Mordred
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6d2c012cf2
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
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Mordred
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0d767e4986
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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836279de09
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Simplified scripts a bit, a bit easier on the eyes
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2018-03-20 00:05:54 +01:00 |
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Mordred Admin
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b91e711834
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Adam
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416366c144
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director sequence/branch setters & debug command
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2018-02-28 22:25:18 +11:00 |
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Mordred
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1f415a0d05
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred
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4e1c82c2be
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More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
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2018-02-07 00:00:48 +01:00 |
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Mordred
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78606873ae
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Basic director handling for instances, just the bare minimum so far
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2018-02-06 00:01:23 +01:00 |
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Mordred
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137cc944b3
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Begin of InstanceContent implementation
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2018-01-28 13:49:51 +01:00 |
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Mordred
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2609a475a7
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Removed author comment, we have git anyways.
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2018-01-28 11:40:12 +01:00 |
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Mordred
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bafc511db2
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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