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This commit is contained in:
goaaats 2017-12-04 23:25:20 +01:00
parent c8c4baefb1
commit e64fe0d105

View file

@ -64,7 +64,7 @@ Core::DebugCommandHandler::~DebugCommandHandler()
// add a command set to the register map // add a command set to the register map
void Core::DebugCommandHandler::registerCommand( const std::string& n, Core::DebugCommand::pFunc functionPtr, void Core::DebugCommandHandler::registerCommand( const std::string& n, Core::DebugCommand::pFunc functionPtr,
const std::string& hText, uint8_t uLevel ) const std::string& hText, uint8_t uLevel )
{ {
m_commandMap[std::string( n )] = boost::make_shared<DebugCommand>( n, functionPtr, hText, uLevel ); m_commandMap[std::string( n )] = boost::make_shared<DebugCommand>( n, functionPtr, hText, uLevel );
} }
@ -118,7 +118,7 @@ void Core::DebugCommandHandler::execCommand( char * data, Core::Entity::PlayerPt
/////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////
void Core::DebugCommandHandler::scriptReload( char * data, Core::Entity::PlayerPtr pPlayer, void Core::DebugCommandHandler::scriptReload( char * data, Core::Entity::PlayerPtr pPlayer,
boost::shared_ptr<Core::DebugCommand> command ) boost::shared_ptr<Core::DebugCommand> command )
{ {
g_scriptMgr.reload(); g_scriptMgr.reload();
pPlayer->sendDebug( "Scripts reloaded." ); pPlayer->sendDebug( "Scripts reloaded." );
@ -157,7 +157,7 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye
params = std::string( data + command->getName().length() + 1 + pos + 1 ); params = std::string( data + command->getName().length() + 1 + pos + 1 );
g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " + g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " +
"subCommand " + subCommand + " params: " + params ); "subCommand " + subCommand + " params: " + params );
if( ( ( subCommand == "pos" ) || ( subCommand == "posr" ) ) && ( params != "" ) ) if( ( ( subCommand == "pos" ) || ( subCommand == "posr" ) ) && ( params != "" ) )
@ -176,12 +176,12 @@ void Core::DebugCommandHandler::set( char * data, Core::Entity::PlayerPtr pPlaye
if( subCommand == "pos" ) if( subCommand == "pos" )
pPlayer->setPosition( static_cast< float >( posX ), pPlayer->setPosition( static_cast< float >( posX ),
static_cast< float >( posY ), static_cast< float >( posY ),
static_cast< float >( posZ ) ); static_cast< float >( posZ ) );
else else
pPlayer->setPosition( pPlayer->getPos().x + static_cast< float >( posX ), pPlayer->setPosition( pPlayer->getPos().x + static_cast< float >( posX ),
pPlayer->getPos().y + static_cast< float >( posY ), pPlayer->getPos().y + static_cast< float >( posY ),
pPlayer->getPos().z + static_cast< float >( posZ ) ); pPlayer->getPos().z + static_cast< float >( posZ ) );
Network::Packets::ZoneChannelPacket< Network::Packets::Server::FFXIVIpcActorSetPos > Network::Packets::ZoneChannelPacket< Network::Packets::Server::FFXIVIpcActorSetPos >
setActorPosPacket( pPlayer->getId() ); setActorPosPacket( pPlayer->getId() );
@ -312,7 +312,7 @@ void Core::DebugCommandHandler::add( char * data, Core::Entity::PlayerPtr pPlaye
params = std::string( data + command->getName().length() + 1 + pos + 1 ); params = std::string( data + command->getName().length() + 1 + pos + 1 );
g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " + g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " +
"subCommand " + subCommand + " params: " + params ); "subCommand " + subCommand + " params: " + params );
if( subCommand == "status" ) if( subCommand == "status" )
@ -437,7 +437,7 @@ void Core::DebugCommandHandler::get( char * data, Core::Entity::PlayerPtr pPlaye
params = std::string( data + command->getName().length() + 1 + pos + 1 ); params = std::string( data + command->getName().length() + 1 + pos + 1 );
g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " + g_log.debug( "[" + std::to_string( pPlayer->getId() ) + "] " +
"subCommand " + subCommand + " params: " + params ); "subCommand " + subCommand + " params: " + params );
if( subCommand == "pos" ) if( subCommand == "pos" )
@ -446,12 +446,12 @@ void Core::DebugCommandHandler::get( char * data, Core::Entity::PlayerPtr pPlaye
int16_t map_id = g_exdData.m_zoneInfoMap[pPlayer->getCurrentZone()->getId()].map_id; int16_t map_id = g_exdData.m_zoneInfoMap[pPlayer->getCurrentZone()->getId()].map_id;
pPlayer->sendNotice( "Pos:\n" + pPlayer->sendNotice( "Pos:\n" +
std::to_string( pPlayer->getPos().x ) + "\n" + std::to_string( pPlayer->getPos().x ) + "\n" +
std::to_string( pPlayer->getPos().y ) + "\n" + std::to_string( pPlayer->getPos().y ) + "\n" +
std::to_string( pPlayer->getPos().z ) + "\n" + std::to_string( pPlayer->getPos().z ) + "\n" +
std::to_string( pPlayer->getRotation() ) + "\nMapId: " + std::to_string( pPlayer->getRotation() ) + "\nMapId: " +
std::to_string( map_id ) + "\nZoneID: " + std::to_string( map_id ) + "\nZoneID: " +
std::to_string( pPlayer->getCurrentZone()->getId() ) + "\n" ); std::to_string( pPlayer->getCurrentZone()->getId() ) + "\n" );
} }
else else
{ {