Mordred
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0aa94d6efc
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Mostly fixed for 4.4
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2018-09-18 22:45:48 +02:00 |
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NotAdam
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c106bddf4a
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opcode updates - part 1 #383
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2018-09-18 20:20:25 +10:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Maru
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542541b1f6
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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NotAdam
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7b1281fba4
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Tahir Akhlaq
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4889f8c1a9
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fixed lobby not showing multiple characters
- updated initui for player commendations
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2018-07-07 15:24:19 +01:00 |
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NotAdam
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3e4582560d
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add packet hex dump, moved gm1handler to use struct inpacket
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2018-07-06 21:53:35 +10:00 |
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Mordred Admin
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50ba02ed27
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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b784c9e311
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More packet conversion for lobby and zone
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2018-07-03 00:01:26 +02:00 |
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Mordred
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4b3d356a70
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Emancipation from the GamePacket class, step 1
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2018-06-18 23:03:39 +02:00 |
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NotAdam
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463d56e76e
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remove old XMLConfig completely and implement new ConfigMgr
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2018-06-11 02:34:26 +10:00 |
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Maru
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94b45d12eb
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apply opcode shift+lobby versioning
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2018-05-22 04:30:40 -03:00 |
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Mordred Admin
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b91e711834
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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1f415a0d05
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred Admin
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0f3f51c304
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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