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13 commits

Author SHA1 Message Date
mordred
033a03b98f Do not count Chasing Shadows as complete if mobs are killed in a certain order even if more adds are due to spawn 2019-04-18 07:52:45 +02:00
Mordred
7844d0b463 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
mordred
813e74555b Flags added to control BNpc behaviour in fights 2019-04-17 12:37:24 +02:00
mordred
f0390f394c Moved bnpc creation from level to zone, implicitly adding them to world aswell 2019-04-17 09:26:29 +02:00
mordred
fe4c2d7a0c implicitly add bnpc to player hatelist if player hate is added to the bnpc 2019-04-17 08:34:58 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
5991e1b93a Use a common definition for BNpcType 2019-04-15 23:45:58 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
975fcf1be8 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
598dd50ff2 More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
e1e7affcde Added default questBattle scripts and added implementation for QuestBattle constructor 2019-03-31 13:48:09 +02:00