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Commit graph

17 commits

Author SHA1 Message Date
NotAdam
e4d38347d8 HousingAethernet event type 2018-11-21 19:20:57 +11:00
Mordred
9194432439 Slight event changes for multiple nested events 2018-11-19 23:52:35 +01:00
Mordred
13dc04ebb5 Refactoring and modernizing 2018-10-28 21:53:21 +01:00
Mordred
84e334d9bb Various cleanups and start of spawn system 2018-09-24 23:48:42 +02:00
Mordred
9624d08b4c Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
NotAdam
78cd199ec8 minor refactoring 2018-07-22 23:32:16 +10:00
NotAdam
8c870d2f5d somewhat working gilshops 2018-07-22 23:20:22 +10:00
Mordred
86b2a9cded More cleanup yet 2018-06-02 15:52:35 +02:00
Adam
6304e097e4 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Mordred
14c57be9b4 Is this what you want from me linux?! 2018-03-20 09:51:59 +01:00
Mordred
4c77868d1c Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Mordred
c6c2210471 Added onEnterTerritory for IC, also changed the way IC is called 2018-02-24 15:19:32 +01:00
Mordred
a104b5a928 Merge branch 'master' into event_rewrite 2018-01-28 00:30:16 +01:00
Mordred
147ff80f86 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred
0f16ad4812 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Mordred
b26236c99b another event rewrite approach 2018-01-09 23:44:02 +01:00