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More potential opcode fixes

This commit is contained in:
Mordred 2018-01-30 23:39:43 +01:00
parent 6ec9166f01
commit ae3011cdce

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@ -116,7 +116,7 @@ namespace Packets {
MSQTrackerComplete = 0x0181, MSQTrackerComplete = 0x0181,
MSQTrackerProgress = 0x0182, MSQTrackerProgress = 0x0182,
QuestTracker = 0x018D, // updated 4.1 QuestTracker = 0x018D, // updated 4.1
ActorSpawn = 0x0190, // todo: split into playerspawn/actorspawn and use opcode 0x110/0x111 ActorSpawn = 0x0190, // DEPRECATED
ActorFreeSpawn = 0x0191, // unchanged for sb ActorFreeSpawn = 0x0191, // unchanged for sb
InitZone = 0x019A, // unchanged for sb InitZone = 0x019A, // unchanged for sb
Mount = 0x01CD, Mount = 0x01CD,
@ -134,8 +134,8 @@ namespace Packets {
// Unknown IPC types that still need to be sent // Unknown IPC types that still need to be sent
// TODO: figure all these out properly // TODO: figure all these out properly
IPCTYPE_UNK_320 = 0x0207, // updated 4.1 IPCTYPE_UNK_320 = 0x0235, // updated 4.2 ( maybe )
IPCTYPE_UNK_322 = 0x0209, // updated 4.1 IPCTYPE_UNK_322 = 0x0237, // updated 4.2 ( maybe )
ActorGauge = 0x0249, ActorGauge = 0x0249,