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let global effect counter starts at 1 so the first status in each zone is not ignored by the client

This commit is contained in:
collett 2024-06-12 04:55:55 +09:00
parent beacceec92
commit 5defe73558

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@ -62,7 +62,8 @@ Sapphire::Territory::Territory() :
m_weatherOverride( Weather::None ), m_weatherOverride( Weather::None ),
m_lastMobUpdate( 0 ), m_lastMobUpdate( 0 ),
m_nextEObjId( 0x400D0000 ), m_nextEObjId( 0x400D0000 ),
m_nextActorId( 0x500D0000 ) m_nextActorId( 0x500D0000 ),
m_effectCounter( 1 )
{ {
} }
@ -72,7 +73,8 @@ Sapphire::Territory::Territory( uint16_t territoryTypeId, uint32_t guId,
m_nextEObjId( 0x400D0000 ), m_nextEObjId( 0x400D0000 ),
m_nextActorId( 0x500D0000 ), m_nextActorId( 0x500D0000 ),
m_lastUpdate( 0 ), m_lastUpdate( 0 ),
m_lastActivityTime( Util::getTimeMs() ) m_lastActivityTime( Util::getTimeMs() ),
m_effectCounter( 1 )
{ {
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref(); auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
m_guId = guId; m_guId = guId;