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add templated int and real distribution to rngmgr; add func to return amount of random values; support untyped value deduction; use typed min/max ranges for unspecified type;

This commit is contained in:
Alice Ogeda 2022-02-19 23:53:42 -03:00
parent 2f5d5e9d18
commit 92861799f8
3 changed files with 58 additions and 8 deletions

View file

@ -45,6 +45,7 @@
#include "WorldServer.h"
#include "Session.h"
#include <Manager/RNGMgr.h>
using namespace Sapphire::Network;
using namespace Sapphire::Network::Packets;
@ -177,6 +178,15 @@ void DebugCommandMgr::set( char* data, Entity::Player& player, std::shared_ptr<
if( ( ( subCommand == "pos" ) || ( subCommand == "posr" ) ) && ( params != "" ) )
{
auto& rngMgr = Common::Service< RNGMgr >::ref();
auto state = rngMgr.getRandGenerator( 0, 10 );
auto arr = state.nextCount< 10 >();
for( auto val : arr )
{
Logger::info( std::to_string( val ) );
}
int32_t posX;
int32_t posY;
int32_t posZ;

View file

@ -8,6 +8,7 @@
#include <random>
#include <memory>
#include <type_traits>
#include <vector>
namespace Sapphire::World::Manager
{
@ -19,24 +20,47 @@ namespace Sapphire::World::Manager
{
public:
RandGenerator( std::shared_ptr< std::mt19937 > pEngine, T minRange = std::numeric_limits< T >::min(), T maxRange = std::numeric_limits< T >::max() )
: m_engine( pEngine ), m_dist( minRange, maxRange )
: m_engine( pEngine ), m_fpuDist( minRange, maxRange ), m_intDist( minRange, maxRange )
{
}
// returns a single value for T type on set ranges, deducing real or integer distribution from given numeric type
T next()
{
return m_dist( *m_engine );
if constexpr( std::is_integral< T >::value )
return m_intDist( *m_engine );
return m_fpuDist( *m_engine );
}
private:
std::uniform_real_distribution< T > m_dist;
// returns an array of size nSize with values type T on set ranges, deducing real or integer distribution from given numeric type
template< std::size_t nSize >
const std::array< T, nSize > nextCount()
{
std::array< T, nSize > _valPush;
for( auto i = 0; i < nSize; ++i )
{
if constexpr( std::is_integral< T >::value )
_valPush[ i ] = ( m_intDist( *m_engine ) );
else
_valPush[ i ] = ( m_fpuDist( *m_engine ) );
}
return _valPush;
}
protected:
std::uniform_real_distribution<> m_fpuDist;
std::uniform_int_distribution<> m_intDist;
std::shared_ptr< std::mt19937 > m_engine;
};
class RNGMgr
{
public:
// Constructs a manager to supply states for random integer and float distribution using a Mersenne Twister engine
RNGMgr()
{
m_engine = std::make_shared< std::mt19937 >( *engineSeed< std::mt19937::state_size >() );
@ -48,7 +72,7 @@ namespace Sapphire::World::Manager
RNGMgr& operator=( const RNGMgr& pRNGMgr ) = delete;
/*!
* @brief Creates a RNG with specified parameters for multiple uses
* @brief Creates a state with specified parameters for multiple uses
* @tparam Numeric type to be used for the generator
* @param Minimum value possible for the random value
* @param Maximum value possible for the random value
@ -60,6 +84,17 @@ namespace Sapphire::World::Manager
return RandGenerator< T >( m_engine, minRange, maxRange );
}
/*!
* @brief Creates a state with only typed data arithmetic range
* @tparam Numeric type to be used for the generator and range (::min(), ::max() of numeric type)
* @return Random number generator object
*/
template< typename T, typename = typename std::enable_if< std::is_arithmetic< T >::value, T >::type >
RandGenerator< T > getRandGenerator()
{
return RandGenerator< T >( m_engine );
}
private:
template< std::size_t STATE_SIZE >
@ -70,6 +105,11 @@ namespace Sapphire::World::Manager
std::array< uint32_t, STATE_SIZE > seedArray;
std::random_device rd;
// check if kernel can supply sufficiently non-deterministic output
if( rd.entropy() == 0.f )
Logger::error( "Kernel random device entropy reported zero - Random number generator may be poor quality" );
std::generate_n( seedArray.data(), seedArray.size(), std::ref( rd ) );
auto pSeq = std::make_unique< std::seed_seq >( std::begin( seedArray ), std::end( seedArray ) );

View file

@ -163,6 +163,9 @@ void WorldServer::run( int32_t argc, char* argv[] )
}
Common::Service< Db::DbWorkerPool< Db::ZoneDbConnection > >::set( pDb );
auto pRNGMgr = std::make_shared< Manager::RNGMgr >();
Common::Service< Manager::RNGMgr >::set( pRNGMgr );
Logger::info( "Loading all players" );
if( !loadPlayers() )
{
@ -193,9 +196,6 @@ void WorldServer::run( int32_t argc, char* argv[] )
auto pNaviMgr = std::make_shared< Manager::NaviMgr >();
Common::Service< Manager::NaviMgr >::set( pNaviMgr );
auto pRNGMgr = std::make_shared< Manager::RNGMgr >();
Common::Service< Manager::RNGMgr >::set( pRNGMgr );
Logger::info( "TerritoryMgr: Setting up zones" );
auto pTeriMgr = std::make_shared< Manager::TerritoryMgr >();
auto pHousingMgr = std::make_shared< Manager::HousingMgr >();