mordred
|
3e4964e65c
|
Refactor -> this has been bothering me for a while...
|
2019-03-08 09:43:56 +01:00 |
|
NotAdam
|
6152f0ab5b
|
fix one more IPC padding type inconsistency
|
2019-03-08 00:43:30 +11:00 |
|
NotAdam
|
e1614fb5f4
|
fix IPC struct padding type inconsistencies
|
2019-03-08 00:40:34 +11:00 |
|
NotAdam
|
bb6d1b987b
|
cleanup skillhandler IPC structs having an array with 1 element
|
2019-03-08 00:35:35 +11:00 |
|
NotAdam
|
dea1f30f8b
|
fix recast time truncated by field size, correctly send actionstart
|
2019-03-08 00:26:41 +11:00 |
|
NotAdam
|
e1ddf27d56
|
add teleporting back in, remove action targeting for now
|
2019-03-07 21:58:12 +11:00 |
|
NotAdam
|
3b670ebe57
|
add ref to Data::Action inside action obj, move can cast logic to action
|
2019-03-07 20:28:35 +11:00 |
|
NotAdam
|
f9abeee2f7
|
fix effect packets not showing the action name after the initial cast
|
2019-02-11 11:47:04 +11:00 |
|
NotAdam
|
7ccea66120
|
refactor ActionInterruptType and move it into common
|
2019-02-10 21:21:34 +11:00 |
|
NotAdam
|
a23e273182
|
merge in interrupt behaviour from old branch, calculate cooldown time
|
2019-02-10 21:01:17 +11:00 |
|
NotAdam
|
5f98d00d48
|
correctly capture itemaction source slot/container from cast packet
|
2019-02-10 19:50:28 +11:00 |
|
NotAdam
|
fe5ff1a80f
|
set target correctly on action objs
|
2019-02-09 23:54:49 +11:00 |
|
NotAdam
|
caa5220f2d
|
formatting consistency
|
2019-02-09 23:36:37 +11:00 |
|
NotAdam
|
aa63953da2
|
map more action cost types
|
2019-02-09 23:36:07 +11:00 |
|
NotAdam
|
089712dd9d
|
change action cost system to allow for a variable amount of costs
|
2019-02-09 23:14:30 +11:00 |
|
NotAdam
|
087523c72f
|
refactor transactionId -> sequence
|
2019-02-09 22:59:14 +11:00 |
|
NotAdam
|
4c888aba1b
|
VFX ItemAction handling
|
2019-02-09 21:48:42 +11:00 |
|
NotAdam
|
399f75bb75
|
add (some) cost types and cost data to action obj
|
2019-02-09 18:01:39 +11:00 |
|
NotAdam
|
274a591fed
|
move effectentry to common, minor refactoring
|
2019-02-09 17:07:53 +11:00 |
|
NotAdam
|
c12348a52e
|
skeleton action handling inside actionmgr, packet fixes
|
2019-02-08 21:04:48 +11:00 |
|
NotAdam
|
cfb3e68d7e
|
fix SkillHandler packet size and add AoESkillHandler packet
|
2019-02-08 21:04:48 +11:00 |
|
AriAvery
|
64c814157b
|
Mostly retial like movement + bnpcs auto attack move delay
|
2019-02-06 18:51:51 +01:00 |
|
AriAvery
|
87927b3713
|
changed back to old comparing
|
2019-02-06 12:01:33 +01:00 |
|
AriAvery
|
6a60b3a59a
|
fix travis
|
2019-02-06 11:38:29 +01:00 |
|
AriAvery
|
12aa28bc1d
|
using memcmp instead of comparing each float
|
2019-02-06 11:23:16 +01:00 |
|
AriAvery
|
434b8d421e
|
moved vec3 pos into his own files
|
2019-02-06 11:12:29 +01:00 |
|
AriAvery
|
8f012777a2
|
fixes
|
2019-02-06 09:27:30 +01:00 |
|
AriAvery
|
baedbf6e71
|
Improved player momvement
|
2019-02-06 08:49:57 +01:00 |
|
NotAdam
|
b777f24195
|
refactor minion to companion and add companion spawning
|
2019-02-02 23:06:57 +11:00 |
|
NotAdam
|
290587592a
|
cleanup tellhandler and allow GMs to send messages to busy players
|
2019-01-31 13:13:46 +11:00 |
|
NotAdam
|
839cca0d25
|
add VFX effect type
|
2019-01-30 22:45:54 +11:00 |
|
NotAdam
|
edd61389dc
|
add itemaction type
|
2019-01-30 20:26:03 +11:00 |
|
Mordred
|
0ea201fd5e
|
Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased
|
2019-01-29 00:10:21 +01:00 |
|
NotAdam
|
ebec29563f
|
Make in range distance configurable
|
2019-01-28 20:48:33 +11:00 |
|
NotAdam
|
93e8c5359a
|
Increase cell size and spawn distance, fix player despawn issue
|
2019-01-28 20:30:22 +11:00 |
|
NotAdam
|
fcd934034d
|
minor bnpc cleanup, correctly set lastticktime on bnpc entities
|
2019-01-28 13:40:03 +11:00 |
|
NotAdam
|
edd050ece9
|
heal npcs when retreating, set hp to max when retreat finishes, cleanup
|
2019-01-26 13:40:02 +11:00 |
|
NotAdam
|
7cef77e2eb
|
set correct bnpc animation when aggro'd/passive
|
2019-01-26 11:39:44 +11:00 |
|
Mordred
|
93e24a28b1
|
Merge pull request #506 from perize/develop
More Mahjong opcodes
|
2019-01-25 14:52:37 +01:00 |
|
Perize
|
7525298b97
|
Mahjong opcodes
A very professional, carefully written commit messages™.
|
2019-01-25 22:48:10 +09:00 |
|
NotAdam
|
91abe63598
|
add customisable log level to config
|
2019-01-25 19:00:21 +11:00 |
|
Mordred
|
b994989ed6
|
Merge pull request #503 from NotAdam/develop
fix things
|
2019-01-25 08:08:46 +01:00 |
|
Perize
|
68e80bbabf
|
ffxivmon
|
2019-01-25 15:21:09 +09:00 |
|
NotAdam
|
1252390c2d
|
fix config reading, alter territory loading output slightly
|
2019-01-25 12:23:38 +11:00 |
|
Maru
|
315a2fdf7a
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2019-01-19 21:20:31 -02:00 |
|
Maru
|
98f2720fa2
|
RNGManager PoC, fix overuse of static cast
|
2019-01-19 21:20:23 -02:00 |
|
Mordred
|
f18dae441b
|
Hate list is now displayed for players
|
2019-01-19 22:56:07 +01:00 |
|
Mordred
|
83a8fc4456
|
Cleaned up bnppc code, fixed effect packet
|
2019-01-19 01:15:17 +01:00 |
|
NotAdam
|
3793b16b36
|
potentially fix shifted dutyrecorder actorcontrols
|
2019-01-15 20:10:35 +11:00 |
|
NotAdam
|
30c329ee1f
|
fix dismount actrl
|
2019-01-15 19:13:36 +11:00 |
|