collett
|
9095d5b4bb
|
fix build
|
2020-02-19 16:51:31 +09:00 |
|
collett
|
78e0e4d985
|
enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
|
2020-01-19 21:20:01 +09:00 |
|
collett
|
4bdfb1ef1f
|
oops
|
2020-01-08 17:32:15 +09:00 |
|
collett
|
586a1ab0bb
|
crit & dh
|
2020-01-07 19:16:13 +09:00 |
|
NotAdam
|
204ff7ec84
|
fix linux build
|
2020-01-06 20:23:03 +11:00 |
|
コレット
|
4c324bf602
|
Merge branch 'develop' into action
|
2020-01-06 00:37:57 +09:00 |
|
collett
|
a27098390b
|
Minor tweaks and code clean up.
|
2020-01-05 20:49:50 +09:00 |
|
NotAdam
|
2824c30342
|
Merge branch 'develop' into exit_poprange
|
2020-01-05 20:06:31 +11:00 |
|
collett
|
1ae1bcd54d
|
Fix base stats calc.
Better max hp.
|
2020-01-05 17:41:38 +09:00 |
|
collett
|
9cd17b3caa
|
Action system updates.
|
2020-01-05 17:09:27 +09:00 |
|
collett
|
2308a41a63
|
Fix aetheryte.
|
2020-01-03 22:39:45 +09:00 |
|
Mordred
|
71e7ef982c
|
Fixed housing opcodes
|
2019-10-28 22:18:23 +01:00 |
|
Mordred
|
ee5c7179e9
|
Apply rotation properly when using zoneline / aetheryte
|
2019-10-27 08:26:48 +01:00 |
|
Mordred
|
526767495a
|
Fixed popranges not being found
|
2019-10-22 22:34:34 +02:00 |
|
Mordred
|
e990ad3f31
|
Major rewrite of zonelines, aetherytes and discoveries
|
2019-10-21 23:24:26 +02:00 |
|
Mordred
|
9d49f0a272
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|
Mordred
|
20e25d73b9
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
a973cfadd7
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
f3ba1ce6c0
|
some cleanup, kinda working battle dmg calc
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
b3f0f3afa1
|
fix playerstats packet
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
317d16e3ed
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
9c3fba263e
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
36481a44b0
|
remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp
|
2019-07-06 14:52:20 +10:00 |
|
NotAdam
|
1083b5ae3b
|
cap level to 80, enable shadowbringers, new mp calc
|
2019-06-30 19:51:18 +10:00 |
|
NotAdam
|
1f4b2dafbb
|
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
|
2019-06-20 14:48:24 +10:00 |
|
NotAdam
|
f892257aa5
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
|
NotAdam
|
3e29412b90
|
Merge branch 'stat_calc' into develop
|
2019-05-29 21:35:07 +10:00 |
|
NotAdam
|
bd8192f4f0
|
fix a crash where !instance bind is used incorrectly, better getter name
|
2019-05-07 22:10:55 +10:00 |
|
Mordred
|
6dbee16682
|
Show default hit effect on autoattacks, also send 2nd hate packet
|
2019-04-30 22:54:35 +02:00 |
|
NotAdam
|
75e665675b
|
fix autoattack range
|
2019-04-25 22:45:23 +10:00 |
|
NotAdam
|
2ab91b89dc
|
cleanup stat calculation code, slightly better working aa dmg calc
|
2019-04-25 21:57:41 +10:00 |
|
NotAdam
|
ec3e93eed9
|
autoattack damage stat calc funcs, bnpc stat calculation
|
2019-04-24 23:25:07 +10:00 |
|
NotAdam
|
98e5e25e87
|
make larger enemies stack further away from the player
|
2019-04-21 23:52:41 +10:00 |
|
Mordred
|
3b783c9c80
|
Maybe better scales?
|
2019-04-20 15:42:48 +02:00 |
|
Mordred
|
7844d0b463
|
QuestBattle Chasing shadows actually playable... ish
|
2019-04-17 22:36:23 +02:00 |
|
Mordred
|
5e6f4cb756
|
Questbattle fail can be triggerd using a command and will remove you from the battle
|
2019-04-09 23:17:00 +02:00 |
|
NotAdam
|
a0ee37d9db
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2019-04-08 08:02:50 +10:00 |
|
Mordred
|
0079cba784
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
NotAdam
|
2f73a61eb2
|
Start of action target selection implementation
|
2019-04-07 16:04:36 +10:00 |
|
Mordred
|
ec84f7338f
|
Properly handle jobs when doing hunting logs
|
2019-04-06 17:17:56 +02:00 |
|
NotAdam
|
4eb42a3d0e
|
remove unused header, fix monsternote crashing world if class has none
|
2019-04-06 11:44:06 +11:00 |
|
Mordred
|
af07092978
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
Mordred
|
4cc8b99da2
|
Added some InitZone information
|
2019-04-02 23:56:47 +02:00 |
|
Mordred
|
3f22f0de18
|
Re-added setOwner method to BNpc, not working yet though
|
2019-03-28 23:57:58 +01:00 |
|
Mordred
|
c2ca32592c
|
Hunting log now implemented for classes. GC still to come
|
2019-03-28 22:58:40 +01:00 |
|
Mordred
|
a6ba575932
|
Properly initialize hunt data from db
|
2019-03-26 23:08:34 +01:00 |
|
Mordred
|
8b6e78877d
|
Load hunting log data
|
2019-03-26 00:04:27 +01:00 |
|
Mordred
|
df2da68633
|
Gear matters!
Gear stats are applied now, excluding materia.
|
2019-03-21 18:06:48 +01:00 |
|
Mordred
|
b639db836e
|
Calculate and display character stats correctly
|
2019-03-20 21:29:34 +01:00 |
|
NotAdam
|
2f4ca9b589
|
add teleporting back in, remove action targeting for now
|
2019-03-07 21:58:12 +11:00 |
|