NotAdam
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fd7a688b10
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opcode updates - part 1 #383
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2018-09-18 20:20:25 +10:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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NotAdam
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ae895ccfc0
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Tahir Akhlaq
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f961b962ed
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fixed lobby not showing multiple characters
- updated initui for player commendations
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2018-07-07 15:24:19 +01:00 |
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NotAdam
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479a4369ab
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add packet hex dump, moved gm1handler to use struct inpacket
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2018-07-06 21:53:35 +10:00 |
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Mordred Admin
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8e6cdf0eda
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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30b08d5817
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More packet conversion for lobby and zone
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2018-07-03 00:01:26 +02:00 |
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Mordred
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972cd05e48
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Emancipation from the GamePacket class, step 1
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2018-06-18 23:03:39 +02:00 |
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NotAdam
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2452410c58
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remove old XMLConfig completely and implement new ConfigMgr
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2018-06-11 02:34:26 +10:00 |
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Maru
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5f8aad034e
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apply opcode shift+lobby versioning
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2018-05-22 04:30:40 -03:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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