Maru
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a2c1d9f59a
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Might as well refactor a bit more;
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2017-09-05 00:37:22 -03:00 |
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Maru
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610e824ac0
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Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
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2017-09-04 01:36:19 -03:00 |
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Maru
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be182edbfb
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Base raise skill;
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2017-08-29 21:52:40 -03:00 |
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Maru
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3b77d239cf
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Merge sapphire-master
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2017-08-20 13:02:22 -03:00 |
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Maru
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02320755bf
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Merge sapphire-master
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2017-08-20 12:54:54 -03:00 |
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Mordred
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f2918c378f
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Removed firstlogin flag, still in database though
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2017-08-20 17:52:22 +02:00 |
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Maru
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13d784caff
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Cast interrupting; Skeleton of battle calculation stuff;
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2017-08-20 02:46:06 -03:00 |
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Mordred
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6561cf566e
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#34 - Implemented tracking of opnening sequence, firstlogin may be obsolete now
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2017-08-20 02:24:19 +02:00 |
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Adam
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98748a4100
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Reimplement of CFPenaltyTime
Reimplement a730ef3 to reflect recent refactoring.
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2017-08-19 11:28:04 +09:00 |
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Mordred
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e7712bb346
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#58 - Fixed roleplaying tag not showing up
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2017-08-16 22:59:53 +02:00 |
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amibu
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c92d907295
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DoTs/HoTs, fixed status effects for players
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2017-08-15 11:51:59 +02:00 |
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amibu
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adaf0bceba
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More skill scripting
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2017-08-14 17:10:19 +02:00 |
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Mordred
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2fe10bda85
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fixed playerstates being set incorrectly
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2017-08-13 18:28:05 +02:00 |
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Mordred Admin
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3924e5450c
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Please use spaces instead of tabs
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2017-08-09 10:30:18 +02:00 |
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Mordred
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1f10c555f8
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Fixed level 0 and no weapon bug
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2017-08-09 00:36:26 +02:00 |
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amibu
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cd2982a158
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Fix for StatusIcons
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2017-08-08 13:18:55 +02:00 |
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Mordred Admin
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e691d0504a
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Initial commit of the sapphire server
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2017-08-08 13:53:47 +02:00 |
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