1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-26 06:27:45 +00:00

[ Class Quest ] ClsArc006 is Fixed ( Will need a revision )

This commit is contained in:
DantestyleXD 2020-06-20 03:25:22 +02:00
parent 7c00f1ae7f
commit 9aaa58dada

View file

@ -0,0 +1,265 @@
#include <Actor/Player.h>
#include "Manager/EventMgr.h"
#include <ScriptObject.h>
#include <Service.h>
using namespace Sapphire;
// Quest Script: ClsArc006_00076
// Quest Name: The One That Got Away
// Quest ID: 65612
// Start NPC: 1000200
// End NPC: 1000200
class ClsArc006 : public Sapphire::ScriptAPI::EventScript
{
private:
// Basic quest information
// Quest vars / flags used
// GetQuestBitFlag8
// GetQuestUI8AL
enum Sequence : uint8_t
{
Seq0 = 0,
Seq1 = 1,
Seq2 = 2,
SeqFinish = 255,
};
// Quest rewards
static constexpr auto RewardExpFactor = 100;
static constexpr auto RewardAction = 113;
static constexpr auto RewardItem = 1915;
static constexpr auto RewardItemCount = 1;
uint16_t RewardItemOptional[5] = { 3100, 2753, 3597, 3827, 5825 };
uint16_t RewardItemOptionalCount[5] = { 1, 1, 1, 1, 3 };
// Entities found in the script data of the quest
static constexpr auto Actor0 = 1000200;
static constexpr auto Actor1 = 1000795;
static constexpr auto Actor2 = 1000796;
static constexpr auto Actor3 = 1000797;
static constexpr auto Actor4 = 1000798;
static constexpr auto Actor5 = 1000799;
static constexpr auto Actor6 = 1000800;
static constexpr auto Actor7 = 1003066; // silver
static constexpr auto Actor8 = 1003067; // lea
static constexpr auto Actor9 = 1003068; // pawah
static constexpr auto Eobject0 = 2001841;
static constexpr auto Eobject1 = 2000709;
static constexpr auto EventAction = 27;
static constexpr auto EventActionSearch = 1;
static constexpr auto EventMotZephyr = 366;
static constexpr auto LocAction0 = 995;
static constexpr auto LocActor0 = 1000199;
static constexpr auto LocActor1 = 1000204;
static constexpr auto LocVfx = 241;
static constexpr auto LocWs = 113;
static constexpr auto Questbattle0 = 2;
static constexpr auto Questbattle1 = 3;
static constexpr auto Seq0Actor0Lq = 98;
static constexpr auto Territorytype0 = 231;
static constexpr auto Territorytype1 = 236;
public:
ClsArc006() : Sapphire::ScriptAPI::EventScript( 65612 ){};
~ClsArc006(){};
void onTalk( uint32_t eventId, Entity::Player& player, uint64_t actorId ) override
{
auto pEventMgr = Common::Service< World::Manager::EventMgr >::ref();
auto actor = pEventMgr.mapEventActorToRealActor( static_cast<uint32_t>( actorId ) );
if( actor == Actor0 && !player.hasQuest( getId() ) )
Scene00000( player );
if( actor == Actor1 && player.getQuestSeq( getId() ) == Seq1 )
Scene00002( player );
if( actor == Actor0 && player.getQuestSeq( getId() ) == SeqFinish )
Scene00013( player );
if( actor == Actor7 && player.getQuestSeq( getId() ) == SeqFinish )
Scene00014( player );
if( actor == Actor8 && player.getQuestSeq( getId() ) == SeqFinish )
Scene00015( player );
if( actor == Actor9 && player.getQuestSeq( getId() ) == SeqFinish )
Scene00016( player );
//EOBJECTS
else if( actor == Eobject1 )
player.eventActionStart( getId(), 0x1B,
[ & ]( Entity::Player& player, uint32_t eventId, uint64_t additional )
{
Scene00011( player );
},
nullptr, eventId );
}
private:
void Scene00000( Entity::Player& player )
{
player.playScene( getId(), 0, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
Scene00001( player );
}
} );
}
void Scene00001( Entity::Player& player )
{
player.playScene( getId(), 1, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
player.updateQuest( getId(), Seq1 );
} );
}
void Scene00002( Entity::Player& player )
{
player.playScene( getId(), 2, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
player.updateQuest( getId(), Seq2 );
// QuestBattle doesn't work
/*auto& pTeriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
player.eventFinish(result.eventId, 0);
pTeriMgr.createAndJoinQuestBattle(player, Questbattle0);*/
}
} );
}
void Scene00003( Entity::Player& player )
{
player.playScene( getId(), 3, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00004( Entity::Player& player )
{
player.playScene( getId(), 4, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00005( Entity::Player& player )
{
player.playScene( getId(), 5, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00006( Entity::Player& player )
{
player.playScene( getId(), 6, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00007( Entity::Player& player )
{
player.playScene( getId(), 7, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00008( Entity::Player& player )
{
player.playScene( getId(), 8, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00009( Entity::Player& player )
{
player.playScene( getId(), 9, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00010( Entity::Player& player )
{
player.playScene( getId(), 10, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00011( Entity::Player& player )
{
player.playScene( getId(), 11, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
player.updateQuest( getId(), SeqFinish );
// QuestBattle doesn't work
/*auto& pTeriMgr = Common::Service< Sapphire::World::Manager::TerritoryMgr >::ref();
player.eventFinish(result.eventId, 0);
pTeriMgr.createAndJoinQuestBattle(player, Questbattle1);*/
}
} );
}
void Scene00012( Entity::Player& player )
{
player.playScene( getId(), 12, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00013( Entity::Player& player )
{
player.playScene( getId(), 13, SET_EOBJ_BASE | HIDE_HOTBAR | INVIS_EOBJ,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
if( result.param2 == 1 )
{
if( player.giveQuestRewards( getId(), result.param3 ) )
{
player.finishQuest( getId() );
}
}
} );
}
void Scene00014( Entity::Player& player )
{
player.playScene( getId(), 14, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00015( Entity::Player& player )
{
player.playScene( getId(), 15, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
void Scene00016( Entity::Player& player )
{
player.playScene( getId(), 16, HIDE_HOTBAR,
[ & ]( Entity::Player& player, const Event::SceneResult& result )
{
} );
}
};
EXPOSE_SCRIPT(ClsArc006);