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Forgot to include quest param in debug print

This commit is contained in:
Mordred 2022-01-13 21:02:00 +01:00
parent bb0d60966b
commit c19d4d4b25

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@ -408,7 +408,7 @@ bool Sapphire::Scripting::ScriptMgr::onEObjHit( Sapphire::Entity::Player& player
didCallScript = true;
std::string objName = eventMgr.getEventName( questId );
PlayerMgr::sendDebug( player, "Calling: {0}.onEObjHit actorId#{1}, questId#", objName, actorId, quest.getId() );
PlayerMgr::sendDebug( player, "Calling: {0}.onEObjHit actorId#{1}, questId#{2}", objName, actorId, quest.getId() );
World::Quest preQ = quest;
script->onEObjHit( quest, player, actorId, actionId );