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level == 52 is good

This commit is contained in:
collett 2020-04-09 08:15:40 +09:00
parent e67afee887
commit 90f4a8f10f

View file

@ -29,7 +29,7 @@ public:
heal.first = Math::CalcStats::applyHealingReceiveMultiplier( *chara, heal.first );
action.getEffectbuilder()->heal( chara, chara, heal.first, heal.second );
if( chara->getLevel() > 52 )
if( chara->getLevel() >= 52 )
{
World::Action::StatusEffectEntry effectEntry;
effectEntry.effectType = static_cast< uint32_t >( Common::StatusEffectType::Shield );