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Remove statuseffects in the same tick if the expiry time is the same
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parent
7b8cf18851
commit
b1132d9ef3
2 changed files with 12 additions and 13 deletions
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@ -602,11 +602,11 @@ void Sapphire::Entity::Chara::removeSingleStatusEffectById( uint32_t id )
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}
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}
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}
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}
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void Sapphire::Entity::Chara::removeStatusEffect( uint8_t effectSlotId )
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std::map< uint8_t, Sapphire::StatusEffect::StatusEffectPtr >::iterator Sapphire::Entity::Chara::removeStatusEffect( uint8_t effectSlotId )
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{
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{
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auto pEffectIt = m_statusEffectMap.find( effectSlotId );
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auto pEffectIt = m_statusEffectMap.find( effectSlotId );
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if( pEffectIt == m_statusEffectMap.end() )
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if( pEffectIt == m_statusEffectMap.end() )
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return;
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return pEffectIt;
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statusEffectFreeSlot( effectSlotId );
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statusEffectFreeSlot( effectSlotId );
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@ -615,12 +615,14 @@ void Sapphire::Entity::Chara::removeStatusEffect( uint8_t effectSlotId )
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server().queueForPlayers( getInRangePlayerIds( isPlayer() ), makeActorControl( getId(), StatusEffectLose, pEffect->getId() ) );
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server().queueForPlayers( getInRangePlayerIds( isPlayer() ), makeActorControl( getId(), StatusEffectLose, pEffect->getId() ) );
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m_statusEffectMap.erase( effectSlotId );
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auto it = m_statusEffectMap.erase( pEffectIt );
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if( isPlayer() )
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if( isPlayer() )
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server().queueForPlayers( getInRangePlayerIds( isPlayer() ), makeHudParam( *getAsPlayer() ) );
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server().queueForPlayers( getInRangePlayerIds( isPlayer() ), makeHudParam( *getAsPlayer() ) );
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else if( isBattleNpc() )
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else if( isBattleNpc() )
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server().queueForPlayers( getInRangePlayerIds( isPlayer() ), makeHudParam( *getAsBNpc() ) );
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server().queueForPlayers( getInRangePlayerIds( isPlayer() ), makeHudParam( *getAsBNpc() ) );
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return it;
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}
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}
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std::map< uint8_t, Sapphire::StatusEffect::StatusEffectPtr > Sapphire::Entity::Chara::getStatusEffectMap() const
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std::map< uint8_t, Sapphire::StatusEffect::StatusEffectPtr > Sapphire::Entity::Chara::getStatusEffectMap() const
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@ -672,10 +674,10 @@ void Sapphire::Entity::Chara::updateStatusEffects()
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{
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{
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uint64_t currentTimeMs = Util::getTimeMs();
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uint64_t currentTimeMs = Util::getTimeMs();
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for( const auto& effectIt : m_statusEffectMap )
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for( auto effectIt = m_statusEffectMap.begin(); effectIt != m_statusEffectMap.end(); )
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{
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{
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uint8_t effectIndex = effectIt.first;
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uint8_t effectIndex = effectIt->first;
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auto effect = effectIt.second;
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auto effect = effectIt->second;
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uint64_t lastTick = effect->getLastTickMs();
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uint64_t lastTick = effect->getLastTickMs();
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uint64_t startTime = effect->getStartTimeMs();
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uint64_t startTime = effect->getStartTimeMs();
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@ -683,12 +685,9 @@ void Sapphire::Entity::Chara::updateStatusEffects()
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uint32_t tickRate = effect->getTickRate();
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uint32_t tickRate = effect->getTickRate();
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if( duration > 0 && ( currentTimeMs - startTime ) > duration )
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if( duration > 0 && ( currentTimeMs - startTime ) > duration )
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{
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effectIt = removeStatusEffect( effectIndex );
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// remove status effect
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else
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removeStatusEffect( effectIndex );
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++effectIt;
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// break because removing invalidates iterators
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break;
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}
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if( ( currentTimeMs - lastTick ) > tickRate )
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if( ( currentTimeMs - lastTick ) > tickRate )
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{
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{
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@ -110,7 +110,7 @@ namespace Sapphire::Entity
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/// Status effect functions
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/// Status effect functions
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void addStatusEffect( StatusEffect::StatusEffectPtr pEffect );
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void addStatusEffect( StatusEffect::StatusEffectPtr pEffect );
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void removeStatusEffect( uint8_t effectSlotId );
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std::map< uint8_t, StatusEffect::StatusEffectPtr >::iterator removeStatusEffect( uint8_t effectSlotId );
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void removeSingleStatusEffectById( uint32_t id );
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void removeSingleStatusEffectById( uint32_t id );
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