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update some comments
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1 changed files with 3 additions and 3 deletions
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@ -447,14 +447,14 @@ void Action::Action::buildEffects()
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return;
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}
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if( !hasLutEntry || m_hitActors.empty() )
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if( !hasLutEntry || m_hitActors.empty() ) // this is just "if ( weCanNotUseGenericActionHandler )" in case we start to expand it.
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{
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// send any effect packet added by script or an empty one just to play animation for other players
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m_effectBuilder->buildAndSendPackets();
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m_effectBuilder->buildAndSendPackets();
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return;
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}
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// no script exists but we have a valid lut entry
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// we have a valid lut entry
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if( auto player = getSourceChara()->getAsPlayer() )
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{
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player->sendDebug( "Hit target: pot: {} (c: {}, f: {}, r: {}), heal pot: {}, mpp: {}",
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