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17 commits

Author SHA1 Message Date
Mordred
f7a8f29b16 No more namespace Core, renamed to Sapphire 2018-11-29 16:55:48 +01:00
Mordred
32c6ef0b7c Fixed exd to work with generated data, also fixed generator ( boost leftovers ) 2018-11-23 21:16:02 +01:00
Mordred
7bd6318167 Build fix 2018-09-19 23:26:36 +02:00
Mordred
ea46624148 Fixed !instance cr, it now takes contentfindercondition ids as input though 2018-09-19 23:04:23 +02:00
Mordred
3848091148 Mostly fixed for 4.4 2018-09-18 22:45:48 +02:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
eb5a567730 Simplified actorcontrol creation 2018-08-28 19:05:52 +02:00
Mordred
e9c9eaa53a Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Mordred
972cd05e48 Emancipation from the GamePacket class, step 1 2018-06-18 23:03:39 +02:00
Mordred
86b2a9cded More cleanup yet 2018-06-02 15:52:35 +02:00
Adam
0d3b4431e8 make cf choose a random instance, fix territorymgr spawning event instances 2018-03-16 21:40:59 +11:00
Mordred
24399e31e4 WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Maru
b3318f14a3 Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred Admin
df61b53d1a Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Adam
7644938776 cf spawns instances and zones you into them 2018-02-05 01:55:10 +11:00
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Network/Handlers/CFHandlers.cpp (Browse further)