mirror of
https://github.com/SapphireServer/Sapphire.git
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Merge pull request #902 from pinapelz/master
Fixed lambda functions not running during some starting quests and added HIDE_HOTBAR to some Limsa sidequests
This commit is contained in:
commit
89426ade1c
12 changed files with 226 additions and 248 deletions
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@ -64,7 +64,7 @@ public:
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{
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if( actorId == Actor0 )
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{
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Scene00000( player );
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Scene00000( quest, player );
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}
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else if( actorId == Aetheryte0 )
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{
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@ -74,27 +74,27 @@ public:
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eventMgr().sendEventNotice( player, 0x050002, 0, 1, 0, 0 );
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player.registerAetheryte( 2 );
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player.setRewardFlag( Common::UnlockEntry::Return );
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Scene00002( player );
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Scene00002( quest, player );
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},
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nullptr, getId() );
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}
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else if( actorId == Actor1 )
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{
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Scene00004( player );
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Scene00004( quest, player );
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}
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else if( actorId == Actor2 )
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{
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Scene00006( player );
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Scene00006( quest, player );
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}
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else if( actorId == Actor3 )
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{
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Scene00007( player );
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Scene00007( quest, player );
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}
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}
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private:
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void checkQuestCompletion( Entity::Player& player, uint32_t varIdx )
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void checkQuestCompletion( World::Quest& quest, Entity::Player& player, uint32_t varIdx )
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{
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if( varIdx == 1 )
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{
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@ -121,110 +121,106 @@ private:
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if( QUEST_VAR_ATTUNE == 1 && QUEST_VAR_CLASS == 1 && QUEST_VAR_TRADE == 1 )
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{
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pQuest->setSeq( SeqFinish );
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quest.setSeq( SeqFinish );
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}
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}
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void Scene00000( Entity::Player& player )
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void Scene00000( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 0, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.getResult( 0 ) == 1 )
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{
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Scene00001( player );
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}
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} );
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eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &ManSea003::Scene00000Return ) );
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}
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void Scene00001( Entity::Player& player )
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void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().playScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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pQuest->setSeq( Seq1 );
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pQuest->setUI8CH( 1 );
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} );
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if( result.getResult( 0 ) == 1 )// accept quest
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{
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Scene00001( quest, player );
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}
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}
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void Scene00002( Entity::Player& player )
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void Scene00001( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 2, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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Scene00003( player );
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} );
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eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManSea003::Scene00001Return ) );
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}
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void Scene00003( Entity::Player& player )
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void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().playScene( player, getId(), 3, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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pQuest->setUI8BL( 1 );
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checkQuestCompletion( player, 0 );
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} );
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quest.setSeq( Seq1 );
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quest.setUI8CH( 1 );
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}
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void Scene00004( Entity::Player& player )
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void Scene00002( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 4, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.getResult( 0 ) == 1 )
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{
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Scene00005( player );
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}
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else
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return;
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} );
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eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00002Return ) );
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}
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void Scene00005( Entity::Player& player )
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void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().playScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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pQuest->setUI8CH( 0 );
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pQuest->setUI8BH( 1 );
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checkQuestCompletion( player, 1 );
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} );
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Scene00003( quest, player );
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}
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void Scene00006( Entity::Player& player )
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void Scene00003( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 6, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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pQuest->setUI8AL( 1 );
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checkQuestCompletion( player, 2 );
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} );
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eventMgr().playQuestScene( player, getId(), 3, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00003Return ) );
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}
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void Scene00007( Entity::Player& player )
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void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().playScene( player, getId(), 7, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.getResult( 0 ) == 1 )
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{
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player.finishQuest( getId(), result.getResult( 1 ) );
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}
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} );
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quest.setUI8BL( 1 );
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checkQuestCompletion( quest, player, 1 );
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}
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void Scene00004( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00004Return ) );
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}
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void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.getResult( 0 ) == 1 )
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{
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Scene00005( quest, player );
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}
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else
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return;
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}
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void Scene00005( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playQuestScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00005Return ) );
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}
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void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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quest.setUI8CH( 0 );
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quest.setUI8BH( 1 );
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checkQuestCompletion( quest, player, 1 );
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}
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void Scene00006( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &ManSea003::Scene00006Return ) );
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}
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void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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quest.setUI8AL( 1 );
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checkQuestCompletion( quest, player, 2 );
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}
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void Scene00007( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playQuestScene( player, getId(), 7, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManSea003::Scene00007Return ) );
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}
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void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.getResult( 0 ) == 1 )
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{
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player.finishQuest( getId(), result.getResult( 1 ) );
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}
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}
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};
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EXPOSE_SCRIPT( ManSea003 );
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EXPOSE_SCRIPT( ManSea003 );
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@ -61,27 +61,25 @@ public:
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{
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};
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~ManWil003()
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{
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};
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~ManWil003() = default;
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void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
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{
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if( actorId == Actor0 )
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{
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Scene00000( player );
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Scene00000( quest, player );
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}
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else if( actorId == Actor1 )
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{
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Scene00003( player );
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Scene00003( quest, player );
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}
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else if( actorId == Actor2 )
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{
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Scene00004( player );
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Scene00004( quest, player );
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}
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else if( actorId == Actor3 )
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{
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Scene00008( player );
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Scene00008( quest, player );
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}
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else if( actorId == Aetheryte0 )
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{
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@ -91,7 +89,7 @@ public:
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eventMgr().sendEventNotice( player, 0x050002, 0, 1, 0, 0 );
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player.registerAetheryte( 2 );
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player.setRewardFlag( Common::UnlockEntry::Return );
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Scene00001( player );
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Scene00001( quest, player );
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},
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nullptr, getId() );
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}
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@ -99,7 +97,7 @@ public:
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private:
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void checkQuestCompletion( Entity::Player& player, uint32_t varIdx )
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void checkQuestCompletion( World::Quest& quest, Entity::Player& player, uint32_t varIdx )
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{
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if( varIdx == 1 )
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{
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|
@ -114,138 +112,122 @@ private:
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eventMgr().sendEventNotice( player, getId(), 0, 0, 0, 0 );
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}
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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auto QUEST_VAR_ATTUNE = pQuest->getUI8AL();
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auto QUEST_VAR_CLASS = pQuest->getUI8BH();
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auto QUEST_VAR_TRADE = pQuest->getUI8BL();
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auto QUEST_VAR_ATTUNE = quest.getUI8AL();
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auto QUEST_VAR_CLASS = quest.getUI8BH();
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auto QUEST_VAR_TRADE = quest.getUI8BL();
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if( QUEST_VAR_ATTUNE == 1 && QUEST_VAR_CLASS == 1 && QUEST_VAR_TRADE == 1 )
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{
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pQuest->setSeq( SeqFinish );
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quest.setSeq( SeqFinish );
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}
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}
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void Scene00000( Entity::Player& player )
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void Scene00000( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 0, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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if( result.getResult( 0 ) == 1 ) // accept quest
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{
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Scene00050( player );
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}
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} );
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eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00000Return ) );
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}
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void Scene00001( Entity::Player& player )
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void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().playScene( player, getId(), 1, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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Scene00002( player );
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} );
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if( result.getResult( 0 ) == 1 )// accept quest
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{
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Scene00050( quest, player );
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}
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}
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void Scene00002( Entity::Player& player )
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void Scene00001( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 2, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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pQuest->setUI8BL( 1 );
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checkQuestCompletion( player, 0 );
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} );
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eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00001Return ) );
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}
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void Scene00003( Entity::Player& player )
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void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
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{
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eventMgr().playScene( player, getId(), 3, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
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auto pQuest = player.getQuest( getId() );
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if( !pQuest )
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return;
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pQuest->setUI8AL( 1 );
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checkQuestCompletion( player, 1 );
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} );
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Scene00002( quest, player );
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}
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void Scene00004( Entity::Player& player )
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void Scene00002( World::Quest& quest, Entity::Player& player )
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{
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eventMgr().playScene( player, getId(), 4, HIDE_HOTBAR,
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
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{
|
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if( result.getResult( 0 ) == 1 )
|
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{
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Scene00005( player );
|
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}
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else
|
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return;
|
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} );
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eventMgr().playQuestScene( player, getId(), 2, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManWil003::Scene00002Return ) );
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}
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|
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void Scene00005( Entity::Player& player )
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void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
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eventMgr().playScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
|
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[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
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auto pQuest = player.getQuest( getId() );
|
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if( !pQuest )
|
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return;
|
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pQuest->setUI8CH( 0 );
|
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pQuest->setUI8BH( 1 );
|
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checkQuestCompletion( player, 2 );
|
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} );
|
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quest.setUI8BL( 1 );
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checkQuestCompletion( quest, player, 0 );
|
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}
|
||||
|
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void Scene00006( Entity::Player& player )
|
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void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
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eventMgr().playScene( player, getId(), 6, HIDE_HOTBAR,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
} );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00007( Entity::Player& player )
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
eventMgr().playScene( player, getId(), 7, HIDE_HOTBAR,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
} );
|
||||
quest.setUI8AL( 1 );
|
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checkQuestCompletion( quest, player, 1 );
|
||||
}
|
||||
|
||||
void Scene00008( Entity::Player& player )
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playScene( player, getId(), 8, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.getResult( 0 ) == 1 )
|
||||
{
|
||||
player.finishQuest( getId(), result.getResult( 1 ) );
|
||||
}
|
||||
} );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &ManWil003::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00050( Entity::Player& player )
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
eventMgr().playScene( player, getId(), 50, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI,
|
||||
[ & ]( Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
auto pQuest = player.getQuest( getId() );
|
||||
if( !pQuest )
|
||||
return;
|
||||
// on quest accept
|
||||
pQuest->setSeq( Seq1 );
|
||||
pQuest->setUI8CH( 1 ); // receive key item
|
||||
if( result.getResult( 0 ) == 1 )
|
||||
{
|
||||
Scene00005( quest, player );
|
||||
}
|
||||
}
|
||||
|
||||
// teleport to real ul'dah
|
||||
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 130 );
|
||||
} );
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManWil003::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
quest.setUI8CH( 0 );
|
||||
quest.setUI8BH( 1 );
|
||||
checkQuestCompletion( quest, player, 2 );
|
||||
}
|
||||
|
||||
void Scene00006( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR );
|
||||
}
|
||||
|
||||
void Scene00007( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR );
|
||||
}
|
||||
|
||||
void Scene00008( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 8, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ, bindSceneReturn( &ManWil003::Scene00008Return ) );
|
||||
}
|
||||
|
||||
void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
if( result.getResult( 0 ) == 1 )
|
||||
{
|
||||
player.finishQuest( getId(), result.getResult( 1 ) );
|
||||
}
|
||||
}
|
||||
|
||||
void Scene00050( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 50, FADE_OUT | CONDITION_CUTSCENE | HIDE_UI, bindSceneReturn( &ManWil003::Scene00050Return ) );
|
||||
}
|
||||
|
||||
void Scene00050Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
{
|
||||
// on quest accept
|
||||
quest.setSeq( Seq1 );
|
||||
quest.setUI8CH( 1 ); // receive key item
|
||||
|
||||
// teleport to real ul'dah
|
||||
warpMgr().requestMoveTerritoryType( player, Common::WarpType::WARP_TYPE_NORMAL, 130 );
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea003::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -96,7 +96,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea003::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -111,7 +111,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea003::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -124,7 +124,7 @@ class SubSea003 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea003::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea003::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -111,7 +111,7 @@ private:
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea004::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -126,7 +126,7 @@ private:
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea004::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -138,7 +138,7 @@ private:
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea004::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -152,7 +152,7 @@ private:
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea004::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -166,7 +166,7 @@ private:
|
|||
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea004::Scene00004Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -180,7 +180,7 @@ private:
|
|||
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea004::Scene00005Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -195,7 +195,7 @@ private:
|
|||
|
||||
void Scene00006( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea004::Scene00006Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea004::Scene00006Return ) );
|
||||
}
|
||||
|
||||
void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -80,7 +80,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea005::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR , bindSceneReturn( &SubSea005::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -95,7 +95,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea005::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -108,7 +108,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea005::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -123,7 +123,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea005::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -136,7 +136,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea005::Scene00004Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -151,7 +151,7 @@ class SubSea005 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea005::Scene00005Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea005::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -85,7 +85,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea007::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -100,7 +100,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea007::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -112,7 +112,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea007::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -126,7 +126,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea007::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -141,7 +141,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea007::Scene00004Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -154,7 +154,7 @@ class SubSea007 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea007::Scene00005Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea007::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -104,7 +104,7 @@ private:
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea008::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -119,7 +119,7 @@ private:
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea008::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -131,7 +131,7 @@ private:
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea008::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -145,7 +145,7 @@ private:
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea008::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -160,7 +160,7 @@ private:
|
|||
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea008::Scene00004Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -175,7 +175,7 @@ private:
|
|||
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea008::Scene00005Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -190,7 +190,7 @@ private:
|
|||
|
||||
void Scene00006( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea008::Scene00006Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00006Return ) );
|
||||
}
|
||||
|
||||
void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -204,7 +204,7 @@ private:
|
|||
|
||||
void Scene00007( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 7, NONE, bindSceneReturn( &SubSea008::Scene00007Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR, bindSceneReturn( &SubSea008::Scene00007Return ) );
|
||||
}
|
||||
|
||||
void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -69,7 +69,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea011::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -84,7 +84,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea011::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -96,7 +96,7 @@ class SubSea011 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea011::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea011::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -88,7 +88,7 @@ class SubSea013 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea013::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea013::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -105,7 +105,7 @@ class SubSea013 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea013::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea013::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -101,7 +101,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea014::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -116,7 +116,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea014::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -128,7 +128,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea014::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -141,7 +141,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea014::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -154,7 +154,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea014::Scene00004Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -167,7 +167,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea014::Scene00005Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -180,7 +180,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00006( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 6, NONE, bindSceneReturn( &SubSea014::Scene00006Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 6, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00006Return ) );
|
||||
}
|
||||
|
||||
void Scene00006Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -193,7 +193,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00007( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 7, NONE, bindSceneReturn( &SubSea014::Scene00007Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 7, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00007Return ) );
|
||||
}
|
||||
|
||||
void Scene00007Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -206,7 +206,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00008( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 8, NONE, bindSceneReturn( &SubSea014::Scene00008Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 8, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00008Return ) );
|
||||
}
|
||||
|
||||
void Scene00008Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -219,7 +219,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00009( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 9, NONE, bindSceneReturn( &SubSea014::Scene00009Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 9, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00009Return ) );
|
||||
}
|
||||
|
||||
void Scene00009Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -232,7 +232,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00010( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 10, NONE, bindSceneReturn( &SubSea014::Scene00010Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 10, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00010Return ) );
|
||||
}
|
||||
|
||||
void Scene00010Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -245,7 +245,7 @@ class SubSea014 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00011( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 11, NONE, bindSceneReturn( &SubSea014::Scene00011Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 11, HIDE_HOTBAR, bindSceneReturn( &SubSea014::Scene00011Return ) );
|
||||
}
|
||||
|
||||
void Scene00011Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -69,7 +69,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea015::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -84,7 +84,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea015::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -96,7 +96,7 @@ class SubSea015 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea015::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea015::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
|
@ -82,7 +82,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00000( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 0, NONE, bindSceneReturn( &SubSea016::Scene00000Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00000Return ) );
|
||||
}
|
||||
|
||||
void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -97,7 +97,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00001( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 1, NONE, bindSceneReturn( &SubSea016::Scene00001Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 1, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00001Return ) );
|
||||
}
|
||||
|
||||
void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -110,7 +110,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00002( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 2, NONE, bindSceneReturn( &SubSea016::Scene00002Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 2, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00002Return ) );
|
||||
}
|
||||
|
||||
void Scene00002Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -125,7 +125,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00003( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 3, NONE, bindSceneReturn( &SubSea016::Scene00003Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 3, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00003Return ) );
|
||||
}
|
||||
|
||||
void Scene00003Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -138,7 +138,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00004( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 4, NONE, bindSceneReturn( &SubSea016::Scene00004Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 4, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00004Return ) );
|
||||
}
|
||||
|
||||
void Scene00004Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
@ -150,7 +150,7 @@ class SubSea016 : public Sapphire::ScriptAPI::QuestScript
|
|||
|
||||
void Scene00005( World::Quest& quest, Entity::Player& player )
|
||||
{
|
||||
eventMgr().playQuestScene( player, getId(), 5, NONE, bindSceneReturn( &SubSea016::Scene00005Return ) );
|
||||
eventMgr().playQuestScene( player, getId(), 5, HIDE_HOTBAR, bindSceneReturn( &SubSea016::Scene00005Return ) );
|
||||
}
|
||||
|
||||
void Scene00005Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
|
||||
|
|
Loading…
Add table
Reference in a new issue