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2 changed files with 10 additions and 10 deletions
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@ -796,7 +796,7 @@ void Core::Network::GameConnection::actionHandler( Core::Network::Packets::GameP
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switch( commandId )
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{
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case 0x01:
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case 0x01: // Toggle sheathe
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{
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if ( param11 == 1 )
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pPlayer->setStance( Entity::Actor::Stance::Active );
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@ -810,7 +810,7 @@ void Core::Network::GameConnection::actionHandler( Core::Network::Packets::GameP
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break;
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}
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case 0x02:
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case 0x02: // Toggle auto-attack
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{
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if ( param11 == 1 )
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{
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