();
Common::Service< Manager::ChatChannelMgr >::set( pChatChannelMgr );
Logger::info( "LinkshellMgr: Caching linkshells" );
auto pLsMgr = std::make_shared< Manager::LinkshellMgr >();
if( !pLsMgr->loadLinkshells() )
@ -227,6 +232,7 @@ void Sapphire::World::ServerMgr::run( int32_t argc, char* argv[] )
auto pEventMgr = std::make_shared< Manager::EventMgr >();
auto pItemMgr = std::make_shared< Manager::ItemMgr >();
auto pRNGMgr = std::make_shared< Manager::RNGMgr >();
auto pPartyMgr = std::make_shared< Manager::PartyMgr >();
Common::Service< DebugCommandMgr >::set( pDebugCom );
Common::Service< Manager::PlayerMgr >::set( pPlayerMgr );
@ -235,6 +241,7 @@ void Sapphire::World::ServerMgr::run( int32_t argc, char* argv[] )
Common::Service< Manager::EventMgr >::set( pEventMgr );
Common::Service< Manager::ItemMgr >::set( pItemMgr );
Common::Service< Manager::RNGMgr >::set( pRNGMgr );
Common::Service< Manager::PartyMgr >::set( pPartyMgr );
Logger::info( "World server running on {0}:{1}", m_ip, m_port );
@ -320,6 +327,7 @@ void Sapphire::World::ServerMgr::mainLoop()
{
Logger::info( "[{0}] Session removal", it->second->getId() );
it = m_sessionMapById.erase( it );
removeSession( pPlayer->getContentId() );
removeSession( pPlayer->getName() );
continue;
}
@ -334,6 +342,7 @@ void Sapphire::World::ServerMgr::mainLoop()
// if( it->second.unique() )
{
it = m_sessionMapById.erase( it );
removeSession( pPlayer->getContentId() );
removeSession( pPlayer->getName() );
}
}
@ -372,17 +381,13 @@ bool Sapphire::World::ServerMgr::createSession( uint32_t sessionId )
return false;
}
m_sessionMapByContentId[ newSession->getPlayer()->getContentId() ] = newSession;
m_sessionMapByName[ newSession->getPlayer()->getName() ] = newSession;
return true;
}
void Sapphire::World::ServerMgr::removeSession( uint32_t sessionId )
{
m_sessionMapById.erase( sessionId );
}
Sapphire::World::SessionPtr Sapphire::World::ServerMgr::getSession( uint32_t id )
{
//std::lock_guard<std::mutex> lock( m_sessionMutex );
@ -394,6 +399,16 @@ Sapphire::World::SessionPtr Sapphire::World::ServerMgr::getSession( uint32_t id
return nullptr;
}
Sapphire::World::SessionPtr Sapphire::World::ServerMgr::getSession( uint64_t contentId )
{
auto it = m_sessionMapByContentId.find( contentId );
if( it != m_sessionMapByContentId.end() )
return ( it->second );
return nullptr;
}
Sapphire::World::SessionPtr Sapphire::World::ServerMgr::getSession( const std::string& playerName )
{
//std::lock_guard<std::mutex> lock( m_sessionMutex );
@ -406,6 +421,16 @@ Sapphire::World::SessionPtr Sapphire::World::ServerMgr::getSession( const std::s
return nullptr;
}
void Sapphire::World::ServerMgr::removeSession( uint32_t sessionId )
{
m_sessionMapById.erase( sessionId );
}
void Sapphire::World::ServerMgr::removeSession( uint64_t contentId )
{
m_sessionMapByContentId.erase( contentId );
}
void Sapphire::World::ServerMgr::removeSession( const std::string& playerName )
{
m_sessionMapByName.erase( playerName );

View file

@ -24,10 +24,8 @@ namespace Sapphire::World
bool createSession( uint32_t sessionId );
void removeSession( uint32_t sessionId );
void removeSession( const std::string& playerName );
World::SessionPtr getSession( uint32_t id );
World::SessionPtr getSession( uint64_t contentId );
World::SessionPtr getSession( const std::string& playerName );
size_t getSessionCount() const;
@ -66,11 +64,15 @@ namespace Sapphire::World
Sapphire::Common::Config::WorldConfig m_config;
std::map< uint32_t, SessionPtr > m_sessionMapById;
std::map< uint64_t, SessionPtr > m_sessionMapByContentId;
std::map< std::string, SessionPtr > m_sessionMapByName;
std::map< uint32_t, std::string > m_playerNameMapById;
std::map< uint32_t, uint32_t > m_zones;
std::map< std::string, Entity::BNpcTemplatePtr > m_bNpcTemplateMap;
void removeSession( uint32_t sessionId );
void removeSession( uint64_t contentId );
void removeSession( const std::string& playerName );
};
}

View file

@ -8,6 +8,9 @@
#include "Network/GameConnection.h"
#include "Actor/Player.h"
#include "Service.h"
#include "Manager/PartyMgr.h"
#include "Session.h"
namespace fs = std::filesystem;
@ -73,6 +76,12 @@ void Sapphire::World::Session::close()
if( m_pPlayer )
{
m_pPlayer->clearBuyBackMap();
if( m_pPlayer->getPartyId() != 0 )
{
// offline player is removed from party for now;
auto& partyMgr = Common::Service< World::Manager::PartyMgr >::ref();
partyMgr.onLeave( *m_pPlayer );
}
// do one last update to db
m_pPlayer->updateSql();
// reset the zone, so the zone handler knows to remove the actor