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210 commits

Author SHA1 Message Date
collett
0d8b406a77 Inventory fix and more opcode update. 2020-02-24 18:23:43 +09:00
collett
c6b2fdc5dd fix npcspawn 2020-02-19 18:57:25 +09:00
collett
d80d4ba1bf 5.2 packet update. 2020-02-18 23:05:24 +09:00
collett
05f38dedde fix derp 2020-01-24 08:09:20 +09:00
collett
a7d527bf0a these bytes are mounts as well. 2020-01-23 23:23:44 +09:00
collett
4839fcc577 Implement mount action. 2020-01-23 22:36:01 +09:00
collett
78e0e4d985 enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
コレット
4c324bf602
Merge branch 'develop' into action 2020-01-06 00:37:57 +09:00
NotAdam
2824c30342 Merge branch 'develop' into exit_poprange 2020-01-05 20:06:31 +11:00
collett
9cd17b3caa Action system updates. 2020-01-05 17:09:27 +09:00
karashiiro
e94bf44e6a
Merge pull request #1 from SapphireServer/develop
merge merges
2020-01-02 16:09:30 -08:00
NotAdam
acacfc5553 fix eventplay opcodes/names 2020-01-02 14:42:58 +11:00
collett
5a4665af45 Update 5.18 opcodes and packets. 2020-01-01 23:17:13 +09:00
karashiiro
b79d6d075d Identify elementalLevel and element in PlayerSpawn packet 2019-12-21 16:17:46 -08:00
karashiiro
9cfe57d6e2 Corrected MarketTaxRates packet structure 2019-11-01 09:25:35 -07:00
karashiiro
a3e15c22e4 MarketTaxRates packet opcode and structure 2019-11-01 09:22:43 -07:00
karashiiro
e38c3a318f Commit review responses 2019-10-29 20:06:26 -07:00
karashiiro
bfb6bd70d6 MarketBoardItemListing and MarketBoardItemListingHistory opcodes 2019-10-29 11:02:01 -07:00
Mordred
e990ad3f31 Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
karashiiro
8545fdc2a4 MarketCity enum 2019-10-10 14:47:35 -07:00
Mordred
bae6c7f12a Some packet cleanup, long overdue 2019-10-10 22:58:59 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
Adam
db849a17bd
Merge pull request #579 from NotAdam/develop
fix playersetup packet some more
2019-08-22 18:11:43 +10:00
NotAdam
6557bbc156 fix playersetup packet some more 2019-08-22 18:02:07 +10:00
Adam
a56e875c8f
Merge pull request #570 from NotAdam/develop
api charlist json cleanup & some base action code
2019-08-21 23:00:29 +10:00
Asakusa Yakumo
9c7ef15e31
Add more detail+info 2019-08-17 17:44:00 +08:00
karashiiro
35bef796c5 Update ServerZoneDef.h
doc positioning fix
2019-08-16 17:38:27 -07:00
karashiiro
f553042c9a oop 2019-08-16 17:35:15 -07:00
karashiiro
142bd93af0 suggestion commits 2019-08-16 17:34:02 -07:00
karashiiro
3a5f0d9805 it's always 30000
added itemID, materiaValue[5]
2019-08-16 14:19:39 -07:00
karashiiro
0cf9b8a796 Got two more useful pieces of data, renamed padding12 to unknown12
It seems to contain materia IDs as uint16_t values, with 6 bytes of padding somewhere?
2019-08-14 19:44:02 -07:00
karashiiro
4b1566f1ed MarketBoardItemListing opcode/packet structure; organizational corrections
Corrected a typo, reordered market board packets and moved them up to their corresponding positions relative to their position in Ipcs.h
2019-08-09 19:01:09 -07:00
NotAdam
726decd249 some better effect ipc docs 2019-08-09 17:50:31 +10:00
NotAdam
39ab8b1eaa proper sequencing now I think 2019-08-09 17:50:31 +10:00
NotAdam
b3f0f3afa1 fix playerstats packet 2019-08-09 17:50:31 +10:00
NotAdam
0b6ee6e265 add status entries to EffectResult packet 2019-08-09 17:49:40 +10:00
karashiiro
671ae90bec further corrections and documentation 2019-08-07 21:42:38 -07:00
karashiiro
a58c82f83d review response 2019-08-07 19:17:27 -07:00
karashiiro
0c0d5d81fc added more FC opcodes and packet structures 2019-07-28 17:27:57 -07:00
karashiiro
afd60c3ca6
struct array and new constant 2019-07-27 17:59:23 -07:00
karashiiro
135c6c7e5d
corrected 2019-07-27 17:53:39 -07:00
karashiiro
d76d238095
using proper constant
Just set it to the preexisting constant. Is it supposed to be 28? There are 38 classes and jobs.
2019-07-27 11:12:00 -07:00
karashiiro
fbf82c937e
collapsed classjobid and classjoblevel into array
If you don't have them, the actual IDs are in the last commit
2019-07-27 10:59:44 -07:00
karashiiro
b0eba69733
starting examinesearchinfo
I'm pretty sure a searchMessage can only be 120 chars max, but everything else here is saying 193.
The longest FC name I've seen is only 18 characters long, so fcName may be 18 characters with 6 characters of padding?
2019-07-27 10:47:10 -07:00
karashiiro
35e351666e
added gp and cp to playerstats
GP `0x44` is a little weird in that it's set to 10000 as a non-gatherer. Trying it with both MIN and BTN does give the correct values in this address, though.
2019-07-27 10:18:09 -07:00
karashiiro
f7e44bc31a
made boilerplate
I'll put stuff in it tomorrow morning
2019-07-27 01:45:18 -07:00
NotAdam
95d526f4d0 fix player levels not showing in lobby correctly 2019-07-16 14:40:35 +10:00
NotAdam
1cc79428e4 headrotation and rotation switched places, fixes actor rotation 2019-07-14 18:15:29 +10:00
NotAdam
ce9d5fe7ff fix a bunch more playersetup masks 2019-06-30 18:59:11 +10:00
NotAdam
f95979daf7 fix a bunch of playersetup 2019-06-30 18:32:44 +10:00