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Sapphire5.58
Sapphire5.58_action
Sapphire_Retail
ThreePointOh
ThreePointThree
develop5.58
event_system_test
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those_who_fight
want_some_action
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v4.18
v4.25
v4.36
v4.45
v4.58
v5.08
v5.10
v5.11
v5.18
v5.20
v5.21
v5.211
v5.25
v5.31
-
bf3368224a
Mordred
2025-01-17 23:31:27 +01:00 -
a2c8ee1845
Update map icons on quest completion
Rushi
2025-01-17 23:15:27 +01:00 -
6739d8634c
Mordred
2025-01-17 21:17:34 +01:00 -
bb17030c68
Add an enum for content flags instead of using magic numbers
Rushi
2025-01-17 21:16:58 +01:00 -
a5919cbbd2
[3.x] wip: Fix Duty Finder to work again
Rushi
2025-01-17 19:15:44 +01:00 -
c50f4e04f3
Mordred
2025-01-17 09:12:17 +01:00 -
db0798b423
[3.x] Fix some MapMgr issues
Rushi
2025-01-10 21:32:48 +01:00 -
a14b44f654
Encounter handling moved to scripts, removed obsolete EncounterFight implementation
those_who_fight
Mordred
2025-01-16 12:12:27 +01:00 -
e3b53b5e19
Fix for BNpcs positions not being updated properly through timelines and removal of unnused code
Mordred
2025-01-15 13:58:08 +01:00 -
866103c9d5
Timpoint for actiontimeline
Mordred
2025-01-13 12:53:40 +01:00 -
d08906e736
Fixed pathing being reset properly
Mordred
2025-01-12 21:16:55 +01:00 -
c0aed54dfe
Fixed spawning issues and navi problems in encounters
Mordred
2025-01-11 21:58:27 +01:00 -
25ab437d3d
Stop bnpcs from moving when they have an active action #2
Mordred
2025-01-07 22:55:43 +01:00 -
996717250d
Stop bnpcs from moving when they have an active action
Mordred
2025-01-07 22:54:53 +01:00 -
130c603f33
hkAlice
2025-01-07 18:40:55 -03:00 -
33a8212f0c
fix ifrit nail kill not pushing ifrit hellfire;
Alice Ogeda
2025-01-07 18:40:19 -03:00 -
d951a198d7
Removed pragma region
Mordred
2025-01-07 15:55:24 +01:00 -
0f982a46d1
Fixed battleTalk
Mordred
2025-01-07 14:22:42 +01:00 -
beeae1b5c8
Maintarget logic improved in AOE packet generation
Mordred
2025-01-06 20:17:09 +01:00 -
1eb202faa8
Always send AOE effects as AOE packet, regardless of targetcount. Also allow setting position of aoe effect
Mordred
2025-01-06 15:35:17 +01:00 -
46cbd436f9
hkAlice
2025-01-05 17:54:31 -03:00 -
d0cd9c4947
fick timepoints not firing together;
Alice Ogeda
2025-01-05 17:53:07 -03:00 -
135b056f52
Changed position checks to recude moveactor spam, also fixed actions not fireing on idle actors
Mordred
2025-01-04 23:15:50 +01:00 -
f19d3167ca
Mordred
2025-01-04 16:51:41 +01:00 -
75edbdbcd4
myerge;
Alice Ogeda
2025-01-04 12:28:50 -03:00 -
62fa2a4a04
fix crash on HW+ skills related; aligned action struct a tiny bit more;
Alice Ogeda
2025-01-03 05:08:22 -03:00 -
f2805e951c
myerge squashy;
Alice Ogeda
2025-01-03 02:46:22 -03:00 -
ee72f2e447
fix crash on mobkills due to misuse of classjob index;
Alice Ogeda
2025-01-02 23:56:59 -03:00 -
952391ae4f
Song learn functions moved
Mordred
2025-01-02 16:06:47 +01:00 -
495f651bce
levelup logic moved to playerMgr
Mordred
2025-01-02 13:25:18 +01:00 -
8a3d8775fe
Removed old gainExp function in player
Mordred
2025-01-02 09:55:21 +01:00 -
78b800e36e
exitInstance moved to playerMgr
Mordred
2025-01-02 09:48:51 +01:00 -
168cfb1a36
Cleanups in player
Mordred
2025-01-02 09:22:10 +01:00 -
4a46b3dd80
hkAlice
2024-08-09 20:07:37 -03:00 -
c1fdf38587
hkAlice
2024-08-09 20:06:50 -03:00 -
66dca3e04d
Remove distribution specific code in FindMySQL.cmake
Miralqir
2024-08-09 14:31:08 +03:00 -
967d8b1422
Make FindMySQL.cmake work on Gentoo
Miralqir
2024-08-09 05:06:18 +03:00 -
086dfb7133
Fix CMake Policy CMP0153 warning
Miralqir
2024-08-09 04:44:13 +03:00 -
2e353fd473
Remove pre-C++17 Filesystem library support
Miralqir
2024-08-09 04:17:28 +03:00 -
32bea19f2c
hkAlice
2024-07-28 05:15:17 -03:00 -
42174f19df
cache eobj/enpc exd; fix crash on aoe skills; add unlockall;
Alice Ogeda
2024-07-27 22:37:09 -03:00 -
569fdc4128
Fix building on Clang and add Oodle support for Linux targets
Rushi
2024-01-16 08:41:55 +01:00 -
2a0e423051
Mordred
2024-06-27 13:43:32 +02:00 -
e2e6b3e15d
Throw exception if duplicate definitions of actions are found
Rushi
2024-06-27 12:58:58 +02:00 -
73094fb85c
fix incorrect radius for bnpc - pass filters to snapshot - fix replay not formatting debug message correctly
Tahir
2024-06-26 20:44:36 +01:00 -
88ae073089
hkAlice
2024-06-26 16:09:56 -03:00 -
0acff69b46
Add isFacingTarget and helper functions
Rushi
2024-06-26 20:48:20 +02:00 -
907e625ffe
Mordred
2024-06-26 13:32:15 +02:00 -
3727306613
add chara dirty flag, move bnpc position updates to tick - add knockback - use pos set in action rather than always using source actor
Tahir
2024-06-25 17:41:14 +01:00 -
7363ca03ff
update CeremonySetActorAppearance
collett
2024-06-25 17:14:58 +09:00 -
e794df50ba
Merge branch 'bs-stuff' of https://github.com/hkAlice/Sapphire into bs-stuff-rebase2
Tahir
2024-06-25 03:15:15 +01:00 -
b38afc0256
add left/right to nudge command - fix Common::Util::getOffsettedPosition - fix action timepoint getting stuck (todo: fix actions legit)
Tahir
2024-06-25 03:14:33 +01:00 -
34fc49f153
added cbt;
Alice Ogeda
2024-06-24 22:48:04 -03:00 -
cf2d6108e1
fick director bgm;
Alice Ogeda
2024-06-24 22:33:45 -03:00 -
75a2fcbb63
reference conditions globally in timeline - add PhaseActive and GetAction conditions - refactor ifrit to use controller
Tahir
2024-06-24 22:45:06 +01:00 -
9445bc0260
fix 0 duration timepoints
Tahir
2024-06-24 18:41:18 +01:00 -
973af39dd5
b588f424b5
into1a99b56c8b
Reyli
2024-06-24 05:45:05 +00:00 -
b588f424b5
Reverted struct bracket initialization from Intellisense warning
Reyli
2024-06-24 00:44:22 -05:00 -
6111461aef
Removing C style casts round 2
Reyli
2024-06-24 00:39:45 -05:00 -
8c952540d5
fix timeline advancing, add ifrit normal encounter script
Tahir
2024-06-23 22:44:51 +01:00 -
2f4efec34d
fix some timeline bugs, temporarily disable gambits
Tahir
2024-06-23 01:30:07 +01:00 -
ed156c4286
Removing C style casts round 1
Reyli
2024-06-22 18:17:58 -05:00 -
93840aff93
fix InitZone and enable flying
collett
2024-06-22 23:55:06 +09:00 -
5dd893a0c7
Fix StatusEffect flags
Rushi
2024-06-22 07:31:50 +02:00 -
7b2ea407e9
encounter timeline fix json parsing
Tahir
2024-06-22 06:12:41 +01:00 -
29c990311b
return const ref for Territory::getPlayers - timeline cleanup
Tahir
2024-06-22 00:13:18 +01:00 -
26534d2a37
refactor timeline stuff, implement selectors
Tahir
2024-06-21 19:46:14 +01:00 -
7cc3f65571
split encounter timeline stuff into separate files - todo: use selector in CastAction timepoint
Tahir
2024-06-21 00:27:41 +01:00 -
8fb9846c0b
wip: initial target select filter work - todo: hook this up to EncounterTimeline
Tahir
2024-06-19 03:21:51 +01:00 -
011cf1b6d2
add position offset calcs
Tahir
2024-06-19 03:18:37 +01:00 -
0e55c62e2d
fix missing include in RNGMgr, expose rng engine
Tahir
2024-06-19 02:44:46 +01:00 -
6f7198bd5a
add debug command for actor move
Tahir
2024-06-15 23:50:58 +01:00 -
8ce3dece5e
wip: timeline refactor to use condition's ui assigned id
Tahir
2024-05-28 12:32:53 +01:00 -
b29971b9a3
wip: timeline refactor to use Territory instead of just InstanceContent (should support overworld now)
Tahir
2024-05-27 01:45:37 +01:00 -
989e1eeff7
fix build
Tahir
2024-05-23 19:40:10 +01:00 -
e4024a677b
wip: timeline shit - add BattleTalk handling including packets - add LogMessage handling - add SetCondition handling (allow conditions to toggle others on/off) - handle Director ops - add basic CastAction (prolly doesnt work) - add SpawnBNpc
Tahir
2024-05-23 18:40:37 +01:00 -
a4d712f32c
wip: encounter timeline oops
Tahir
2024-05-11 00:07:09 +01:00 -
cf712cb3c8
wip: encounter timeline actually populate the entry before adding to cache
Tahir
2024-05-10 23:39:06 +01:00 -
43f9254086
wip: refactor encounter timeline stuff to only modify state objects, cache should now work as intended - tldr: fast as fuck boi
Tahir
2024-05-10 22:46:33 +01:00 -
025f57ce9b
wip: more encounter timeline stuff
Tahir
2024-05-10 17:42:39 +01:00 -
576930dcfc
wip: encounter timeline use InstanceContentPtr instead of EncounterFightPtr
Tahir
2024-05-10 15:48:42 +01:00 -
f96c633c6c
wip: encounter timepoint separate update from execute - todo: implement conditions and timepoint parsing for remaining types - todo: test lmao
Tahir
2024-05-10 15:18:06 +01:00 -
daf906d2ae
wip: add encounter combat state parsing
Tahir
2024-05-09 17:27:51 +01:00 -
959df68b63
fix build
Tahir
2024-05-09 17:16:18 +01:00 -
342c30aa43
wip: refactor some encounter timeline stuff - todo: test if any of this actually works
Tahir
2024-05-09 16:17:46 +01:00 -
05f9feb6ed
wip: reorganise some timeline stuff
Tahir
2024-05-06 20:13:53 +01:00 -
6c5df82306
more encounter timeline work
Tahir
2024-05-06 01:45:42 +01:00 -
41ac3b88a6
fix build
Tahir
2024-05-05 16:15:05 +01:00 -
9331fa3dd1
wip: encounter timeline parsing - todo: parse the json into usable data objects
Tahir
2024-04-29 16:51:28 +01:00 -
fd768eb18f
fix crash on bnpc fsm nullptr;
Alice Ogeda
2023-03-24 12:00:42 -03:00 -
6bd8dee22d
EncounterFight and state refactor;
Alice Ogeda
2023-03-24 11:21:09 -03:00 -
9d49139a0c
return spaced player name in case of player not found in db;
Alice Ogeda
2023-03-24 10:12:47 -03:00 -
9035d44c55
rezone player; wait for all players to unlock zone entrance;
Alice Ogeda
2023-03-08 21:14:04 -03:00 -
c8ab6debec
more instancecontent work;
Alice Ogeda
2023-03-08 17:18:13 -03:00 -
a5fdc0b323
fix typos;
Alice Ogeda
2023-03-08 16:37:13 -03:00 -
25dbd60cdf
more duty reset work, respawn players on duty reset;
Alice Ogeda
2023-03-08 16:36:13 -03:00 -
a10c0cdc0f
more work on duty resets;
Alice Ogeda
2023-03-08 16:27:13 -03:00 -
c1589c1f20
add timers and enrage mechanic;
Alice Ogeda
2023-03-08 14:36:53 -03:00 -
77089d4083
add encounter to instancecontent; basic status handling;
Alice Ogeda
2023-03-08 14:15:13 -03:00 -
69b767177e
encounter status control;
Alice Ogeda
2023-03-08 12:07:08 -03:00