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Subquest 4 typo

This commit is contained in:
Dantestyle 2018-05-01 04:39:57 +02:00
parent 00f53d8cdb
commit 52fc8e1baf

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@ -52,9 +52,6 @@ class SubFst004 : public EventScript
{ {
auto actor = Event::mapEventActorToRealActor( actorId ); auto actor = Event::mapEventActorToRealActor( actorId );
auto questId = m_id;
auto QUEST_TOOLBOX = player.getQuestUI8AL(questId);
if ( actor == SubFst004::Actor0 ) if ( actor == SubFst004::Actor0 )
{ {
Scene00000( player ); Scene00000( player );
@ -76,7 +73,6 @@ class SubFst004 : public EventScript
if ( varIdx == 0 ) if ( varIdx == 0 )
{ {
player.setQuestUI8AL( m_id, 1 ); player.setQuestUI8AL( m_id, 1 );
//player.setQuestUI8BH(m_id, 1);
player.sendQuestMessage( m_id, 1, 0, 21002, 0 ); player.sendQuestMessage( m_id, 1, 0, 21002, 0 );
} }
else if (varIdx == 1) else if (varIdx == 1)
@ -85,11 +81,6 @@ class SubFst004 : public EventScript
player.setQuestUI8BH( m_id, 1 ); player.setQuestUI8BH( m_id, 1 );
player.setQuestUI8AL( m_id, 0 ); player.setQuestUI8AL( m_id, 0 );
} }
/*if (QUEST_TOOLBOX == 1)
{
player.updateQuest(questId, SeqFinish);
}*/
} }
void Scene00000( Entity::Player& player ) void Scene00000( Entity::Player& player )