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Added weather change opcode. Moved Mahjong opcode to 0x9999 to stop
things from crashing.
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1 changed files with 2 additions and 2 deletions
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@ -243,7 +243,7 @@ namespace Sapphire::Network::Packets
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CFAvailableContents = 0xF1FD, // updated 4.2
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WeatherChange = 0x00ED, // updated 6.08
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WeatherChange = 0x02C6, // updated 6.11
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PlayerTitleList = 0x02C2, // updated 6.08
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Discovery = 0x03A4, // updated 6.08
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@ -312,7 +312,7 @@ namespace Sapphire::Network::Packets
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MahjongPlayersInfo = 0xF2C2, // actor id, name, rating and stuff..
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// 2C3 and 2C4 are currently unknown
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MahjongEndRoundDraw = 0x02C5, // self explanatory
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MahjongEndGame = 0x02C6, // finished oorasu(all-last) round; shows a result screen.
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MahjongEndGame = 0x9999, // finished oorasu(all-last) round; shows a result screen. Changed to 9999 since a 6.11 packet uses the opcode value in 6.08
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/// Airship & Submarine //////////////////////////////////////
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AirshipExplorationResult = 0x0328, // Updated 6.11
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