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fix debug build

This commit is contained in:
collett 2020-11-09 19:55:50 +09:00
parent d5f16e00dc
commit 8ca1a07748
2 changed files with 0 additions and 3 deletions

View file

@ -696,7 +696,6 @@ void Sapphire::Entity::BNpc::autoAttack( CharaPtr pTarget )
m_lastAttack = tick;
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
assert( exdData );
auto actionData = exdData.get< Data::Action >( 7 );
assert( actionData );
auto action = World::Action::make_Action( getAsChara(), 7, 0, actionData );

View file

@ -1638,7 +1638,6 @@ void Sapphire::Entity::Player::autoAttack( CharaPtr pTarget )
{
pTarget->onActionHostile( getAsChara() );
auto& exdData = Common::Service< Data::ExdDataGenerated >::ref();
assert( exdData );
World::Action::ActionPtr action;
if( getClass() == ClassJob::Machinist || getClass() == ClassJob::Bard || getClass() == ClassJob::Archer )
{
@ -2707,7 +2706,6 @@ void Sapphire::Entity::Player::gaugeSamSetSen( Sapphire::Common::SamSen type, bo
void Sapphire::Entity::Player::gaugeSamSetSen( Sapphire::Common::SamSen value )
{
assert( value >= 0 && value <= 7 );
auto oldValue = gaugeSamGetSenRaw();
m_gauge.sam.sen = value;
if( oldValue != value )