collett
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c46c5d09e3
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Merge remote-tracking branch 'remotes/origin/develop' into develop_5.2
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2020-02-27 00:04:53 +09:00 |
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collett
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cea200a519
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should not gain any exp past max level
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2020-02-26 19:08:11 +09:00 |
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NotAdam
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c1b11a312b
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fix excel structures, been a while
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2020-02-24 23:04:52 +11:00 |
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collett
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514a27b41f
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Merge remote-tracking branch 'remotes/origin/develop' into develop_5.2
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2020-02-24 20:03:29 +09:00 |
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collett
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0d8b406a77
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Inventory fix and more opcode update.
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2020-02-24 18:23:43 +09:00 |
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collett
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6dc03653cf
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Inventory fix.
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2020-02-24 18:17:58 +09:00 |
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collett
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0c4b9d564a
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more opcode
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2020-02-19 18:39:43 +09:00 |
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collett
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9095d5b4bb
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fix build
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2020-02-19 16:51:31 +09:00 |
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collett
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d80d4ba1bf
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5.2 packet update.
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2020-02-18 23:05:24 +09:00 |
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collett
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d405e7677f
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more opcode update
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2020-02-18 22:58:42 +09:00 |
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collett
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0903f0d2f1
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pld oath gauge
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2020-02-05 17:21:57 +09:00 |
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collett
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e75db49d37
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fix
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2020-02-02 19:51:13 +09:00 |
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collett
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aaccb4bd6a
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clean up
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2020-02-02 19:49:16 +09:00 |
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collett
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450ff0ddff
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show job ui and some war stuff
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2020-02-02 19:42:24 +09:00 |
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collett
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05f38dedde
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fix derp
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2020-01-24 08:09:20 +09:00 |
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collett
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e6ef80209d
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fix derp
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2020-01-24 08:08:51 +09:00 |
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collett
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a7d527bf0a
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these bytes are mounts as well.
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2020-01-23 23:23:44 +09:00 |
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collett
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5dfe320fb8
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these bytes are mounts as well.
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2020-01-23 23:23:13 +09:00 |
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collett
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a366042d28
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use markToRemove instead of removing status directly
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2020-01-22 01:20:39 +09:00 |
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collett
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dff0033464
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Merge remote-tracking branch 'remotes/origin/develop' into develop_c
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2020-01-20 16:56:58 +09:00 |
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collett
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78e0e4d985
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enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
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2020-01-19 21:20:01 +09:00 |
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collett
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3b3398e3e0
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fix code following some commented things from old pr that are obvious better
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2020-01-19 20:53:56 +09:00 |
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collett
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39447bd39b
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really refresh status instead of remove and add new one.
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2020-01-19 20:00:16 +09:00 |
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collett
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bb350ba250
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Fix status effect list packet.
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2020-01-16 19:44:28 +09:00 |
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collett
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abf71f5dc0
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clean up
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2020-01-15 00:42:31 +09:00 |
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collett
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e677ee5ef8
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Dots and hots should tick together one total number per tick.
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2020-01-14 23:41:31 +09:00 |
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collett
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a8242fcf87
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Implement swiftcast.
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2020-01-14 23:24:06 +09:00 |
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collett
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8c9228ff34
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Merge branch 'misc_fix' into action_data_update_pr
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2020-01-14 22:15:25 +09:00 |
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collett
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62f25b4b77
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Implement presence of mind.
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2020-01-14 21:59:05 +09:00 |
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collett
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651e8e2d3e
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remove initial auto attack wait time for players
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2020-01-14 20:27:10 +09:00 |
|
collett
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5b05900455
|
refreshed status keeps its old last tick time
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2020-01-14 17:38:09 +09:00 |
|
collett
|
8698ea415a
|
clean up
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2020-01-14 17:02:11 +09:00 |
|
collett
|
685fd9c3bf
|
move applyShieldProtection to chara
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2020-01-13 03:49:25 +09:00 |
|
collett
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0573138e1b
|
Implement shield buff, and script for adloquium as a demo.
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2020-01-13 03:05:54 +09:00 |
|
collett
|
64a1c4033b
|
Create lut entry for auto attacks so we won't have three different places that do damage.
of course more dumb mistake fixes.
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2020-01-12 17:46:18 +09:00 |
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collett
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e08643f380
|
Implement damage reflect trigger.
Replace consts with enums in Common.h
Use effect builder for autoattacks.
Dumb mistake fixed.
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2020-01-12 03:29:52 +09:00 |
|
collett
|
0620aaa932
|
Update EffectResult packet and send proper animation lock time.
|
2020-01-11 21:02:11 +09:00 |
|
collett
|
0724364d69
|
update attackType.
remove healType as such thing does not exist.
|
2020-01-10 23:42:20 +09:00 |
|
collett
|
896ce73175
|
Generic action handler update with status support.
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2020-01-10 21:24:35 +09:00 |
|
Adam
|
38392be3bf
|
Merge pull request #625 from collett8192/crit_and_dh
Critical and direct hit.
|
2020-01-09 12:03:49 +11:00 |
|
collett
|
f7f44e9c15
|
rename
|
2020-01-08 18:28:19 +09:00 |
|
collett
|
00d8c0eef7
|
Fix shop packet.
|
2020-01-08 18:26:11 +09:00 |
|
collett
|
ddb08ff59c
|
rip vs2019 right click rename
|
2020-01-08 17:59:02 +09:00 |
|
collett
|
4bdfb1ef1f
|
oops
|
2020-01-08 17:32:15 +09:00 |
|
collett
|
586a1ab0bb
|
crit & dh
|
2020-01-07 19:16:13 +09:00 |
|
collett
|
5083b51bf2
|
Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
|
2020-01-06 19:57:18 +09:00 |
|
NotAdam
|
204ff7ec84
|
fix linux build
|
2020-01-06 20:23:03 +11:00 |
|
コレット
|
4c324bf602
|
Merge branch 'develop' into action
|
2020-01-06 00:37:57 +09:00 |
|
collett
|
a27098390b
|
Minor tweaks and code clean up.
|
2020-01-05 20:49:50 +09:00 |
|
NotAdam
|
2824c30342
|
Merge branch 'develop' into exit_poprange
|
2020-01-05 20:06:31 +11:00 |
|