NotAdam
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317d16e3ed
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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9c3fba263e
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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b3edc9d2a2
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remove the code restricting ic territories from being created
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2019-05-07 22:16:18 +10:00 |
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NotAdam
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bd8192f4f0
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fix a crash where !instance bind is used incorrectly, better getter name
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2019-05-07 22:10:55 +10:00 |
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NotAdam
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44ae1cb641
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gracefully crash the server if no navmeshes exist with a useful error
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2019-04-29 19:59:54 +10:00 |
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Mordred
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61e0b0c013
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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13ce1b47d0
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QuestBattles can now be started from scripts, see ManFst005
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2019-04-11 00:16:04 +02:00 |
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Mordred
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975fcf1be8
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Move questbattle opening scene into the script
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2019-04-07 23:42:24 +02:00 |
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Mordred
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4fd49a1dae
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
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Mordred
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af07092978
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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e06099f762
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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NotAdam
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6079e4c022
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Make in range distance configurable
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2019-01-28 20:48:33 +11:00 |
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mordred
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18f23dbc64
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Navmeshes should now work again using bgpath
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2019-01-25 08:45:00 +01:00 |
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mordred
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e572acc011
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Changed navigation to use meshes named by bg path instead of teriinfo name#
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2019-01-25 08:31:20 +01:00 |
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NotAdam
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75ec397af9
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bit of cleanup and consistent startup log formatting
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2019-01-25 12:34:21 +11:00 |
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NotAdam
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dc520b730b
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fix config reading, alter territory loading output slightly
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2019-01-25 12:23:38 +11:00 |
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goaaats
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9423a8576e
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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8c6c8bc787
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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a29039b164
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pathing things?
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2019-01-20 16:10:48 +01:00 |
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Mordred
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328b8bf14d
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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Mordred
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b5ceae58fb
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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NotAdam
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d5e466267e
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fix blasphemous indentation
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2019-01-04 22:59:20 +11:00 |
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NotAdam
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c97ba162a4
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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NotAdam
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4d35888b27
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#448 - Place character correctly on entering a house
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2018-12-30 18:48:45 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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e81a666258
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return player to parent housing zone if logged out inside house
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2018-12-28 19:45:04 +11:00 |
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Mordred
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f1c0512d28
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Progress...
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2018-12-23 03:53:08 +01:00 |
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Mordred
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28139b47b5
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
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Mordred
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32a0d4725a
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Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world
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2018-12-16 14:26:38 +01:00 |
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mordred
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8dcbfa5365
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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