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Formatting

This commit is contained in:
amibu 2017-10-18 18:08:51 +02:00
parent e62b712dce
commit 69e82b80f1
2 changed files with 2 additions and 2 deletions

View file

@ -116,7 +116,7 @@ namespace Packets {
ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
ActorFreeSpawn = 0x0191, // unchanged for sb
InitZone = 0x019A, // unchanged for sb
Mount = 0x019F, // unchanged for sb
Mount = 0x019F,
WeatherChange = 0x01AF, // updated for sb
PlayerTitleList = 0x01BD, // updated for 4.1
Discovery = 0x01BE, // updated for 4.1

View file

@ -65,7 +65,7 @@ private:
memcpy( m_data.orchestrionMask, player->getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask) );
memset( m_data.fishingGuideMask, 0xFF, sizeof(m_data.fishingGuideMask) );
memset( m_data.fishingGuideMask, 0xFF, sizeof( m_data.fishingGuideMask ) );
memcpy( m_data.unlockBitmask, player->getUnlockBitmask(), sizeof( m_data.unlockBitmask ) );