Mordred
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0def7896ec
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Refactoring of action logic, ongoing.
Fixing source of actorcontrols being always player for single target packets.
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2023-03-09 21:54:30 +01:00 |
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Mordred
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f4ab4ab418
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More cleanup of player packets.
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2023-03-06 10:12:29 +01:00 |
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Mordred
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0a9f5da1d3
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Clarity through better naming of fields.
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2023-02-28 10:31:59 +01:00 |
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Alice Ogeda
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2b57b73471
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first batch of moving packet/logic out of player to playermgr;
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2023-02-10 12:11:11 -03:00 |
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Mordred
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48ed9da414
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
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collett
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d5677b2a5a
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greater than 65535 effect entry value.
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2020-05-16 02:46:51 +09:00 |
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collett
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2f2d43b939
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More fixes on action related enums.
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2020-02-24 19:24:29 +09:00 |
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NotAdam
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0dbcda7229
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fix typo
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2020-01-26 21:16:41 +11:00 |
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collett
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d4afee03a6
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Implement mount action.
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2020-01-23 22:36:01 +09:00 |
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collett
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ccc81ed90a
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effect entry field rename
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2020-01-08 17:21:01 +09:00 |
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collett
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ff2ffa379b
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crit & dh
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2020-01-07 19:16:13 +09:00 |
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collett
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4bed2f4c30
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Allow action scripts to add effect.
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2020-01-06 19:25:01 +09:00 |
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collett
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bf247276b5
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
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collett
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e8dcef63ba
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
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NotAdam
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72c88f80a6
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somewhat basic but working effect result delay
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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b1e6ad3141
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some cleanup, kinda working battle dmg calc
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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7e0108aea5
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some effects/action wip crap
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2019-08-09 17:49:40 +10:00 |
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