Tahir Akhlaq
|
01ba6ad858
|
added option to dump all level.exd entries for all instances in pcb_reader
|
2018-02-04 20:09:55 +00:00 |
|
Tahir Akhlaq
|
f0b888a4a3
|
added planmap loading to pcb_reader
|
2018-01-24 15:34:01 +00:00 |
|
Tahir Akhlaq
|
95f486ef19
|
updated pcb_reader with mordred's eobj/enpc entries
|
2018-01-24 00:15:46 +00:00 |
|
Tahir Akhlaq
|
bc89049ada
|
fixed collision dumping
- added saintcoinach's sgb parsing
|
2017-10-19 16:38:06 +01:00 |
|
Tahir Akhlaq
|
a90fd345dc
|
const all the things for readability
- removed .mdl collision loading since game doesnt use it
fixed style issues in pcb_reader
|
2017-10-19 09:39:05 +01:00 |
|
Tahir Akhlaq
|
06271dd669
|
fixed issue with missing objects
|
2017-10-19 09:38:53 +01:00 |
|
Tahir Akhlaq
|
2e13df1934
|
slightly cleaned up PCB reader, added some exception logging
|
2017-10-19 09:38:52 +01:00 |
|
Tahir Akhlaq
|
44f7dc290f
|
added wavefront obj dump (doesnt work yet)
|
2017-10-19 09:38:49 +01:00 |
|
Tahir Akhlaq
|
3c24a3ef57
|
added list.pcb file mapping
- added LGB parser (all credit for LGB to contributor<https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/>, lgb.h is simply their work ported to c++)
- todo: correct object placement
|
2017-10-19 09:38:48 +01:00 |
|