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Formatting
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parent
e62b712dce
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2 changed files with 2 additions and 2 deletions
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@ -116,7 +116,7 @@ namespace Packets {
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ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
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ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111
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ActorFreeSpawn = 0x0191, // unchanged for sb
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ActorFreeSpawn = 0x0191, // unchanged for sb
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InitZone = 0x019A, // unchanged for sb
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InitZone = 0x019A, // unchanged for sb
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Mount = 0x019F, // unchanged for sb
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Mount = 0x019F,
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WeatherChange = 0x01AF, // updated for sb
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WeatherChange = 0x01AF, // updated for sb
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PlayerTitleList = 0x01BD, // updated for 4.1
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PlayerTitleList = 0x01BD, // updated for 4.1
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Discovery = 0x01BE, // updated for 4.1
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Discovery = 0x01BE, // updated for 4.1
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@ -65,7 +65,7 @@ private:
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memcpy( m_data.orchestrionMask, player->getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
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memcpy( m_data.orchestrionMask, player->getOrchestrionBitmask(), sizeof( m_data.orchestrionMask ) );
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memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask) );
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memset( m_data.mountGuideMask, 0xFF, sizeof( m_data.mountGuideMask) );
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memset( m_data.fishingGuideMask, 0xFF, sizeof(m_data.fishingGuideMask) );
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memset( m_data.fishingGuideMask, 0xFF, sizeof( m_data.fishingGuideMask ) );
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memcpy( m_data.unlockBitmask, player->getUnlockBitmask(), sizeof( m_data.unlockBitmask ) );
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memcpy( m_data.unlockBitmask, player->getUnlockBitmask(), sizeof( m_data.unlockBitmask ) );
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