1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-27 06:47:45 +00:00

object spawn, player setup, cast packet, set pos, modelequp opcodes

This commit is contained in:
NotAdam 2019-10-29 21:28:55 +11:00
parent cf47810ed0
commit f7a729d61c

View file

@ -138,25 +138,25 @@ namespace Sapphire::Network::Packets
NpcSpawn2 = 0x0115, // ( Bigger statuseffectlist? ) updated 5.1
ActorMove = 0x01BC, // updated 5.1
ActorSetPos = 0x0184, // updated 5.0
ActorSetPos = 0x0311, // updated 5.1
ActorCast = 0x0186, // updated 5.0
ActorCast = 0x012C, // updated 5.1
SomeCustomiseChangePacketProbably = 0x0187, // added 5.0
PartyList = 0x0188, // updated 5.0
HateRank = 0x0189, // updated 5.0
HateList = 0x018A, // updated 5.0
ObjectSpawn = 0x018B, // updated 5.0
ObjectDespawn = 0x018C, // updated 5.0
ObjectSpawn = 0x0156, // updated 5.1
ObjectDespawn = 0x00A3, // updated 5.1
UpdateClassInfo = 0x018D, // updated 5.0
SilentSetClassJob = 0x018E, // updated 5.0 - seems to be the case, not sure if it's actually used for anything
PlayerSetup = 0x018F, // updated 5.0
PlayerStats = 0x0190, // updated 5.0
ActorOwner = 0x0192, // updated 5.0
PlayerStateFlags = 0x0193, // updated 5.0
PlayerClassInfo = 0x0194, // updated 5.0
PlayerSetup = 0x0110, // updated 5.1
PlayerStats = 0x00CF, // updated 5.1
ActorOwner = 0x01A5, // updated 5.1
PlayerStateFlags = 0x019F, // updated 5.1
PlayerClassInfo = 0x02D4, // updated 5.1
ModelEquip = 0x0196, // updated 5.0
Examine = 0x0197, // updated 5.0
ModelEquip = 0x025E, // updated 5.1
Examine = 0x00EA, // updated 5.1
CharaNameReq = 0x0198, // updated 5.0
// nb: see #565 on github