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globalSequence
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2 changed files with 2 additions and 2 deletions
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@ -584,7 +584,7 @@ namespace Sapphire::Network::Packets::Server
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uint64_t animationTargetId; // who the animation targets
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uint32_t actionId; // what the casting player casts, shown in battle log/ui
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uint32_t globalEffectCounter; // seems to only increment on retail?
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uint32_t globalSequence; // seems to only increment on retail?
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float animationLockTime; // maybe? doesn't seem to do anything
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uint32_t someTargetId; // always 00 00 00 E0, 0x0E000000 is the internal def for INVALID TARGET ID
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@ -193,7 +193,7 @@ std::shared_ptr< FFXIVPacketBase > EffectBuilder::buildNextEffectPacket( uint32_
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pHeader->effectDisplayType = Common::ActionEffectDisplayType::ShowActionName;
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pHeader->effectCount = static_cast< uint8_t >( remainingTargetCount > packetSize ? packetSize : remainingTargetCount );
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pHeader->sourceSequence = m_sequence;
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pHeader->globalEffectCounter = globalSequence;
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pHeader->globalSequence = globalSequence;
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uint8_t targetIndex = 0;
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for( auto it = m_resolvedEffects.begin(); it != m_resolvedEffects.end(); )
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