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Merge branch 'money_sound_effect' into develop_c
This commit is contained in:
commit
6eaa4c407f
2 changed files with 3 additions and 3 deletions
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@ -67,7 +67,7 @@ namespace Sapphire::Entity
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/*! play a subevent */
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/*! play a subevent */
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void playScene( uint32_t eventId, uint32_t scene, uint32_t flags, uint32_t eventParam2, uint32_t eventParam3 );
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void playScene( uint32_t eventId, uint32_t scene, uint32_t flags, uint32_t eventParam2, uint32_t eventParam3 );
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void playGilShop( uint32_t eventId, uint32_t flags, uint32_t param,
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void playGilShop( uint32_t eventId, uint32_t flags, uint32_t param1,
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Event::EventHandler::SceneReturnCallback eventCallback );
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Event::EventHandler::SceneReturnCallback eventCallback );
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void directorPlayScene( uint32_t eventId, uint32_t scene, uint32_t flags, uint32_t eventParam3,
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void directorPlayScene( uint32_t eventId, uint32_t scene, uint32_t flags, uint32_t eventParam3,
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@ -130,7 +130,7 @@ void Sapphire::Entity::Player::playScene( uint32_t eventId, uint32_t scene,
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playScene( eventId, scene, flags, eventParam2, eventParam3, 0, eventCallback );
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playScene( eventId, scene, flags, eventParam2, eventParam3, 0, eventCallback );
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}
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}
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void Sapphire::Entity::Player::playGilShop( uint32_t eventId, uint32_t flags, uint32_t param,
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void Sapphire::Entity::Player::playGilShop( uint32_t eventId, uint32_t flags, uint32_t param1,
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Event::EventHandler::SceneReturnCallback eventCallback )
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Event::EventHandler::SceneReturnCallback eventCallback )
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{
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{
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auto pEvent = bootstrapSceneEvent( eventId, flags );
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auto pEvent = bootstrapSceneEvent( eventId, flags );
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@ -145,7 +145,7 @@ void Sapphire::Entity::Player::playGilShop( uint32_t eventId, uint32_t flags, ui
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openGilShopPacket->data().eventId = eventId;
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openGilShopPacket->data().eventId = eventId;
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openGilShopPacket->data().sceneFlags = flags;
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openGilShopPacket->data().sceneFlags = flags;
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openGilShopPacket->data().actorId = getId();
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openGilShopPacket->data().actorId = getId();
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switch( param )
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switch( param1 )
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{
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{
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case 1:
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case 1:
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{
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{
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