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headrotation and rotation switched places, fixes actor rotation
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1 changed files with 2 additions and 2 deletions
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@ -656,8 +656,8 @@ namespace Sapphire::Network::Packets::Server
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*/
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*/
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struct FFXIVIpcActorMove : FFXIVIpcBasePacket< ActorMove >
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struct FFXIVIpcActorMove : FFXIVIpcBasePacket< ActorMove >
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{
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{
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/* 0000 */ uint8_t rotation;
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/* 0000 */ uint8_t headRotation;
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/* 0001 */ uint8_t headRotation;
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/* 0001 */ uint8_t rotation;
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/* 0002 */ uint8_t animationType;
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/* 0002 */ uint8_t animationType;
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/* 0003 */ uint8_t animationState;
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/* 0003 */ uint8_t animationState;
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/* 0004 */ uint8_t animationSpeed;
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/* 0004 */ uint8_t animationSpeed;
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