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Mordred 2018-03-16 19:31:42 +01:00 committed by GitHub
parent 705018102b
commit 53ff01aa84

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@ -83,7 +83,7 @@ void Core::Network::GameConnection::skillHandler( const Packets::GamePacket& inP
} }
// Check if we actually have an actor // Check if we actually have an actor
if ( targetActor == nullptr ) if( !targetActor )
{ {
// todo: interrupt a cast. // todo: interrupt a cast.
player.sendDebug( "Invalid target." ); player.sendDebug( "Invalid target." );